cerdin

39 Decks, 43 Comments, 0 Reputation

Also added in 2 Jarad's for even more power and removed a slitherhead and a dreg mangler

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Posted 09 October 2012 at 12:15 as a comment on Golgari Zombie

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Checked out your deck :)

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Posted 09 October 2012 at 12:09 as a comment on Golgari Zombie

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I have taken out 1 slitherhead for a blood artist and taken your advice on the SB. I've added a few other things i think could work in the sideboard as well.

I want to try the slitherheads for a bit longer as they have worked well for me so far.

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Posted 09 October 2012 at 12:07 in reply to #294941 on Golgari Zombie

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I need help with the Sideboard. Any ideas will be much appreciated. Thanks :)

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Posted 09 October 2012 at 08:12 as a comment on Golgari Zombie

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i put him in the sideboard as he can be kinda a mixed bag (also i dont own any yet lol)

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Posted 09 July 2012 at 22:23 in reply to #271566 on Khaza'Doom

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Any advice and tips would be great :)

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Posted 09 July 2012 at 18:07 as a comment on Khaza'Doom

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any comments or advice would be great, thanks

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Posted 16 March 2012 at 00:34 as a comment on Fangorn

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changes made. good ideas dude. any thoughts on a sideboard?

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Posted 13 December 2011 at 17:25 in reply to #220880 on Standard blue

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also for removal beast within is great, sideboard plummet and flash freeze maybe, a few unsummons are always handy as well :)

i have a mass polymorph deck i used to play in standard feel free to check it out for some ideas

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Posted 11 December 2011 at 01:01 as a comment on HELP! Token polymorph

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personally i would remove the levitation in favour of a eldrazi monument or 2. that give u an insane level of defence and with the amount of tokens your making the sacrifice shouldn't be a problem. possibly consider adding in awakening zone as well.

for mana ramp growth spasm is a 2 for 1 with u as it gets a land and gives a token. also try some khalni gardens for quick tokens.

if you were to stramline your creatures into 4 or 5 absolute game winners it would make it a lot more reliable. emrakul instead of it that betrays. platinum angel, iona shield of emeria, and say essenc eof wild. that give u more room for counters.

for counters and other spells i'd go for dispel, mana leak, counter spell, see beyond is great in case u accidentally draw one of your biggies, and halimar depths is a great land for this deck.

ideally you want a dispel in hand to counter that counter they will be holding when u cast mass polymorph and you want the creatures you mass poly to make them cry lol.

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Posted 11 December 2011 at 00:59 as a comment on HELP! Token polymorph

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true true, i was playing this deck using proxies as i love the idea of fungus tribal and spawning a silly amount of tokens. I tried adding parallel lives and it worked really well. i removed 1 forest and 1 sporesower thallid and it was absurd how many tokens it was generating.

i love tribal decks and yours always give me inspiration on how to improve my own and how to go about creating new tribal decks. love your work man and for me tribal decks are always the most flavourful and fun kind of decks to build and play :)

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Posted 11 December 2011 at 00:45 in reply to #220573 on The Filth

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possibly geist flame instead of galvanic blast. mainly due tot he amount of artifacts you have wouldnt geist flame but more useful? maybe go 2 geist flame and 2 incenerate over the galvanic blasts?

personally i would drop garruk down to 2 but im the same with any planeswalkers.

also full moon rise i have found has saved me in a quite a few games with my werewolf deck it really allows you to put alot of pressure on your opponents

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Posted 10 December 2011 at 20:51 as a comment on Werewolves of London

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i cant remember its name but there is a new green card which for 1 gives ur dude hexproof and +1/+1. with precusor golem that would be mad an amzing 2 for 1 to keep your boyz alive and pumped

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Posted 10 December 2011 at 18:35 as a comment on Tin Soldiers

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parrel lives maybe?

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Posted 10 December 2011 at 17:43 as a comment on Focused Fungus

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would parrell lives work well in this deck? not really fungus but could be very funny

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Posted 10 December 2011 at 17:41 as a comment on The Filth

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nice one dude, never thought of using lonely sandbar lol. im just concerned that having too many lands which come into play tapped (also i dont own any lonely sandbar). but they arent very expensive to buy, will playtest with some proxys. With the current set up its a very fast deck and alot of fun but hopefully it can get even better.

*fanboy moment - i love your sacrifice mono black deck. I play a sacrifice deck using pawn of ulamogs and reassembling skeletons with the beetles, but after seeing yours and how fast it is i've placed an order for some of the cards you use to change my deck so its same as yours lol. I was wandering how it pairs up against merfolk tribal and elf tribal? the main guy i play with using those decks and they are very fast with regular turn 4 wins and my sacrifice just insn't fast enough and i would love to play him with the improved sacrifice and see his face drop lol.

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Posted 08 December 2011 at 10:30 in reply to #220070 on There is no such thing as magic...just tricks

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Hey dude really like your illusion deck was wandering if you could throw me some tips on mine if you get a spare minute :)

http://www.mtgvault.com/ViewDeck.aspx?DeckID=268926

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Posted 08 December 2011 at 01:54 as a comment on Nothing is Real

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put boomerang in sideboard and added halimar depths as that should work nicely with meloku. and back to prev comment i think phantasmal dragons are too expensive in this deck

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Posted 08 December 2011 at 01:51 as a comment on There is no such thing as magic...just tricks

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was possibly thinking of spreading seas or unsummon either main deck or sideboard what do you think?

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Posted 08 December 2011 at 01:42 in reply to #220041 on There is no such thing as magic...just tricks

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ok changes made. now its faster same level of control and i put in a sideboard.

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Posted 08 December 2011 at 01:41 as a comment on There is no such thing as magic...just tricks

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