Talkyn

43 Decks, 141 Comments, 2 Reputation

What about a silence or two? Your deck seems pretty wide open in the begining. At least in the sideboard because against burn and what not, holy day won't be worth crap. Also, holy day is your only one mana card, what would you do on the rest of your turns? What i'm trying to say is that a lot of your cards cost around four mana and without any mana ramping that will leave you wide open during some turns. One more thing is that Uncle Istavan is heavy black, which may not be a problem (i'm not really sure) but just be careful of that in a deck that seems to be more heavy on the white. Good Ideas and I like the deck

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Posted 14 February 2010 at 21:43 as a comment on Kaervek's Glory

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How many booster packs did you buy?

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Posted 13 February 2010 at 18:15 as a comment on Worldwake cards

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Hey Kitten, Chill. He knows what hes talking about. That is not a bad effect considering the number of terminates you have in your deck. Should you kill your opponent, terminate your persecutor and you win. Or you could try the bazaar trader combo.

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Posted 13 February 2010 at 16:30 as a comment on Ad Nauseam- Death's Shadow build

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Oh and i just thought of something. You need to play molimo b4 you manabond ortherwise he will be discarded.

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Posted 11 February 2010 at 19:45 as a comment on Molimo's Hunt

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You know what your deck reminds me of, not exactly sure why, but it reminds me of Cascade Swans which i think you might want to look to for guidance. Not sure if that will help.

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Posted 11 February 2010 at 19:42 as a comment on Molimo's Hunt

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You are correct. I apologize for that assumption. However that just means i need to change a few things.

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Posted 11 February 2010 at 09:07 as a comment on Terra Eternal

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Not exactly sure how you're gaining life besides the collar, but its a good deck. Good combo like Andarious said and he gave many good suggestions. I'm not sure how good it is, I don't play goblins personally, but what about quest for the goblin lord. Pure flame is a very good card.

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Posted 11 February 2010 at 09:03 as a comment on Goblin Deck

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i understand what you're saying. If I really try, maybe just maybe i can get it more compettive. Also, I was thinking I might want to go w/ haste creatures such as Thraximundar. I really think i could get polymorph off because especially in a lot of FNM I don't see as many counterspells as there could be and thats only turn 4 meaning that they should be playing things during those first 3-4 turns. If you know how hypergenesis decks work, I think this deck will play very similar to those.

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Posted 11 February 2010 at 07:18 as a comment on Polymorphin Power Rangers

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Good call. I approve. Instead of Underworld dreams try kederekt parasites cause they do the same thing and bazaar trader is a red permanent. Also add abyssal persecutor and immortal coil so that you get all win conditions that work with bazaar trader.

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Posted 10 February 2010 at 19:23 as a comment on instant win yaaaaa

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Thanks. I would go 4 progenitus, but if i were to make the deck, $30 would be my limit so that limits me to 2 progen. I definately think it could be competitive, almost a new hypergenesis.

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Posted 10 February 2010 at 19:18 as a comment on Polymorphin Power Rangers

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Turn 1: Hedron Crab
Turn 2: Walking Atlas
Turn 3: Treasure Hunt, Tap Atlas, Explore, Ponder
Turn 4: Ob Nilixis play and sac as many lands as possible
Turn 5: Play/sac as many lands as possible and attack.

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Posted 10 February 2010 at 17:42 as a comment on Landfall

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good deck. Urborg isn't standard, and I'm unsure of the borderposts tho i do understand that they retract lands back to ur hand. Might want to think about possibly some ponders. I also think there are some blue creatures that make you return lands to your hand. I think it looks pretty good.

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Posted 10 February 2010 at 17:06 as a comment on Landfall

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they get a megrim out and...Not a bad deck, just seems like it might play a little wierd. Definately some problems against some decks such as mill and discard. maybe rush decks as well. While it has all these problems its a great idea that i haven't seen yet, so i give you a good job for that.

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Posted 09 February 2010 at 18:12 as a comment on Scary Cycling Idea

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yea i do, but i changed it. I figured that making more of a discard focus to allow yourself the time to play cruel ultamatum was better. Mgrim also works nice w/ cruel ultamatum

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Posted 09 February 2010 at 17:44 as a comment on A Cruel Ultamatum

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how are you playing progenitus once you find him? Why not try howling mine and font of mythos? also reliquary tower.

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Posted 07 February 2010 at 13:29 as a comment on Gaspacho!

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I dont think milling is the ultimate goal with this deck, seems more like allies and mill on the side, stealing your opponent's creatures. In case they aren't running creatures, why not put in a telemin tho?

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Posted 07 February 2010 at 13:09 as a comment on Occult Mill

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how do you expect to play glassdust hulk and architects of will?

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Posted 07 February 2010 at 13:04 as a comment on life to the fullest(the fish will thank you)

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Yea it was, where do i check that?

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Posted 07 February 2010 at 08:07 as a comment on My WorldWake Release Deck

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Why four archive traps? Do people really search their libraries that often? I congratulate you for owning (you did say you own this deck right?) playsets of misty rainforest and drowned catacombs. Not bad.

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Posted 07 February 2010 at 07:59 as a comment on Holy CRAB! Discard :D

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I'm gonna say that you have too many traumatize, haunting echoes and archive traps. If your opponent isn't searching their library, archive trap is a dead draw and the other need five mana to play. Why not some more creatures to provide some defense or include howling mines and the like.

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Posted 07 February 2010 at 07:56 as a comment on Milly Willy

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