EDH Oloro

by Azrael_Vogul on 13 January 2016

Main Deck (99 cards)

Sideboard (6 cards)

Instants (2)


Land (1)

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Deck Description

Start to a life gain EDH deck. Welcome to constructive criticism! This is my first attempt at putting together a decent EDH.

Deck Tags

  • EDH
  • Oloro
  • Life Gain
  • Commander

Deck at a Glance

Social Stats

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This deck has been viewed 1,279 times.

Mana Curve

Mana Symbol Occurrence

39233900

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

Deck discussion for EDH Oloro

Well one card and EDH staple that you're obviously missing is:
Serra Ascendant
Ajani's pridemate is also good here

1
Posted 14 January 2016 at 13:15

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I thought Serra Ascendant was banned in EDH format? Which cards would you recommend removing to put them into the deck?

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Posted 14 January 2016 at 16:19

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http://magic.wizards.com/en/gameinfo/gameplay/formats/commander

nirkana rev (for serra)
not sure what for pridemate, you would know more than me which cards that have under preformed.

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Posted 14 January 2016 at 16:31

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Ah, I think I may have been looking at duel commander ban lists as well, which do have Serra Ascendant banned. I have yet to play this deck I was constructing then going to buy after I ran it through a few tests with friends.

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Posted 14 January 2016 at 17:28

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Yeah its banned in french commander, but vanilla commander its not.
Wizards expects between 2+ people, someone should be able to deal with a 6/6 in a timely manner lol.

Oh okay, well pridemate while good probably isn't as game breaking as a turn 1 6/6 flying lifelinker.
He's great, but the deck is filled with a ton of good cards already.

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Posted 14 January 2016 at 17:45

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yeah, he just makes a decent 2 drop that will become a 4/4 on next upkeep and only gets bigger. Maybe replace Nirkana Revenant with Serra, since I think I may have too many high cost cards in deck a 1 drop might be nice.

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Posted 14 January 2016 at 17:52

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Yeah a lower curve is always a good thing haha.

Also not having so many non-basic lands is something I have been working on doing in all my edh decks.
While the colour fixing is AWESOME.
You get hosed by cards like "back to basics" and "blood moon".

I know it increases the price range, but honestly, a few utility lands(the ones you really need) a few dual lands and fetch lands. then just a ton of basics is just great.

Plus you could then run "back to basics"

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Posted 14 January 2016 at 18:17

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thats true. but anything with 3 or more colors always has difficulty drawing the lands they need. Where yes, removing them is a big blow, i think its a little too hard to try and balance it unless you only add a splash of a color in which case maybe run a few dual lands for that color and then basics for the major colors. Since this deck is pretty much even in color distribution i think it would hamper the deck too much to run that.

I've been debating running those in a mono/duel color deck though. Would be fun. Maybe a pure graveyard hate deck white/red with land removal.

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Posted 15 January 2016 at 00:14

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