tyrantkyng

2 Decks, 38 Comments, 5 Reputation

I don't think it'll help, but Chrome Mox is practically Escher's self portrait :)

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Posted 12 May 2012 at 15:23 as a comment on M. C. Escher

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Never seen a pauper commander deck before. Cool. All I can say that daring warchief can't be your general. Generals need to be legendary creatures... and off the top of my head o can't think of any common/ uncommon legends :/

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Posted 11 May 2012 at 01:42 as a comment on soldier pauper commander

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I understand the overall concept, its just not my flavor. I always prefer midrange decks, for their versatility . I use the stick in a control deck and it just oozes power. Just having it out is often more threatening than any creature. Just be prepared to counter defend it if you decide to use it. ( or if you can handle colorless mana, use buried ruin to get it back. Good luck

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Posted 10 May 2012 at 13:57 in reply to #254212 on Laboratory Maniac Self-Mill

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Nice one ya got here. Your mana base is a little off, pull like three islands for plains. Then pull 2 each for dualies lol, also, orims chant > holy day, and swords to plowshares/path to exile > unsummon. You could even use dispatch with all the artifacts you run. If you do, drop in 4x of the on color artifact lands to really put over the top.

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Posted 09 May 2012 at 06:02 as a comment on Gargoyle's Revenge

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All I can really say is isochron scepter to give you some card advantage, and recurre important spells (ie brainstorm) sorry self mill is a deck I just never really understood. But of what you say is true, kudos man.

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Posted 09 May 2012 at 05:54 as a comment on Laboratory Maniac Self-Mill

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Vampire hexmage, perilous myr, throne of geth

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Posted 09 May 2012 at 01:05 as a comment on From the Vault: Suicide!!!

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Kudos on pulling vexing devil. How did it perform for you?

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Posted 09 May 2012 at 01:02 as a comment on Acacyn Draft Deck

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All I have to say is adaptive automation. Robospider lord.

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Posted 09 May 2012 at 00:58 as a comment on Arachnophobia!

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More control Ishmael options to consider:
Mana tithe
Balance
Dawn charm
Aven mindcensor
Glowrider

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Posted 06 May 2012 at 05:51 as a comment on ultimate white control

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I dig the flavor of it. +1. Maybe try to work in some gather the townsfolk to represent surfs or peasants?

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Posted 06 May 2012 at 04:51 as a comment on rome

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OK. Drop Elvish piper. You will never use her ability. Drop wildheart envoker, ezuri does the job 1000 times better. Lastly glistener elf. The infect does nothing unless you can pump it a ton. Better to stick to trample. After that cut 5-7 lands. Elves make mana, and lots of it.

You want to take keys up to 4 of. These include: llany, archdruid, chosen, maybe fauna shaman. Then you want some utility like naturalize and overrun. Maybe a couple vines of vastwood or even giant growth.

Then there is the mana.. you can pull some big tricks with all that mana. Genesis wave will give you massive board advantage, but you have to be careful of ezuri and Nissa. My personal favorite is umbral mantale. With the archdruid and two other mana elves out, you can use it to make all your creatures infinitely big.

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Posted 06 May 2012 at 04:42 as a comment on elves

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OK gotta be quick I'm working lol. Look at the box that says mana curve on the bottom right. Generally you want more one than two, more than three, and so on. Your deck should generally be about 34% land, 40 % creatures. Also, the minimum deck list is 60 cards, and you can't have four of any with the same name cept basic lands, so try to make it as many 4 ofs while keeping it to 60. More in the am, and I'll try n comment some of your other decks too.

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Posted 03 May 2012 at 05:32 as a comment on Artifact Deck

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Also, what rules do you use?

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Posted 03 May 2012 at 02:48 in reply to #252350 on Artifact Deck

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Getting there. You'll want more lands with all the high costs (18 is what I run with a mana curve that stops at three. Tell me, what is your win condition? Just beat em down? If so, do you want it fast, or do you want to draw them out so you can drop bombs for a big finish?

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Posted 03 May 2012 at 02:46 as a comment on Artifact Deck

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OK... where to start... well you can only do 4x of any card that isn't a basic land. Replace with plains. Then pull copper and iron Myr for gold myr. Pull 1x avacyn, platinum angel, and elbrus. Add more duelist, kitesail, and gold myr. Maybe even platinum myr. You need to smooth your mana curve, bad. While your prepareing to start dropping bombs, your opponent has won. There are also some much better equipment. If you want some more help I'd be happy but I'm short on time now. Happy building

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Posted 03 May 2012 at 02:08 as a comment on Artifact Deck

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I would just like to say thank you.

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Posted 03 May 2012 at 01:10 as a comment on A totally pointless deck for MTGVault!!!

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Well thank God for errata and oracles. +1

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Posted 20 April 2012 at 07:06 as a comment on Sundial Shenanigans

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OK... I couldn't think of the name Cuz its three separate golems, that all make three separate colors. Sorry maybe try the progentus tech? My bad

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Posted 15 April 2012 at 09:41 in reply to #247624 on Monster Myr

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OK..it looks like a lot of the deck is dedicated to getting counters off of the monstrosity. Try using vampire hexmage. Sure you don't get that tasty card draw, but you get a 10/10 a hell of a lot easier, and they can double as plainswalker removal. There is also a golem you can sac to get all 5 colors, bit I can't think of the name right now

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Posted 15 April 2012 at 09:31 as a comment on Monster Myr

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Nice synergy with the one-shots and the salvagers. Maybe try Myrtle sire? He'll add to your graveyard and keep a little board presence for you. +1

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Posted 15 April 2012 at 04:32 as a comment on The Terminator

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