Salient

130 Decks, 243 Comments, 19 Reputation

Eh, it's impossible to design a ratings system that doesn't propel joke decks to the forefront sometimes.

And as Storm Crow joke decks go, this is pretty good stuff -- this one's legal (no 50x stormcrow 10x island) and, with the addition of the Gravitational Shift, it's even potentially playable as a non-joke casual deck. (Tons of 3/2 fliers is nothing to scoff at.).

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Posted 26 February 2012 at 01:30 in reply to #236965 on THE GREATEST DECK EVER (I BROKE MAGIC!)

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I just noticed Cloud of Fairies goes infinite with one HS and Lich, since the land untap lets you pay both the Lich and the Fairies repeatedly. There are probably better ways to obtain infinite storm (and it's not like storm helps in standard), but I like that whenever you stop the last Fairies activation still leaves you with your lands untapped.

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Posted 21 February 2012 at 18:15 as a comment on Heartless Lich Combo Deck (Standard)

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Seconding Regrowth. It's restricted in Vintage for a reason!

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Posted 13 February 2012 at 02:02 in reply to #233836 on The Best 2-Drops Ever Made

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...not to mention that Legacy Merfolk was running two Spellskite to keep up with NO RUG until Mental Misstep got banned and NO RUG hit the dirt.

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Posted 13 February 2012 at 01:56 in reply to #233604 on The Best 2-Drops Ever Made

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A while after Mystical Tutor's banning, nearly every Legacy Storm deck making it to a top 8 has used four Burning Wish in the mainboard and {one Tendrils, one Empty the Warrens} in the sideboard. Red is now a standard auto-include in any Storm Tendrils deck. It's also the card that nearly singlehandedly makes Belcher playable. There's a reason it's restricted in Vintage.

Infernal Tutor is used by IGG-loop Storm decks (the same ones that run Burning Wish...).

Diabolic Intent is cool, but I'm not familiar with any Eternal format deck that uses it (and I compile tournament aggregates, so I see quite a lot of decklists...). Maybe someone's used it in MBC to scarf their own Dark Confidant? I can go check and report back tomorrow.

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Posted 13 February 2012 at 01:54 in reply to #234132 on The Best 2-Drops Ever Made

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Another note -- I'm still curious to see if Stony Silence will take off in Vintage. Null Rod wins more games in Vintage than nearly any other single card, but the 1W cost is much harder to pay than just 2. I guess we'll see soon enough...

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Posted 13 February 2012 at 01:47 in reply to #234277 on The Best 2-Drops Ever Made

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I'm curious, why include Grand Abolisher? It's a neat effect, but Defense Grid is splashable and thus more likely to be used by the combo decks that need anti-control tech.

If the idea behind including Abolisher is to give various neat unique abilities some credit, you might consider Runed Halo, Declaration of Naught, and maybe even Journey to Nowhere. Halo is powerful enough to show up in eternal-format Enchantress decks, Declaration of Naught gets the nod for its brief use in mono-blue Divining Top-Counterbalance decks, and J2N gets the nod for being sideboard anti-Emrakul tech in Legacy Stax. I probably wouldn't add any of these to a list of my own devising, but I'd probably put Halo and Defense Grid in before Abolisher.

Anyhow, neat list, it was fun to read through! :)

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Posted 13 February 2012 at 01:43 as a comment on The Best 2-Drops Ever Made

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...but there's no way Smallpox fits your own "rival the power level of" criterion, is there? Sinkhole has seen some Eternal play, and Smallpox occasionally shows up in Legacy MBC, but they're not Jitte-powerful, you know?

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Posted 13 February 2012 at 01:07 in reply to #233758 on The Best 2-Drops Ever Made

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What's that based on? Lotus Cobra was in Vintage World Championship decks and is showing up again in Gush-Delver Aggro, and Phantasmal Image is now standard mainboard tech in blue Legacy decks as anti-Progenitus tech, including *all* top-tier Legacy Merfolk decks in *every* SCG-sanctioned tournament in 2012.

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Posted 13 February 2012 at 01:05 in reply to #233604 on The Best 2-Drops Ever Made

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Sure. Legacy White Weenie runs 4x Squadron Hawk, and the Legacy Survival-Vengevine decks that ran Wild Mongrel were so good they got banned. If you're not allowing the latter to count in Wild Mongrel's favor, it's like asking "Name an eternal deck that plays Cabal Ritual" -- which appeared 4x in every Storm Tendrils deck until they banned Mystical Tutor -- or asking "Name a Vintage deck that plays Psychatog" -- which appeared as the kill card in a variety of Vintage UB decks before some bannings changed the metagame.

Granted, White Weenie is not currently a top tier deck. But there are at any time only four or five top-tier decks, so that metric is too restrictive.

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Posted 13 February 2012 at 01:02 in reply to #234044 on The Best 2-Drops Ever Made

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Pacts are great, but in my experience Elvish Spirit Guides are disappointing, worse than Lotus Petal. You'll never need or want to cast Spirit Guide for the 2/2, but I've definitely Stormed into lethal Grapeshot off the +4 storm from 4 lotus petals. (Remember a Petal can pay the R for a Grapeshot, but a Spirit Guide cannot!) Your intuition is probably correct to run non-Forest mana sources for acceleration, though -- I run 4 Lotus Petal and I'm always pleased to turn one up. The extra speed is nice now that High Tide is seeing play again.

I also run two Fauna Shaman and 0 Joraga Warcaller, because the +1/+1 stuff always seems to be a win-more when I've already got the game balled up. Zenithing X=10 for Progenitus is a cool idea, new to me; I might go do some playtesting with it. I always just used Zenith as Heritage Druid for GG, with the option of snagging an Arbor for G if I'm desperate.

Consider, for a twist, a fourset of Living Wish, putting one Pendlehaven and one Heritage Druid in the sideboard. The consistency you can achieve as a result is somewhere between "broken" and "OMFG SO BROKEN." Plus, running Living Wish lets you put bombs in the sideboard.

You can do some broken gameplay screwery with Living Wish -- I keep a single Phyrexian Revoker to shut down stupid junk like Grindstone, a single Lodestone Golem to hose storm combo, and a single Vexing Shusher to hose permission control. I also always put Emrakul in my sideboard, 'cause I just Wish for him and then pay the 15. (Against heavy control, he gets put in the mainboard games 2-3.)

The land bombs you can run 1 of are pretty delicious too. Living Wishing for a Karakas in response to an Emrakul, or a Bojuka Bog to hose Reanimator with is *hilarious* fun -- I never run Leyline of the Void anymore, neither Reanimator nor Dredge can stop the Wish-for-Bog. Also, the most incredible response to problem lands like Tabernacle at Pendrell Vale and Rishadan Port? You can run a single Wasteland in the SB.

I run three Summoner's Pact, but usually would prefer a Fauna Shaman, and lately I've been testing without Summoner's Pact. The Living Wish thing is doing a lot of my Summoner's Pact work for me, but for 1G instead of 2GG.

Hope this helps! Thanks for posting this!
--Salient

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Posted 30 January 2012 at 23:30 as a comment on Legacy Elves

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Congrats on your second place! Looks like a fun deck to play. Token-swarm is a strategy that needs a stronger Legacy presence. :-)

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Posted 28 January 2012 at 03:45 as a comment on Elvish Tokens

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It's supposed to be 56 Squadron Hawk and 4 Plains. :P

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Posted 09 September 2011 at 14:30 as a comment on WWWWWWHHHHHHHHHHHHHHEEEEEEEEEEEEEEEEEE!!!!!!!!!!! LOOKATMEIMANETDECK!

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Remand has always been a favorite of mine, but you may have forgotten Arcane Denial. You can turn any spell you cast into Ancestral Recall for the cost of [2], and the card advantage from that is sick (every Brainstorm type thing you draw becomes an Inspiration plus an extra card).

Once you're in business, Arcane Denial is also a hard counter against your opponent's spells. You should proxy a set and give it a try! :)

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Posted 04 September 2011 at 03:31 as a comment on Iso-Horny (Legacy)

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I'd still splash red for Kird Ape. Guaranteed 2/3 for R is great, and red lets you splash for Lightning Bolts too (plus if gives you an excuse to run a couple Simian Spirit Guides). You wouldn't even need Mountains, just some of the cheaper dual lands that tap for green or red (like karplusan forest).

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Posted 02 September 2011 at 01:47 as a comment on DEATH BY MONKEY!!!!!!!

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Sweet deck. Also consider Spectral Procession: one card generates three Spirit triggers.

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Posted 31 August 2011 at 19:58 as a comment on Glitterfang

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Jitterblossom! Fantastic

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Posted 30 August 2011 at 01:45 in reply to #195204 on Good Grief

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I was not familiar with Ulasht, the Hate Seed. That's a great name.

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Posted 25 August 2011 at 21:27 as a comment on R/G Stompy

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Natural Order for Woodfall Primus is a great idea. So many people use Natural Order for Progenitus exclusively, and then get stuck if there's an Ensnaring Bridge type object in play...

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Posted 25 August 2011 at 19:14 as a comment on Infinite Persistance

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This is quite a fun deck idea. Thanks for posting it!

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Posted 25 August 2011 at 19:11 as a comment on The Lich Lords

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