Magic: The Gathering Cards

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Found 980 cards matching the selected filters (1.450 seconds)

Card Information

Artifact Creature 3/4, {3}

Card Rules

You cannot play summon or artifact creature spells.

Flavor Text

"Although I would give my life to protect Gerrard, my conscience will not let me take another's. There are many who would not hesitate." —Karn, silver golem

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Enchantment {G}{W}

Card Rules

All other enchantments you control can't be the target of spells or abilities. {1}, Sacrifice Sterling Grove: Search your library for an enchantment card and reveal that card. Shuffle your library and put the card on top of it.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Summon Giant 3/4, {2}{R}{R}

Card Rules

{T}: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. At end of turn, destroy that creature.

Card Information

Sorcery {2}{R}

Card Rules

Destroy target land.

Card Information

Artifact {3}

Card Rules

As long as Storage Matrix is untapped, instead of each player untapping the permanents he or she controls during his or her untap step, that player chooses artifacts, creatures, or lands and untaps all permanents of the chosen type he or she controls.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Bird 1/2, {1}{U}

Card Rules

Flying

Flavor Text

Storm crow descending, winter unending. Storm crow departing, summer is starting.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Enchantment {1}{R}{G}

Card Rules

{2}, Discard a card at random: Stormbind deals 2 damage to target creature or player.

Flavor Text

"Once, our people could call down the storm itself to do our bidding." —Lovisa Coldeyes, Balduvian

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Bird 1/1, {1}{U}

Card Rules

Flying White spells and black spells you play cost {1} less to play.

Flavor Text

Each Stormscape apprentice must hand-raise and train an owl before attaining the rank of master.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Enchantment {1}{W}{W}

Card Rules

As Story Circle comes into play, choose a color. {W}: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Sorcery {1}{U}

Card Rules

Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

Flavor Text

"Plans evolved within the tent decide a victory 1,000 li away."

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Sorcery {X}{G}

Card Rules

Target player gains X life.

Card Information

Sorcery {2}{B}{B}

Card Rules

Each player loses 1 life for each creature he or she controls.

Flavor Text

"Crovax never passes up an opportunity to cause widespread misery." —Belbe

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Instant {1}{R}

Card Rules

Target creature can't block this turn. Draw a card.

Flavor Text

"They certainly are well protected. Too bad for them they're not well balanced." —Sisay

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Sorcery {2}{B}

Card Rules

Target opponent discards a card at random, then discards a card.

Flavor Text

There are medicines for all afflictions but idleness. —Suq'Ata saying

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Instant {3}{R}

Card Rules

Sudden Impact deals damage equal to the number of cards in target player's hand to that player..

Flavor Text

Caught red-handed.

Card Information

Land

Card Rules

{T}: Add one colorless mana to your mana pool. {T}: Add {B} or {R} to your mana pool. Sulfurous Springs deals 1 damage to you.

Card Information

Enchantment {3}{U}{U}

Card Rules

At the beginning of each player's upkeep, that player returns a creature he or she controls to its owner's hand.

Flavor Text

While Dominarians fought for their world, Rath stole it from under their feet.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Bird 1/1, {W}

Card Rules

Flying

Flavor Text

"Our forebears once flew like this - carefree, needing nothing but a warm nest and a full belly. Our intellect may be more burden than blessing." —Commander Eesha

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Wall 5/6, {3}{W}

Card Rules

(Walls can't attack.) Flying Sunweb can't block creatures with power 2 or less.

Flavor Text

Sometimes the wings of fallen dragons refuse to give up the sky.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Human Knight 2/2, {2}{R}

Card Rules

Haste Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Flavor Text

"Never stop 'til you see your lance come out the other side." —Telim'Tor

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Zombie */*, {4}{B}{B}{B}

Card Rules

Trample As Sutured Ghoul comes into play, remove any number of creature cards in your graveyard from the game. Sutured Ghoul's power is equal to the total power of the removed cards and its toughness is equal to their total toughness. (A * on a card not in play is 0.)

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Land

Editions

Legality

  • Legal in Standard
  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Insect 0/1, {1}{B}

Card Rules

Flying Whenever Swamp Mosquito attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Rats */1, {1}{B}

Card Rules

Swarm of Rats has power equal to the number of Rat cards you have in play. (This includes both tapped and untapped Rat cards.)

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Rebel 1/2, {1}{W}

Card Rules

{W}{W}: Target attacking creature gets -1/-0 until end of turn.

Flavor Text

Most soldiers think of the sword as a weapon. In the hands of Zho monks, swords are also the strongest of shields.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Basilisk 2/4, {3}{G}{G}

Card Rules

When Sylvan Basilisk becomes blocked, destroy all creatures blocking it. (Destroy the creatures before they deal damage. Sylvan Basilisk still doesn't deal damage to defending player.)

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Elf 2/2, {3}{G}

Card Rules

Trample; When Sylvan Messenger comes into play, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library.

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Instant {X}{U}

Card Rules

Counter target spell unless its controller pays {X}. If that spell is countered this way, remove it from the game instead of putting it into its owner's graveyard.

Flavor Text

"Memories can't simply be washed away. The mind must be scrubbed clean." —Ambassador Laquatus

Editions

Legality

  • Legal in Standard
  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Enchantment {3}{W}{U}

Card Rules

As Teferi's Moat comes into play, choose a color. Creatures of the chosen color without flying can't attack you.

Flavor Text

"Isolation is not the answer." —Urza, to Teferi

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Artifact {4}

Card Rules

At the beginning of each player's draw step, that player puts the cards in his or her hand on the bottom of his or her library in any order, then draws that many cards.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Enchantment {U}

Card Rules

Your opponents play with their hands revealed.

Flavor Text

"Secrets? What secrets?"

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Wizard 1/1, {1}{U}{U}

Card Rules

{U}{U}{U}, {T}: Return target permanent to its owner's hand.

Flavor Text

"Of course she's at the head of her class. All her classmates have disappeared." —Tolarian renegade

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Instant {B}{R}

Card Rules

Destroy target creature. It can't be regenerated.

Flavor Text

Like his mother before him, Darigaaz gave his life defending Dominaria from the tyranny of self-styled "gods."

Card Information

Instant {1}{B}

Card Rules

Destroy target nonartifact, nonblack creature. It can't be regenerated.

Card Information

Creature — Fungus 1/1, {G}

Card Rules

At the beginning of your upkeep, put a spore counter on Thallid. Remove three spore counters from Thallid: Put a 1/1 green Saproling creature token into play.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Artifact {5}

Card Rules

{5}, {T}: Put a 1/1 Wasp artifact creature token into play. That creature has flying.

Flavor Text

Mouths and wings beyond numbering, but a single mind to guide them.

Card Information

Artifact {1}

Card Rules

As The Rack comes into play, choose an opponent. At the beginning of the chosen player's upkeep, The Rack deals X damage to that player, where X is 3 minus the number of cards in his or her hand.

Flavor Text

Invented in Mishra's earlier days, the rack was once his most feared creation.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Sorcery {4}{R}{R}{R}

Card Rules

Set aside all permanents. You choose one of those cards and put it into play tapped under your control. Then your opponent chooses one and puts it into play tapped under his or her control. Repeat this process until all cards set aside this way have been chosen. (Local enchantments with no permanent to enchant remain removed from the game.)

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Bird 1/3, {2}{U}{U}

Card Rules

Flying Whenever Thieving Magpie deals damage to an opponent, you draw a card.

Flavor Text

Other birds collect twigs for their nests. Magpies steal jewels for theirs.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Elemental 7/7, {5}{G}{G}

Card Rules

You may have Thorn Elemental deal its combat damage to defending player as though it weren't blocked.

Flavor Text

Rain from this storm leaves you pinned to the ground like an insect.

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Elf Wizard 2/2, {2}{G}

Card Rules

Kicker {R} and/or {W} When Thornscape Battlemage comes into play, if the {R} kicker cost was paid, it deals 2 damage to target creature or player. When Thornscape Battlemage comes into play, if the {W} kicker cost was paid, destroy target artifact.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Artifact Creature — Golem 3/3, {5}

Card Rules

As long as Thran Golem is enchanted, it gets +2/+2 and gains flying, first strike, and trample.

Flavor Text

Karn felt more secure about his value to Urza when he realized he didn't need regular trimming.

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Sorcery {2}{R}

Card Rules

Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.

Flavor Text

Goblins' motivational techniques are crude, but effective.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Sorcery {X}{G}

Card Rules

Put a +1/+1 counter on each of X target creatures.

Flavor Text

"We wait and watch, and as we prepare for war, we grow strong."

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Artifact {1}

Card Rules

Whenever a player plays a black spell, you may pay {1}. If you do, you gain 1 life.

Flavor Text

Tainted by a thousand fears.

Card Information

Summon Thrull 1/1, {1}{B}

Card Rules

{1}{B}, Sacrifice Thrull Surgeon: Look at target player's hand and choose one of those cards. That player discards that card. Play this ability as a sorcery.

Flavor Text

"Just take a little off the top."

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Instant {1}{R}

Card Rules

Thunderbolt deals 3 damage to target player or 4 damage to target creature with flying.

Flavor Text

"Most wizards consider a thunderbolt to be a proper retort." —Ertai, wizard adept

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Summon Giant 4/3, {3}{R}{R}

Card Rules

Thundering Giant is unaffected by summoning sickness.

Flavor Text

The giant was felt a few seconds before he was seen.

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Summon Thundermare 5/5, {5}{R}

Card Rules

Thundermare is unaffected by summoning sickness. When Thundermare comes into play, tap all other creatures.

Flavor Text

It's hooves strike lightning and the thunder follows quickly after.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Monster 6/6, {5}{U}{U}{U}

Card Rules

Tidal Kraken is unblockable.

Flavor Text

To merfolk, pirates are a nuisance. To pirates, merfolk are a threat. To the kraken, they're both appetizers.

Editions

Legality

  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

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