Maybe Flesh Allergy might help in some way. I'm not totally sure, since I've never used a sacrifice deck, but I remember that the card is most effective during turns where loads of creatures entered the graveyard.
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I would be much obliged if anyone could look this deck over and help me see what I'm missing from this deck to make it more powerful and consistent. http://www.mtgvault.com/ViewDeck.aspx?DeckID=165850 Thank you in advance.
Check the front page- your deck's officially popular now.
Looks like a job for Amulet of Vigor, for your lands. Azusa, Lost But Seeking, could possible accelerate your land buildup as well, I think. Overall, this is a good-looking five-color deck, and with enough effort, this could be pretty awesome. Maybe Birds of Paradise could also be useful. I don't know, since I never finished building a five-color deck before, but I wish you luck and hope that some of my suggestions will work out for you.
After a week of use, this is shaping up to be my best deck yet. Over the past seven days, it's won an average of four out of every five matches I used it in. I think I'm really starting to appreciate the power of Elf decks.
Nice deck. With all those mountains, Valakut the Molten Pinnacle seems almost irresistable to put in.
What would you think about maybe adding a Phyrexian Crusader to this deck, since I've now got two of those? Or maybe a couple of Flensermites?
Neat. How about Spine of Ish Sah and Rusted Slasher? Or maybe Steel Overseer?
Also, on a different note, whether I've been helpful or just pushy in the previous post, I have to say that given what you've done with this elf deck so far, I'd love to get your thoughts on mine sometime. http://www.mtgvault.com/ViewDeck.aspx?DeckID=151019
I've got a few suggestions, just because this looks like a neat idea and I'd like to try and help it along a little if I can and it's not presuming to much to do so. Elvish Promenade and Lys Alana Huntmaster. Also, Coat of Arms, Elvish Harbinger, and Genesis Wave. Maybe Chord of Calling too. Hope some of these suggestions turn out to be useful.
My reply to that, scorpio7777, is "yes, definitely!" And here's the proof: http://www.mtgvault.com/ViewDeck.aspx?DeckID=151019 That is my own Eldrazi-summoning deck, which has been winning games consistently for me during the whole week since I put it together. The plus sides are, any large creature would do just as well in such a deck, and it doesn't even need to be a win condition to have a big creature all the time. Personally, I get Emrakul out by around turn 7 in 75% of the games I play with it. I am a HUGE fan of Omnath now, on a related topic, for obvious reasons.
Sweet. I did the same thing with Elves and Emrakul. Have you tried Chord of Calling to bring out your Eldrazi yet? I put a couple in my own deck (listed as Green Meanies) and it's been magnificent (as in, Emrakul summoned from near the bottom of ny deck by turn 9 at latest, with enough mana left over to giive him Shroud). Also, Omnath, Locus of Mana is another favorite of mine. I hope you'll like these cards too, since they worked out well enough in my case. Also, I've noticed that Coat of Arms could be really fun to use here, because of what it does. One last thing is that Bear Umbra would work out in your favor here probably since it gives totem armor and whenever the enchanted creature attacks, you get to untap all your lands.
I just finished assenbling the first draft of this deck, and even without the Lys Alana Huntmaster, Coar of Arms, and Protean Hydra, there have been several games already where I've hard-cast Emrakul by turn 8 or 9, and many occasions where I have in the range of 25 mana in one turn even without Omnath, and am able to use all of it. My most recent finish to a game ended with me dealing 60 damage at once with the 7 unblocked elves of my 9 9/9 Shrouded Elves, plus Emrakul letting me do it again, and adding his own 15 damage and Annihilator 6. This is by far the most consistent and speedy deck I can remember building.
Now, this white deck is mostly theoretical and proof-of-concept for strong lifegain decks, but it incorporates almost everything I've learned about lifegain and deckbuilding so far in my experience with Magic . I'd appreciate it if someone could give it a look just to see if such a thing could work. Also, it's probably handy to have around to look at for people building lifegain decks because I think the cards and combos in it are fairly good. Go ahead and take a look through. http://www.mtgvault.com/ViewDeck.aspx?DeckID=159072
I have a few cards to suggest, just in case you decide they might be interesting or useful in your deck. It's good, but the only way to make a deck better sometimes is to experiment, so here are a few things I thought of. More Vampire Nighthawks could be fun, but that's just me. Temporal Extortion could also be interesting to try, but that might be straying from the point just a little. Corrupt or Wound Reflection could magnify the damage you do, and Drana, Kalastria Bloodchief is a pretty good Vampire card I think. Painful Quandary has nothing to do with Vampires, but it's always nice to have. Basilisk Collar gives both Lifelink and Deathtouch. Finally, Dash Hopes counters a spell unless the opponent pays 5 life. I can't say for sure whether any of these would benefit your deck in the least, and I don't mean to come across as pushy by saying all this, but personally I think these cards might add something more to a black deck like this.
I can't help thinking that Cradle of Vitality could be good in this deck, since it bulks up your creatures according to how much life you gain, and that could get awesome on a Lifelink creature.
Right. Once I finally get enough of every card together and am able to test out what I believe should be a more reliable form of this deck, I'll post the revised version on this site. I'll probably end up posting it as "Midnight Sun: Rising". But in the meantime, I still have to go and seek out more of each card I'll need.
Saw this right before I logged out- luckily, I know just the thing with green cards to help with mana. I do something similar, though mono-green and with elves, to summon Eldrazi in my deck http://www.mtgvault.com/ViewDeck.aspx?DeckID=151019 Feel free to look through if it'll help with ideas. I'd think that cards like Ancient Stirrings or Cream of the Crop could help you stack your deck's draw order in the way that gets you the lands you need, and with Chord of Calling, you can summon, for example, Emrakul, straight from your library. Two cards I'd recommend specifically are Azusa, Lost But Seeking, which lets you play 3 lands per turn, and Omnath, Locus of Mana, which lets you at least keep your green mana in between turns. Good luck with your deck-building, and once again feel free to look through either of my more active decks.
Right, as it happens. The lack of consistency is the deck's main weakness, and the main obstacle to this deck's completion is my relative difficulty in getting to a store to buy any cards at all. Building a stable deck takes time, and until I finally am able to get enough of each card, this deck is going to be more random than I'd like.
Now, I'll finally say it: Quietus Spike.
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