Magic: The Gathering Cards

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Found 980 cards matching the selected filters (0.404 seconds)

Card Information

Instant {3}{U}

Card Rules

Until end of turn, if target player would draw a card, instead that player skips that draw and you draw a card.

Flavor Text

"Are you thinking what I'm thinking?"

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Insect 1/1, {B}

Card Rules

Swampwalk (This creature is unblockable as long as defending player controls a swamp.)

Flavor Text

No one knows whether they were named for the diseases they carry or for the speed at which they multiply.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Sorcery {7}{B}{B}

Card Rules

Destroy all creatures you don't control. They can't be regenerated.

Flavor Text

"The second wind of ascension is Reaver, slaying the unworthy." —Keld Triumphant

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Land

Editions

Legality

  • Legal in Standard
  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Artifact {6}

Card Rules

{6}, {T}: Search your library for a card and put that card into your hand. Then shuffle your library.

Flavor Text

The sky split, and the air crackled and roiled. The Phyrexian invasion of Dominaria had finally begun.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Sorcery {3}{G}{G}

Card Rules

Put two target lands on top of their owner's library.

Flavor Text

To renew the land, plow the land. To destroy the land, do nothing. —Druids' saying

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Land

Card Rules

{T}, Pay 1 life, Sacrifice Polluted Delta: Search your library for an island or swamp card and put it into play. Then shuffle your library.

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Sorcery {3}{U}

Card Rules

Destroy target creature. It can't be regenerated. Its controller reveals cards from the top of his or her library until a creature card is revealed. The player puts that card into play and shuffles all other revealed cards into his or her library.

Flavor Text

"Ahh! Opposable digits!"

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Artifact Creature */*, {4}

Card Rules

Primal Clay comes into play as your choice of a 3/3 artifact creature; a 2/2 artifact creature with flying; or a 1/6 Wall artifact creature. (Walls can't attack.)

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Enchantment {1}{G}

Card Rules

All creatures you control gain trample.

Flavor Text

"Charge!" A great cry went out, and countless elves and Vec soldiers charged up the mountain. Their fury and passion hid the fact that they were horribly outnumbered.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Creature 8/8, {2}{G}{G}{G}

Card Rules

When Primeval Force comes into play from your hand, destroy three of your forests or destroy Primeval Force.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Mercenary 3/3, {4}{B}

Card Rules

{B}: Primeval Shambler gets +1/+1 until end of turn.

Flavor Text

His mind, like his body, is made up of the swamp's flotsam.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Human Wizard 1/1, {2}{U}

Card Rules

{T}: Prodigal Sorcerer deals 1 damage to target creature or player.

Flavor Text

Occasionally, members of the Institute of Arcane Study acquire a taste for worldly pleasures. Seldom do they have trouble finding employment.

Card Information

Instant {1}{U}

Card Rules

Kicker {2} (You may pay an additional {2} as you play this spell.) Counter target spell if its converted mana cost is 2 or less. If you paid the kicker cost, counter that spell if its converted mana cost is 4 or less.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Instant {2}{U}

Card Rules

Psionic Blast deals 4 damage to target creature or player and 2 damage to you.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Wizard 1/2, {2}{U}

Card Rules

{U}, {T}: Tap or untap target creature.

Flavor Text

"Getting people to do what you want is merely a matter of telling them what they want to hear."

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Sorcery {1}{R}

Card Rules

Pyroclasm deals 2 damage to each creature.

Flavor Text

"When the air burns, only death breathes deep." —Bogardan mage

Card Information

Sorcery {4}{R}

Card Rules

Pyrotechnics deals 4 damage divided as you choose among any number of target creatures and/or players.

Flavor Text

"Who says lightning never strikes twice?" —Storm shaman

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Instant {2}{U}{U}

Card Rules

Counter target instant or sorcery spell. Search its controller's graveyard, hand, and library for all copies of that card and remove them from the game. That player then shuffles his or her library.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Land

Card Rules

{T}: Add one colorless mana to your mana pool. {T}, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Artifact {4}

Card Rules

{4}, {T}: Choose a creature card in your hand and put that creature into play.

Flavor Text

"Wonderful! You got a lion on your first try. Now put it back."

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Dryad 1/1, {1}{G}

Card Rules

Whenever you play a white, blue, black, or red spell, put a +1/+1 counter on Quiron Dryad.

Flavor Text

"Never underestimate the ability of natural forces to adapt to unnatural influences." —Molimo, maro-sorcerer

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Summon Elf 1/1, {G}

Card Rules

Return a forest you control to owner's hand: Untap target creature. Use this ability only once each turn.

Flavor Text

"Respect the earth, for it will one day be your shield and another day your blanket." —Liefellen, Quirion exarch

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Wizard 2/1, {1}{R}

Card Rules

{2}: Target black or green creature gains haste until end of turn. (It may attack and {T} the turn it comes under your control.)

Flavor Text

"Let my passion spur your victory."

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Goblin 1/1, {R}

Card Rules

Haste (This creature may attack and {T} the turn it comes under your control.)

Flavor Text

He raged at the world, at his family, at his life. But mostly he just raged.

Card Information

Instant {W}

Card Rules

Rain of Blades deals 1 damage to each attacking creature.

Flavor Text

Some say they are the weapons of heroes fallen in battle, eager for one last chance at glory.

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Sorcery {1}{B}{B}

Card Rules

Destroy target land.

Flavor Text

Mercadian elitism is reinforced daily by physical position: their neighbors are literally beneath them and are treated accordingly.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Sorcery {B}

Card Rules

Return target creature card from your graveyard to your hand.

Flavor Text

The earth cannot hold that which magic commands.

Card Information

Sorcery {1}{G}

Card Rules

Search your library for a basic land card and put that card into play tapped. Then shuffle your library.

Flavor Text

Nature grows solutions to her problems.

Card Information

Enchant Creature {G}

Card Rules

Enchanted creature gains +2/+0 and trample. When Rancor is put into a graveyard from play, return Rancor to owner's hand.

Flavor Text

Hatred outlives the hateful.

Card Information

Summon Dragon 5/5, {2}{R}{R}

Card Rules

Flying When Rathi Dragon comes into play, sacrifice two mountains or bury Rathi Dragon.

Flavor Text

Wrap the flame as twine Kingdoms will be thine.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Rat 1/1, {1}{B}

Card Rules

When Ravenous Rats comes into play, Target opponent discards a card from his or her hand.

Flavor Text

Nothing is sacred to the rats. Everything is simply another meal.

Card Information

Instant {1}{W}

Card Rules

Destroy target enchantment. Flashback: {G} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)

Flavor Text

Webs of illusion unravel in the light of truth.

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Griffin 2/2, {3}{W}

Card Rules

Flying, first strike

Flavor Text

Like a meteor, it strikes from above without warning. Unlike a meteor, it then carries you off and eats you.

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Rat 2/1, {2}{B}

Card Rules

Razortooth Rats can't be blocked except by artifact creatures and/or black creatures.

Flavor Text

They'll chew through armor, flesh, and bone. They'll even chew through each other if they're hungry enough.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Instant {2}{U}

Card Rules

Return all artifacts to owners' hands. Cycling {2} (You may pay {2} and discard this card from your hand to draw a card. Play this ability as an instant.)

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Sorcery {R}

Card Rules

Target creature gets +3/+0 and gains haste until end of turn. Flashback {2}{R} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Instant {G}

Card Rules

Put target card from your graveyard on top of your library.

Flavor Text

The wise pay as much attention to what they throw away as to what they keep.

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Sorcery {2}{B}

Card Rules

Return target creature card from your graveyard to your hand. Draw a card.

Flavor Text

As Barrin exhumed his daughter's body, he finally realized the full price of his faith in Urza.

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Instant {1}{W}

Card Rules

Prevent all damage to one or two creatures. (Treat further damage normally.)

Flavor Text

"That they are saved from death is immaterial. What is important is that they know the source of their benefaction." —Radiant, archangel

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Land

Card Rules

{T}: Add to your mana pool one mana of any type that any land you control can produce.

Flavor Text

"The reflection of land interests me far more than its reality." —Volrath

Card Information

Enchant Creature {R}

Card Rules

Enchanted Creature has first strike.

Flavor Text

"Be as fast as lighting, and you will be just as deadly." —Combat trainer

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Enchant Creature {1}{G}

Card Rules

{G}: Regenerate enchanted creature.

Flavor Text

"Why should death always have the last word?" —Llanowar druid

Card Information

Sorcery {1}{G}

Card Rules

Bring any card from your graveyard to your hand.

Card Information

Sorcery {2}{R}{R}

Card Rules

Untap all creatures that attacked this turn. You get an additional combat phase followed by an additional main phase this turn.

Flavor Text

"Mercy? Mercy is for the playground, not the battleground."

Card Information

Artifact {2}

Card Rules

{T}: Target artifact becomes tapped.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Sorcery {2}{U}

Card Rules

Target player shuffles his or her graveyard into his or her library.

Flavor Text

Leave the door to the past even slightly ajar and it could be blown off its hinges.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Instant {1}{U}

Card Rules

Counter target creature spell.

Card Information

Instant {2}{W}

Card Rules

You gain 6 life. Cycling {1}{W} ({1}{W}, Discard this card from your hand: Draw a card.) When you cycle Renewed Faith, you may gain 2 life.

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Instant {1}{W}

Card Rules

Destroy target creature with power 4 or greater. It can't be regenerated.

Flavor Text

"Fear this no more!"

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

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