Wait... MASTICORE TRIBAL? Wtf dude. Kinda funny the way you have it set up, but is it actually any good lol? What do you think about a dredge dude, with Dredge 1 or 2? Easy recurring discard.
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Yea, that sounds pretty good, maybe over a Revival? Thanks!
Yea, I figured why not. Additionally, previous versions has Arc Train on the sb. Hovermyr is a surprise smash in this deck. It was originally Vault Skirge, but they kept getting killed :/
Ooops! Fixed :)
Hmm... Thoughts about it now?
Yea, sadly this deck isn't as good as I want it to be.... or rather, not consistant enough. Some games I own and some I get owned. I miss goyf :'(
That is pretty odd, it's really been a boss for me, and a huge boon vs Merfolk.
That is really all there is to it. Beating a turn 2 Progenitus is REALLING FLIPPING HARD
That would definitely rock :) I enjoyed making this, I might do another set some time.
Thats a really good idea, and I like the second too. I made those changes. Thanks man
The real question is where do you put it? I'm trying out a version that is -2 ESG, +2 Dread. ESG has been frustrating me because once you add Dread it only contributes colored mana to 4 of your 10 cascade spells. I might also drop a Hypergenesis for an extra Progen. The sb is the tricky part IMO. The restriction on CMC 1 and 2 cards can be annoying. Another sphinx might be nice vs aggro. The really hard MU this deck has though is Tempo Thresh, with Wasteland and Stifle and 8 free counterspells for Hypergenesis, and I'm not sure how we could improve that. On the other hand, Bant, NO RUG, Maverick, and Dredge are pretty easy wins. We can even beat Dredge g1, and if we put Leylines over Misdirection...
You just gave me an idea... Take a legacy card and make it T2 Legal. What happens? (obviously this is more fun with a card like Urborg that isn't obviously powerful). I think I'll work on that q for a while :)
Its the new Planechase card. See mtgs
I would go +4 Goblin Guide, +3 Price of Progress, +3 Sulfuric Vortex, -4 Quest, -2 Bridge, -2 Browbeat, -2 Breaking Point. Goblin Guide is simply one of the best red 1-drops ever printed. Not playing it is inexcusable. PoP is just an amazing card and i have found vortex very useful. Most the cards I'm recommending you drop are bad, though bridge may be good sb, although I like Fallout more
Thanks man. Any changes you would recommend?
If you cast MYr Battlesphere, don't cast Heartless Summoning lol :P I probably cast Heartless every third game.
Not quite flavor text, but Maelstrom Wanderer has the most epic rules text ever.
Your faces never cease to amuse me WnB :)
Could you explain some of the changes you would make?
I fear I misunderstand you... This is Dungrove Ramp (a very competitive deck), but better. I don't really care about swampwalk, its the opportunity to play BG Dungrove with Lashwrithe that excites me.
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