thewuest

0 Decks, 364 Comments, 44 Reputation

Well, if you're trying to colorshift stompy into red, get rid of some burn and the elementals, keep the myr, add some songs and a dragonspeaker shaman, and drop big dragons. That would be the most accurate reflection of Stompy in Red. How about Soulbright flamekin? Bloodthorn Taunter?

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Posted 16 January 2012 at 05:11 in reply to #228137 on Mono Red Stompy

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This isn't stompy. This is RDW.
Stompy is green aggro which focuses on overpowering the opponent, classically with big creatures (like Terra Stomper) and/or cards like overrun. Zendikar loved Stompy in casual play, if not in tournament play
RDW (Red Deck Wins) is fast red that beats face. It is effectively the red equivalent of Stompy, but it relies on burn and hasty creatures instead. Lightning Bolt and Ball Lightning were from alpha the main cards in an RDW deck, and variations of them (Chain Lightning, Hellspark Elemental, for example) have been the consistency of RDW. Wizards is trying to make RDW prominent (because it is easy for new players), without making it tournament quality overpowered in today's environment. Lightning Bolt and Ball Lightning in Standard were too good, so they left.

In terms of suggestions, how about Lava Spike? It would be bolts number 6 through 10 and you could splice your rituals. I would take out Iron Myr. For bolts 10-12, put in 2 more chain Lightnings for 2 mountains. With a curve ending at three and mostly 1 or 2 mana things, it is not necessary to have 22 lands. I would suggest 18 and adding 2 rift bolts for bolts 12-14. And with 14 bolts in a deck, you Red Deck will Win.

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Posted 15 January 2012 at 23:27 as a comment on Mono Red Stompy

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here: http://www.mtgvault.com/ViewDeck.aspx?DeckID=282068

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Posted 15 January 2012 at 17:54 in reply to #227633 on Dark side

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Hello. I'm responding to a comment you made on my UG deck. Here's what I have to say.

First: Garruk Relentless. Not helping you that much. At best, he is at first weenie removal and then a 2 turn creature tutor. This is quite slow, and he is almost sure to be removed before he is that useful. Replace him.

Second: Psychic Barrier. Not useful here. 2 blue is not easy for this deck, and it only works against creatures, which means that you're screwed against decks like Solar Flare. Replace these.

Third: You have 3 Extraction mainboard and 2 sideboard. Replace one of the mainboard ones.

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Posted 14 January 2012 at 15:21 as a comment on bUG std

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Sweet. How about carnophage instead of Viscera seer?

I might want to make a classic suicide black deck now.

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Posted 13 January 2012 at 02:45 as a comment on Dark side

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First 4x Llanowar/Arbor Elves. Or both. Best mana accel. They're commons, so no price worries. You have 19 large creatures. You can cut this back to about 10-15.

You should have 2 types of cards:
A) mana accel. I suggest aforementioned elves, rampant growth, cultivate, harrow, khalni heart expedition.
B) Big creatures. As I said before, this should be around 10-15. Liege of the tangle is especially good for kitchen table games.
You might want Overwhelming stampede, too. Better than pump for you.

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Posted 13 January 2012 at 00:39 as a comment on Beasts and Elementals' Charge

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Yeah, Kokusho is cool. He, along with Bogardan Hellkite, are fantastic win cons for a dragonstorm deck. I would recommend Liliana, but you already have Living Death.

Another good idea for a Kokusho deck would be Flash (the 2 mana blue card, not the mechanic).

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Posted 11 January 2012 at 01:56 as a comment on Kokusho! Recursion!

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I would recommend Shrine of Burning Rage and Signal Pest if you decide to take out Blue. Taking out Blue would also reduce the price by about $100, because snappys are incredibly expensive if you don't have it already. You can check out my Kuldotha deck if you want ideas for taking it in that direction: http://www.mtgvault.com/ViewDeck.aspx?DeckID=281214.

Good deck!

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Posted 11 January 2012 at 01:39 as a comment on Goblin in standard with blue!

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Nice deck. Adding an artifact presence might be good. Cards like signal pest and Shrine of Burning Rage could help this deck.
I've made a standard goblin deck, if you want to check it out (whether to take ideas or add criticism). http://www.mtgvault.com/ViewDeck.aspx?DeckID=281214

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Posted 11 January 2012 at 01:36 as a comment on goblin burn deck

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Great idea. I think a valuable addition to this deck would be Infernal Plunge. It accelerates mana and triggers morbid. An ideal turn one with it would be Blackcleave, Memnite, Plunge, Brimstone. You may be down 3 cards, but you're up 5 damage. I think the interaction you have is good, but you might want to protect it by getting it out before turn 3. So Mox Opal would be a good addition instead of Arc Trail and Myr sire. Beware: this might force up your deck price.
Good building. I'm also trying to make Kuldotha viable in Standard. Could you check this out? http://www.mtgvault.com/ViewDeck.aspx?DeckID=281214

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Posted 11 January 2012 at 01:07 as a comment on Skirsdag Rebirth

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Pemmin's Aura and Freed From the Real.

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Posted 07 January 2012 at 19:12 as a comment on Merieke the controller

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Looks pretty damn good. I wasn't going for quality in mine, but just flavor. But that is a very good deck.

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Posted 07 January 2012 at 16:05 as a comment on OTT(Over The Top) Soldiers

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Here's the new version. It uses several tutors and a lot more mana accel. Main enabling combo is either a thopter into a Diabolic Intent or an Infernal Tutor with a Lion's Eye Diamond. Sorry to seemingly be using your deck as a billboard, but I'm excited about this. Please check it out.
http://www.mtgvault.com/ViewDeck.aspx?DeckID=279688

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Posted 07 January 2012 at 03:41 in reply to #226591 on 1st Turn Kill

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Oh! So this is a deck.
About a month ago, I saw my copy of Ad Nauseam and thought it would be fun if I put it in a deck with a ton of mana boost and a ton of 0 mana things. I put a proxy on Vault: http://www.mtgvault.com/ViewDeck.aspx?DeckID=242023
A week ago, I made it legacy legal: http://www.mtgvault.com/ViewDeck.aspx?DeckID=275975
Mine still needs work, but I'm glad it is a real archetype and I will certainly take ideas from your deck!
I might also make one that uses Lion's Eye Diamond, Infernal Tutor, Threshold, Flashback, Hellbent, and/or Madness. That might get a little unfocused though...
Cool. +1

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Posted 07 January 2012 at 03:01 as a comment on 1st Turn Kill

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Don't worry about the lands, but if you still want to run Emblem of the Warmind, take out a Ranger, a Windbrisk and a Spectral Procession.
The only thing you'd drop with a Windbrisk would be a Ranger, so one from each would be good. Spectral is good, but you'll have many creatures anyway. Taking one away wouldn't be horrible.

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Posted 05 January 2012 at 03:51 in reply to #225758 on Kithkin Time!!

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Yeah, that's right.
I would suggest getting as many Borderland Behemoths as possible, though. They're HUGE. And DedWards' comment below is good, too.

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Posted 04 January 2012 at 03:18 in reply to #225708 on My Giant Deck.

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1x Ranger, 1x Windbrisk, 1x Plains, 1x Procession.
Also, get rid of Mountains. Add 4x Arid Mesa. Take away 5x Plains. Get 4x Sacred Foundry, and one more Clifftop Retreat. This will drive the cost up considerably, but increase the consistency like nobody's business.

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Posted 02 January 2012 at 21:59 in reply to #225758 on Kithkin Time!!

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Then add Emblem of the Warmind. Put it on a safe creature and you're much faster.

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Posted 02 January 2012 at 20:37 in reply to #225706 on Kithkin Time!!

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Decide which ones you want four of and invest the $10 it might take to get playsets. That's my advice.

Nice deck.

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Posted 02 January 2012 at 16:36 as a comment on My Giant Deck.

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My advice is to lose red. It's not helping you that much. Use the other Ajani instead; he is like a repeatable Honor of the Pure each turn, and can help you if you're getting out-raced. Lightning bolt can be replaced by Oblivion Ring (you have no 3 mana things anyway).
Another thing: for flavor, you might want to lose Spectral Procession for Militia's Pride. But if you don't, that's fine.

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Posted 02 January 2012 at 16:34 as a comment on Kithkin Time!!

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