well if you do multiplayer that surely opens up your options, in a slower game you have more time to draw cards. if its just fun play try and pick up skullclamp, worldfire, stuffy doll. those may keep life interesting
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cool use of bloodruch in infect, +1
ive always like 4 archive traps (if they crack a fetch turn one you can win automatically) and consuming abberition. mirko vosk mind drinker is a nasty one who wins games
the name is hilarious. i think some 1- and 2 cost artifacts could help speed up mox opal
im guessing this is for casual play. why not cut it to 60 cards? gives you a better chance of drawing what you want/need
you have alot of creatures for a mill decks! not sure about bloodchief here, but if you are running it mine as well run "mindcrank"
i like arcanic also, i always want to make him a commander
LOL WELL WE WILL FIND OUT WHEN I START PLAYING IT! FINGERS CROSSED!
A deck based around pumping your opponents creatures... Man that rocks. I think indestructibility (or is it immortality?) Would Bea good aura
Yes I like the combo, but was hoping I had enough burn to kill them off without it... I'm not sure what I could even use to find it, but I can get a nuts turn 3 win if they shock in one land and I play ascension turn one.
I don't usually advertise, but fnm is modern this week and I want to run BR burn with the bloodcrank infinite combo thrown in. Help a lad outhttp://www.mtgvault.com/zaklax13/decks/br-bloodcrank/
very happy this deck is on the hot page, its nice to see original, modern-competitive decks get some attention
lol 3 times posted! im guessing your pc is freezing
yeah, im more then willing to help new players, but i may make fun of them for struggling to pilot a grand deck along the way :)
yea, where i live i see alot of guys, either just got a job, or new to the military, who suddenly have some $$$, who decide to start playing magic. that part is great! but about half of them seem to want to go online and netdeck their way into modern, so they end up with these strong teir one decks, but they dont even know when to crack their fetches, when to block or what damage you can take. miss lots of triggers. nothing wrong being new but its funny when its that much $$, fnm this week guy is running america control. he played first, has two uncracked fetches, a mountain and a clifftop retreat in play. i drop a blood moon... he lets it resolve without cracking his fetches!!!! after the match i asked him why, and he didnt realize he could, and he had a remand in hand, so he could have cracked for something with a blue source and stopped the blood moon...
i agree, met a guy who has been playing for under half a year at the most recent montana IQ, he basically netdecked jund. running a $1500+ dollar deck, 4 goyfs, and lost too me twice in a row missplaying while i had eidolon of great revel out, and missing a slaughterpact trigger, total noob
i mean just through in marsh flats and dark confidant, liliana of the veil while your at it:)
oh yea it can. i mean good combo deck but it is fragile
yea np. as i see things i like i throw ideas out. how about this scenerio: turn one and you are playing first. you drop goblin guide, they reveal a land. their hand goes up to 8 cards and you now force them to discard a card. goblin guide is played in alot of decks just because a 2/2 for 1 is pretty solid. some other cards to consider are fling and aether vial
why dont you go to 4 goblin guides and 4 warren instigators, those are some of the more powerful cards, then krenko's command is pretty solid too
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