I'm not sure this deck could get to 50 life very easily, I pretty much just tried to get enough life gain to hit the chalice of death, but it certainly is an idea if i switched the deck around a bit. As for serra's ascendant i agree that I really like that card alot, I'll think about the ascendant, it's also about if I wanna put out 5 dollars each to buy him. I actually thought about unwinding clock, but with clock of omens and voltiac key i think (so far at least) i have enough artifact untapping abilities.Thank you for your thoughts and suggestions =p
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Benalish Commander might be something to look into, also nomads assembly is a great card for mid/late game play
Yea, you can use it on him before he gets pumped, his power is 2 or less when you use it so he's unblockable for the turn. Unless there is an unwritten ruling for that that I'm unaware of, yea it will work. You can look it up to be sure if you'd like, but I'll go ahead and say it should work fine.Anyone else have any input on this?
sure, i left you a comment on it
Goblin Tunneler would be a perfect mix with goblin piledriver, make it unblockable and hit guaranteed for a huge amount every turn =] nice build, have you play tested it?
The chieftain is a big possibility, I have to get ahold of it first tho, and i also considered raging and goblin guide, But my What would I take out if I got ahold of those? My big worry is, I want to keep the mass token generating effect as strong as it can be, so mob justice, goblin war strike, and voracious dragon will hit as hard as they possibly can. I'm thinking about taking out the mogg maniac. But I was wanting this deck to focus more on the mass token generation more than specific goblins. Chieftain would work nice with this tho i agree. I had mogg flunkies in here for a little bit, but after some play testing I found it's better without them.
Have you thought about adding wall of blossoms instead of shield sphere? It's nice to have a 0 drop but you have plenty of mana ramp to not worry about having any 0 drops, and for another defender to add to axebane and overgrown it's draw a card ability seems like a better idea.
Take out boundless realms for something else, it only lets you get basic lands, which you have none of.
Yea exarch will probably be more consistant most the time, it only requires 2 cards to go off so ill agree with you there. but i wouldnt be surprised if a biovisionary deck pops up in a tourny and does decent :p i actually have plans to make my own version of a biovisionary deck when i get the needed cards, youll have to check it when i get it down tell me what you think
I see what you're saying but I think you can make a deck that could at least do pretty decent if built right for modern play, Just need the appropriate mana ramp, spells that give hexproof which there are plenty 1 and 2 drop spells that do that now, counterspells, and infinite reflection. I mean It's gonna be harder to make a biovisionary deck competitive, but i think it can be done at roughly the speed other combo can go off. =p Buuttttt I have never been to modern tourny, so truthfully I guess I can't talk too much, just my opinion haha
Elvish guidance is always nice, especially mixed like arbor elf, tho you might wanna add a few more elves if you did that, but otherwise, overgrowth is also nice when mixed with arbor elf =]
Did you know you have 8 mistveils? And I'm almost thinking story circle would be a better add than peacekeeper, because as xeno said, him being the only creature you have he'll be removed in a second facing most people. In such a spell heavy deck, it's not needed, but past in flames is an interesting card to look into. In this deck it'd be a late game card since you don't have any mana ramp. =p
Instead of llanowar elves and troll hide, add 4 arbor elves, they will maximize the mana you get with overgrowth =] really cool deck, I have a hydra based deck as well, feel free to check out my deck called defender and friends to see it and give me any advice or feedback for it =p
Valid points =] well to tell you the truth it didnt cross my mind that crucible to puts them into play and would be pretty useless to you, what about life from the loam then? and I know you never plan on playing the eldrazi titan, but could I recommend kozilek in your main deck instead of ulamog, simply for the reasons that it only cost 10 (being the cheapest of the titans) and if somehow your plan gets disrupted like the swans or seismic getting removed its a great thing to in the long run fall back on, and it's draw 4 cards ability is very fitting for this deck.
This is neat, try looking at lightning storm, and crucible of worlds would probably help so you don't have to worry about discarding ulamog
haha no problem, In a deck like this, you definitely can't go wrong with slagstorm =p
Sigarda, Host of Herons would be an amazing add to this, that way even eldrazi and other sacrifice based cards cant even get past it, not to mention a slight offense aspect. Really cool build
yes but with 4 of each and 2 geosurge, after turn 3 they become alot less useful. You'll be drawing too many mana spells and too little cards you need. It'll be like turn 5 and you draw a seething song, you can already play 2 to 3 creatures already from your hand without the spell, and by then I can't imagine your hand will be more than 4 or 5 cards. I'm not saying get rid of all of them, but it looks like taking out some of them would probably help.
it's not bad, I like the I can possibly play it for free aspect, but I'm not much a fan of sacrificing lands. It cost 1 more than dragon fodder and krenkos command and If I'm gonna add another token spell, it'd have to be on par with those or something like goblin offensive or goblin warrens... Thanks for your input
I would drop either seething song or pyretic ritual for something else. Definitely drop the geosurge. You have plenty of mana spells already in this deck with brightstone and just one of the others, especially since the highest mana cost in this deck is 4, I feel they will just waste space in your hand or waste a draw. Maybe a reforge the soul would be nice when you play most your hand out. Maybe add one more lightning bolt to complete the playset of that for the deck. But nice build, looks fast.
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