What about a silence or two? Your deck seems pretty wide open in the begining. At least in the sideboard because against burn and what not, holy day won't be worth crap. Also, holy day is your only one mana card, what would you do on the rest of your turns? What i'm trying to say is that a lot of your cards cost around four mana and without any mana ramping that will leave you wide open during some turns. One more thing is that Uncle Istavan is heavy black, which may not be a problem (i'm not really sure) but just be careful of that in a deck that seems to be more heavy on the white. Good Ideas and I like the deck
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How many booster packs did you buy?
Hey Kitten, Chill. He knows what hes talking about. That is not a bad effect considering the number of terminates you have in your deck. Should you kill your opponent, terminate your persecutor and you win. Or you could try the bazaar trader combo.
Oh and i just thought of something. You need to play molimo b4 you manabond ortherwise he will be discarded.
You know what your deck reminds me of, not exactly sure why, but it reminds me of Cascade Swans which i think you might want to look to for guidance. Not sure if that will help.
You are correct. I apologize for that assumption. However that just means i need to change a few things.
Not exactly sure how you're gaining life besides the collar, but its a good deck. Good combo like Andarious said and he gave many good suggestions. I'm not sure how good it is, I don't play goblins personally, but what about quest for the goblin lord. Pure flame is a very good card.
i understand what you're saying. If I really try, maybe just maybe i can get it more compettive. Also, I was thinking I might want to go w/ haste creatures such as Thraximundar. I really think i could get polymorph off because especially in a lot of FNM I don't see as many counterspells as there could be and thats only turn 4 meaning that they should be playing things during those first 3-4 turns. If you know how hypergenesis decks work, I think this deck will play very similar to those.
Good call. I approve. Instead of Underworld dreams try kederekt parasites cause they do the same thing and bazaar trader is a red permanent. Also add abyssal persecutor and immortal coil so that you get all win conditions that work with bazaar trader.
Thanks. I would go 4 progenitus, but if i were to make the deck, $30 would be my limit so that limits me to 2 progen. I definately think it could be competitive, almost a new hypergenesis.
Turn 1: Hedron Crab Turn 2: Walking Atlas Turn 3: Treasure Hunt, Tap Atlas, Explore, Ponder Turn 4: Ob Nilixis play and sac as many lands as possible Turn 5: Play/sac as many lands as possible and attack.
good deck. Urborg isn't standard, and I'm unsure of the borderposts tho i do understand that they retract lands back to ur hand. Might want to think about possibly some ponders. I also think there are some blue creatures that make you return lands to your hand. I think it looks pretty good.
they get a megrim out and...Not a bad deck, just seems like it might play a little wierd. Definately some problems against some decks such as mill and discard. maybe rush decks as well. While it has all these problems its a great idea that i haven't seen yet, so i give you a good job for that.
yea i do, but i changed it. I figured that making more of a discard focus to allow yourself the time to play cruel ultamatum was better. Mgrim also works nice w/ cruel ultamatum
how are you playing progenitus once you find him? Why not try howling mine and font of mythos? also reliquary tower.
I dont think milling is the ultimate goal with this deck, seems more like allies and mill on the side, stealing your opponent's creatures. In case they aren't running creatures, why not put in a telemin tho?
how do you expect to play glassdust hulk and architects of will?
Yea it was, where do i check that?
Why four archive traps? Do people really search their libraries that often? I congratulate you for owning (you did say you own this deck right?) playsets of misty rainforest and drowned catacombs. Not bad.
I'm gonna say that you have too many traumatize, haunting echoes and archive traps. If your opponent isn't searching their library, archive trap is a dead draw and the other need five mana to play. Why not some more creatures to provide some defense or include howling mines and the like.
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