^what that guy said.
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I don't see mindslaver, but I agree that 3 is too many.
Even though it can ko in one hit?
GET OUT OF MAH SWAMP!!!!
It's actually a turn 4 win.
It doesn't work. Earliest he could do it is turn 4. The blue is for helix.
It still has summoning sickness. You wouldn't be able to really use it until your next turn.
1v1 49 card deck + 1 commander +10 card sideboard.
The cards in the sb are the commander.Hexmage+depths. Sword+foundry. That's all you need to know.
Why not run infinite mana/turns?
Allow me to sit back and counter everything you think you can play.
http://magic.tcgplayer.com/db/article.asp?ID=12358
Why am I not surprised...
When I finish getting the frame of the deck I'll be testing out a lot of random cards. I don't really need many counters if I get my combo online. Ertai is a boss.
That's all I really play in general. I even tossed up a mono blue control tiny leader deck. And I don't think nisshoku here wants to play against it. He's not very fond of control players.
Control for the win XD :)
Essays??? Nooooooooooooooo!!!
Edited it a little bit. Eventually I'll get around to testing it out. Happy deck building to you too :)
What about that 1 drop (G) enchantment that allows you to play an extra land per turn? Is it even modern legal?Dudes. I want your opinion on this. http://www.mtgvault.com/kjsj3/decks/murderous-intent/Edit: Exploration. Sadly not modern legal.
I'm on there (and Skype) too, but I don't have wifi at home.
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