Viagrasaurusrex

198 Decks, 1,626 Comments, 299 Reputation

It's a gifts ungiven deck with an alternate win con of demonic pact.

Basically you use gifts to get you any card you need throughout the game.
need a board wipe? grab 3 and snapcaster, etc etc.
Pact is a very powerful card with huge upsides and well a game ending downside(or upside)

There's a trick to gifts also that works amazing with unburial rites.
you can "fail" to find 4 cards.
so if you only find 2(unburial and a creature to reanimate) because they have to bin 2 cards both go into the GY and you can reanimate on the following turn.

so you can either just win with norn or you can wait until there is on thing left on pact, reanimate sky swallower and give them everything you own then they lose to pact on upkeep

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Posted 25 April 2016 at 02:57 in reply to #580933 on 1216543

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it just felt "win more" to me, like if you are winning with it, chances are you would have been winning without it.
it's a cool card and it does a ton of work in my neka wheels commander deck, but I just haven't been able to make it worthwhile

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Posted 23 April 2016 at 16:24 in reply to #580770 on 8-rack updated

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its a cool concept i hope it works out for you.
this is my take on gifts, still testing the mana base so i left it out.
http://www.mtgvault.com/viagrasaurusrex/decks/1216543/

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Posted 23 April 2016 at 03:59 in reply to #580770 on 8-rack updated

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I feel like there has to be more pain cards to interact for the deck to be next level.
dreams is good and all but stalker while having potential to be insane is a bit slow.

notion thief?

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Posted 23 April 2016 at 03:58 as a comment on Underworld Undoing

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No problem, it just requires less mana once it is in play. and oh okay, just making sure a lot of people miss squee

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Posted 23 April 2016 at 00:57 in reply to #580898 on Pharaoh of Lands

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squee is great with zombie infest.
also why not just use Seismic Assault?
other than that looks sweet good sir.

link to squee:


http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=106473

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Posted 22 April 2016 at 23:39 as a comment on Pharaoh of Lands

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Ill check it out when i get home in a few hours.
A bit hard to copy links on this old phone lol.

Loam and rack generally have different decks theyre good against.

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Posted 22 April 2016 at 18:39 in reply to #580770 on 8-rack updated

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Because that's a completely different deck.
Loam pox is a very fun deck but vastly different than 8-rack.

That being said you can splash colours in 8-rack
Blue gives you on colour spellskite, academy ruins, sideboard cards etc.
Green gives you abrupt decay and sideboard hate (good hate vs affinity)
White gives you pathto exile and amazing sideboard options.
Red gives you bolt, pyroclasm, rakdos charm, kul command.

I like red the best because bolt gives you a ton of reach.
Half the time its the only red card in your main deck.

White is the second best option i would say.
Just because cards like stony silence, leyline, rip etc.

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Posted 22 April 2016 at 15:19 in reply to #580770 on 8-rack updated

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You discard a lot of them to ravens crime haha.
Honestly 90% of the time i dont go over 3 lands in play unless i dont have a ravens crime.
Anything after 3 lands is generally discarded.

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Posted 22 April 2016 at 13:05 in reply to #580770 on 8-rack updated

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If you're not using bridge you have to change the deck around a bunch to make it work and it just slows it down a bit too much.
if you have a combo heavy meta or like weaker creature strategies you could easily cut bridge.

as you said necrogen mists is the budget option of lilly.
The amount of times you win a game from a turn 3 lilly is just insane.

As for the cards you stated I will give my 2 cents for each:

Augur of skulls-
Basically one of the strengths of the deck is running VERY little creatures(at least in this build)
This makes a lot of your opponents cards worse.
Sometimes they basically have a mull to 5 or 6 because the removal is useless.
playing more creatures opens you up to making those cards less dead, giving them actual targets.

if an opponent say has 2 removal spells, 3 relevant spells and 2 lands in the opening hand, this makes it much easier to choose the cards for them to discard.
and the fact augur needs 4 mana to use in one turn or two turns to activate if you don't have the mana really slows the deck down, basically making it a 4 drop where as you see i literally play zero 4 drops.

I know i went on this big talk about playing less creatures and i have pack rats main deck.
I play them for a different reason.
They are very resilient to removal, even more so with a swarm yard in play.
They attack under bridge because you can pump them post attack with mutavaults and activating the ability.
Also sometimes you just die to creature decks if they blow your bridge up.
having the option to amass a huge army of rats is a good back up plan and something to do between lilly activations.

Waste Not-
I feel waste not has to be in a completely different deck(one with dark deal etc)
I tested it for months before and after it was released, it just didn't fit well, most of the time it just did next to nothing, and it takes up the pack rat/bitter blossom/nyx/whatever you play in this slot.
when it worked it worked great, but the more people played against it the more they learnt to never discard lands to it...
so sure if you catch someone who doesn't know the card its a blow out, but honestly it was underwhelming most of the time.
I feel it would be cool in a B/R shell with pox, dark deal and burning inquiry.
Over all it just didn't help us win any of our bad matches.

Small pox-
I love the card and use it when i can, just depending on the meta it's a hit or miss.
I have literally 0 boggles players in my meta, and I have enough removal to deal with infect, and affinity so I just kinda slowly drifted away form it.
It's not a bad card I just personally don't play it.
You may also want to increase the land count by one if you do play it as 22 lands is low with pox.

Quest for the Nihil Stone-
I just personally find its much easier to keep people at 1-2 cards than it is to keep them at 0-2.
I find the 8 rack effects i have to be more consistent.
some people prefer nihil, I just choose shrieking over it.

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Posted 22 April 2016 at 01:19 in reply to #580770 on 8-rack updated

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Yeah just worship is pretty good game one when you have main deck caryatids.
I just like bring to light haha.
If only BBE wasnt banned -_-

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Posted 21 April 2016 at 19:45 in reply to #580463 on Modern 5c Toolbox

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I come across as blunt or rude sometimes.
This isn't to be a dick, just if someone tags a deck as "modern" i will judge it against the field of top decks and decks its close to.
While your decks creatures would have been better a month ago before the eldrazi banning. They still would have paled in comparison.
Now that eldrazi is slower the format has many more lightning bolt decks which hose most of your creatures.

This is where the deck i have played for years comes in.
You can generally steal game one because the only creatures in you deck are pack rat and mutavault.

Paired with swarmyard for protection.

It also runs
4x iok
4x thoughtsieze
4x raven's crime (soft lock with dakmor salvage so you can run around 2x dakmor)
4x wrench mind (honestly this slot can be funeral charm or something, just not a ton of artifacts in my meta)

I run a 3-4 split between bridge and pack rat.
The numbers reverse based on meta.

While your deck is headed in the right direction, your just at a part where many of us started.

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Posted 21 April 2016 at 04:46 in reply to #580690 on Mono Black Discard

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I feel you don't have enough consistent discard effects to make waste not worth it (no deck does)
As someone who tested with the card for months before and after it was released and someone who has played 8-rack in modern for years the card just isn't reliable.

Its better with wheels, or random discard, both of with aren't really a thing in modern (printed on good cards anyway.)

My discard deck sits around 800-900$ -_- hurt my wallet. -_-

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Posted 21 April 2016 at 04:31 as a comment on Mono Black Discard

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Well the 1x empty the warrens is a must.
Besides that maybe 2x illness in the ranks for tokens/thopter combo. (I bring them in vs storm decks because they beat warrens and i normally have useless slots anyway.)

I'm not 100% sure honestly haha

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Posted 20 April 2016 at 21:37 in reply to #580458 on Waste not storm

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I love my list, im only running 2 sword-3 foundry.
But most of the time 5/5 indestructible beaters are more than enough.
Really fun deck haha.

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Posted 20 April 2016 at 19:50 in reply to #580459 on Faeries a thing now?

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Its already seeing play in modern assault loam.
There were a few streams last night.

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Posted 20 April 2016 at 19:42 in reply to #580616 on How would you make gitrog work

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Only time will tell the new format is still fresh.
Im playing 8-rack and ub tezz control/thopter combo.

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Posted 20 April 2016 at 17:43 in reply to #580459 on Faeries a thing now?

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Assault loam.frog.

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Posted 20 April 2016 at 17:08 as a comment on How would you make gitrog work

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Im not a huge fan of mana leak, you could also just run that counterspell fae.
Most fae lists i see are blue black using blossom, some countermagic and discard.
4 snapcasters
4 visions.
Seems good.

Im sure mono u could be fine also though

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Posted 20 April 2016 at 15:13 in reply to #580459 on Faeries a thing now?

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Bitter blossom.

Because remand can save your own spells.
And when you're a tempo deck like faeries remand is basically time walk.

They used to be insane but certain decks pushed them out of viability etc.
Basically for the longest while you were better off playing fish(still might be haven't really followed how fae is doing overall)

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Posted 20 April 2016 at 12:51 in reply to #580459 on Faeries a thing now?

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