Lord of the Lands

by SilverRock75 on 25 August 2018

Command Zone (1 card)

Planeswalkers (1)

Main Deck (103 cards)

Sideboard (47 cards)

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Deck Description

I made this deck because I was disappointed by WoTC and their Windgrace Deck. This is a taste of what it could be.

This deck uses a large amount of ramp to get Lord Windgrace out early, then Windgrace acts as both a card draw engine and a land accelerator. With landfall and trace effects, fill the board with a big green baddies, many little ones, or both.

Sideboard is a maybe pile based largely on what I'd consider adding, but for a lot, it's a price thing.

How to Play

Use green ramp to get Windgrace online and accelerate deep into lategame.
Various draw spells, fetches, and retrace spells let you keep tempo and build your board.

Deck Tags

  • LORD WINDGRACE
  • Land
  • Jund
  • lands matter
  • Ramp
  • EDH

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

00151656

Deck Format


Commander

NOTE: Set by owner when deck was made.

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Lord of the Lands

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