Dragonwhip

by Nisshoku on 09 February 2015

Main Deck (60 cards)

Sideboard (8 cards)

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Deck Description

Deck idea by KJ. Still a rough draft. Needs to be tested. Thoughts?

Deck Tags

  • Standard
  • Dragon

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 931 times.

Mana Curve

Mana Symbol Occurrence

01719425

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Dragonwhip

Really the only problem I see with this deck is the utter lack of one drops. Also the biggest advantage of the whip decks rite now are the etb effects of the creatures like rhino, hornet queen and sidisi. Perhaps some creatures that have etb's or maybe some early game guys and resque from the underworld to grab the big guys sooner. Also this deck might need a sweeper or two to help keep the aggro decks off its back until it gets on its feet.

All in all that's about all I see. Happy building.

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Posted 14 February 2015 at 01:28

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I'm going to sound harsh so prepare yourself: The deck is totally all over the place, there is a distinct lack of synergy and frankly the use of bad cards. 4 colour is something I'd suggest avoiding (with the exception of 4 colour Soul) You need to tighten the deck by dropping red, drop the dragons because they really don't do much. It might be worth making a shift towards Sultai Control with some hefty midgame plays. I'm gonna go general overview of issues and how to fix them: Too little land, add more lands, cut the non-ugin walkers, they are weak. Your main graveyard interaction should be commune with the gods and satyr wayfinder. Then get those Hornet queens in there!! Removal needs improving with cards like murderous cut and hero's downfall, Ashiok would work too. Finally, Tasigur is crying on the side lines begging to be put in, something about 'I could have been a contender I could have been somebody!'
If you take this advice, its a guess that it will improve, enjoy and hope this helps

1
Posted 14 February 2015 at 19:51

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The advice here is good... but in the spirt of the deck would it not also be a good idea to drop red and spash white by replacing two of the basic forests with the G/W fetch and replace a swamp with a planes and put in two of the new dromoka?

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Posted 27 April 2015 at 20:28

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The chap probably should keep red, put in Dragonlord Atarka because the 13 point life swing is amazing

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Posted 27 April 2015 at 20:43

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that works if he wants to keep the deck more aggro... but that swing only happens if he gets Atraka into the grave. right?

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Posted 27 April 2015 at 20:46

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To optimize your deck you should exchange your Sudden Reclamation and Scout the borders for 3x Commune whit the gods
after exchange yours Pharika's Mender for one more Sidisi
exchange your Prophet of Kruphix for one Soul of Innistrad
and play more scry land on your list and two more Mana confluence

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Posted 12 March 2015 at 11:50

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