Talkyn

43 Decks, 141 Comments, 2 Reputation

Why not make this deck standard? It clearly has that potential. I would think about spreading seas, journeys to nowhere and oblivion rings to add some defense, in many cases chump blockers just isn't enough. Check out my deck for some ideas. Love the use of selective memory by the way, its the first instance I've seen a good use for it.
http://mtgvault.com/ViewDeck.aspx?DeckID=43775

0
Posted 28 February 2010 at 10:31 as a comment on Selective Memory/Polymorph Standard

Permalink

I don't like the solo goblin guide as one of your differences from the actual deck. It doesn't add much as you usually want it to be a first turn hitter. I also don't like your choice of removing oblivion rings in replacement for path to exiles. While they may be better journey to nowheres, oblivion ring is extremely powerful and many times it is more useful to remove any permanent rather than a creature. Lastly, no Ajanis? Lightning helix can save you and planeswalkers always give card advantage. I think he also saved LSV a couple times during PT so you may want to reconsider some of these things

0
Posted 27 February 2010 at 19:07 as a comment on NayAggro Falls

Permalink

so, does this deck fail against a creatureless deck?

0
Posted 27 February 2010 at 18:46 as a comment on Mr. copy

Permalink

Interesting idea, but I think that would be more of a sideboard card if i had reason to worry about my life, but because i don't think that you'll be losing that much life, I don't think its necessary.

0
Posted 26 February 2010 at 20:28 as a comment on Lord LandFallen (Dream Landfall)

Permalink

Unbender tine is much better than galvanic key. Very suprised i see no ornithopters maindeck, they are a great way to increase your affinity. Same thing for Frogmites and Mycosynth Golem. I also think that thopter foundry is better than soul foundry and pest engine, but thats just my opinion. Not really sure if you have enough lands. Lastly, open the vaults is a great artifact card. For other ideas, check out my artifact deck : http://www.mtgvault.com/ViewDeck.aspx?DeckID=44834

0
Posted 26 February 2010 at 17:19 as a comment on Soulless Revival

Permalink

I'm not sure you have enough lands here. 22 is a fine number, but with 4 fetches that cuts down the lands in your library. Just something to think about. POnders and Brave the elements wouldn't hurt either.

0
Posted 26 February 2010 at 11:39 as a comment on LandStall

Permalink

No Terra eternal maindeck? I also thing that creeping tar pit and raging ravines are the better of the manlands. I don't really like vastwood zendikon (not enough bang for your buck and i don't think guardian does too much for you either.

0
Posted 26 February 2010 at 11:28 as a comment on My Mana Goes Rawr

Permalink

I think you're trying to do too much here. You'll get overrun early in the game because you won't have the kind of defense you need I haven't found the cannonist to be too useful, but you could prove me wrong. Look at your mana curve on the right and you'll see that its too heavy. Whispersilk also seems unnecessary with the amount of power creature that you have. Look at my deck for some ideas:
http://www.mtgvault.com/ViewDeck.aspx?DeckID=44834

0
Posted 26 February 2010 at 11:18 as a comment on Transmuted

Permalink

any reason for jace beleren? odd choice. Other than that, not bad.

0
Posted 25 February 2010 at 15:10 as a comment on Elvish Air Force

Permalink

I think you need more counterspells and you also have too many colors, the only reason you're running red is for Nicol Bolas. which of course could be produced by your lotus cobras, bops and crumbling necropoli. The brainbite and unsummon combo seems like too much work to just get rid of a creature, why not just use the things in your sideboard (terminate / doomblade)

0
Posted 25 February 2010 at 12:54 as a comment on GRUB Control

Permalink

GREAT DECK!

0
Posted 20 February 2010 at 10:38 as a comment on duck loopo haha

Permalink

Oh and btw this isn't standard

0
Posted 20 February 2010 at 10:37 as a comment on Fire Eater (Elemental Warrior Devour)

Permalink

One great effect you might want to think about is claws of valakut. Putting that on your nova chaser would be amazing

0
Posted 20 February 2010 at 10:37 as a comment on Fire Eater (Elemental Warrior Devour)

Permalink

Khalni Garden would also work really well w/ polymorph and works really well w/ zendikons. just another thing to think about

0
Posted 19 February 2010 at 22:21 as a comment on Polymorphin Power Rangers

Permalink

thanks. And you know, I never really thought about that. I like unscythe a lot, but in many cases it can be better to go for the basilisk collar or behemoth sledge unscythe is extremely powerful, but risky.

0
Posted 18 February 2010 at 21:34 as a comment on Equipment Il-Kor

Permalink

check out my version of these artifacts:
http://mtgvault.com/ViewDeck.aspx?DeckID=44834

0
Posted 18 February 2010 at 21:05 as a comment on Mass Artifact Devastation

Permalink

This was my version:
http://mtgvault.com/ViewDeck.aspx?DeckID=44431

0
Posted 18 February 2010 at 21:00 as a comment on Green Beatdown

Permalink

I feel like this deck has too many heavy drops that one counterspell would ruin. For example Avenger, Masters and Garruk. It could be just me, but thats what i see. What I also wish I saw were khalni gardens, and possibly arbor elves. Khalni heart expedition works great w/ harrow, but this deck is just lacking something. Lastly 4 walking atlas is too many for a card that dies out after a turn or two.

0
Posted 18 February 2010 at 20:54 as a comment on Green Beatdown

Permalink

In case i didn't explain enough, it looks like your deck is more about vampires than bloodchief ascension

0
Posted 18 February 2010 at 20:44 as a comment on Vampire Ascension

Permalink

Brain eater is right. I would also run 4 pulse trackers and no quietus spikes. check out my version for some ideas http://mtgvault.com/ViewDeck.aspx?DeckID=44341

0
Posted 18 February 2010 at 20:43 as a comment on Vampire Ascension

Permalink

1-20 of 139 items

1 2 3 4 5 6 7 Last