Chewrida

65 Decks, 1,015 Comments, 199 Reputation

The overgrowths make arbor elf blow up with mana very quickly, I would recommend keeping them.

As for something to take out for a entreat the angels, maybe pacifism, I know its a nice 2 drop, but arrest will do that and more and you got them in there.. besides with ghostly prison and arrest you'll be fine with the control aspect of the field =]

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Posted 30 March 2013 at 03:14 in reply to #337028 on Enchanted Angels

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I give this 2 thumbs up for originality, you took my decks concept with angels and elves and threw an amazing twist to it, kudos! Some thoughts i have is maybbbeeee try out entreat the angels especially with your heavy mana pooling :) also, one of my personal favoriteenchantments, worship is always fun in an enchantment deck... nice build!

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Posted 29 March 2013 at 05:42 as a comment on Enchanted Angels

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Thanks buddy, this deck dominates the majority of matches i use with it, and i thought about brute force, to give kiln fiend a better defense, but reckless charge does the trick and it gives em haste, i usually always give kiln fiend double strike so unless hes getting negged or burned his defense doesnt matter, thanks tho! Send me the link to your kiln fiend deck when its done

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Posted 29 March 2013 at 05:37 in reply to #333553 on Quick Kill Elemental

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Thanks ^-^

This deck is 100% a powerhouse of a deck haha, Elish visionary is one of those cards I wouldnt mind adding but I just cant find room for it. Theres nothing really I think would be worth it to take out for it.. It's incredibly fun to use =] Send me the link of the deck you make,I'll check it out!

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Posted 28 March 2013 at 13:57 in reply to #334136 on Angel / Elf

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Glad you like the deck :) its a really fun and effective deck from what ive seen playing it. I might try to get in a 4th dying wish, not sure what id take out yet but ill figure it out. This deck has an aggro theme to it hiding a bombshell going off. You hit them with flying tokens and creatures like desecration demon as much as you can, and then with an out of no where big hit pumping bloodthrone up and sacing him for huge damage with dying wish on him or using essence harvest...if needed you can use essense harvest/dying wish/murder investigation on desecration demon too.. blood artist just maximises all the sacing especially if you use murder investigation. Gotta br careful facing control with this, you can still overvome just gotta play carefully

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Posted 26 March 2013 at 23:10 in reply to #335746 on First Standard Deck: Orzhov

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Why have shock instead of lightning bolt?

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Posted 25 March 2013 at 17:29 as a comment on Jinxed goblins

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I know you were talking about darksteel juggernaut costing too much but you should consider veldaken archmage =] you could be drawing quite a few cards a turn and dropping quite a few creatures.

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Posted 24 March 2013 at 21:48 as a comment on Ravager Affinity

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hmmmm phariah is something I really like, i know someone that has one, maybe I can get like 2 of them =p and you think I should get a 4th stuffy? hmmmm I might try that, gotta find one or play test with a proxy to see how I like it. norns annex is a good card too. Tho I love the idea of phariah, thats such a good card and too amazing on stuffy doll.

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Posted 24 March 2013 at 20:24 in reply to #334800 on SpellShock Lockdown

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Thanks man! I love using this deck, and hmmm blazing archon would work great, but i think id like to use ghostly prison more...probably sideboard it if i do, cost a lil less and im always worried about destroying my own creatures haha thats why my only ones are indestructible haha... against weenie decks smoke is their downfall, along with my field burns and wipes :) to tell you the truth the biggeat problem ive had is getting personal sanctuary too late and damaging myself because of that... but this deck work amazingly normally :p

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Posted 24 March 2013 at 04:06 in reply to #334800 on SpellShock Lockdown

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I love kiln fiend decks and the mantle/blistercoil combo, so nice mix... These decks are really fast, just gotta hope you dont get disrupted when going for the win so you gotta move quickly =p

Mine isn't 100% modern legal but it's very very fast and effective, if you want any suggestion, check out my kiln fiend deck, you might get some ideas....

http://mtgvault.com/chewrida/decks/quick-kill-elemental/

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Posted 24 March 2013 at 02:14 in reply to #334772 on Weird Kiln Fiend

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Mizzium skin might be good to prevent removal so you can take the win without disruption

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Posted 24 March 2013 at 01:49 as a comment on Weird Kiln Fiend

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Since you have a nice land base for mana pump and glided lotus and lotus bloom for the any color, you should add in omnisience, you should be able to play it as fast as you drop eldrazi or even quicker and then you can play everything at once

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Posted 23 March 2013 at 23:35 as a comment on Eldrazi in tha face

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I was thinking righteous charge, haha the standard version =p look into that

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Posted 23 March 2013 at 22:33 in reply to #334732 on W/B Tokens

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Try using guardians pledge, kinda like a little overrun for your tokens, especially since most of them have flying =] good deck

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Posted 23 March 2013 at 22:06 as a comment on W/B Tokens

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kemba is pretty cool, If you can get ahold of any you really need sword of fire and ice, it's draw a card ability and burn that comes with it is one of the most useful abilities of all the swords

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Posted 23 March 2013 at 21:25 as a comment on Puresteel Equipment

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Very interesting, hmmm I'll consider that, it's a neat idea... thanks!

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Posted 23 March 2013 at 21:17 in reply to #334716 on Mono red reanimate

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Thanks man I'll check out your decks, and that really sucks I guess you are right about the ancient dens =/ oh well

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Posted 23 March 2013 at 19:36 as a comment on Doublestrike And Swords

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I think I will drop 1 lightning bolt and a memnite for 2 elixir of immortality....I wanna keep the battlespheres and the magistrates, they are both incredibly useful... I really like using the battlespheres with kuldotha forgemaster, it gives him fodder for his ability. I definately want more forgemasters but I have to come across them, no one had any that i played with last night and I'm not gonna buy anything at this moment. I was thinking if 2 phoenixs were enough, but idk I might want to add a 3rd, it was really nice having a creature that never went away when I played last night, just dont wanna over do it on him.. hmm and when I get my creatures that I need to put in this deck like more forgemasters and some sphinx of hegemon the hellkites will be the first creatures to be replaced... Thanks for your input and help on this deck, I really like this deck, it was very fun to play. People get confused you you say your running a reanimater deck and the only lands they see played are mountains haha

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Posted 23 March 2013 at 19:09 in reply to #334559 on Mono red reanimate

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I agree but I'm not sure I wanna run myr retriever in this deck, and yea there are still some things I need for this deck, as in at least 1 or 2 more kuldotha forgemaster, and some sphinx of hegemon for sure.... And elixir of immortality now that is something I should seriously consider... hmmm let me think on it, any suggestions for what to take out, if i added the elixir I would probably either put 2 or 3 in, maybe just 2.... But I updated the deck, some buddys came over and I play tested it and traded them for some things for the deck and it has a little more fire power now with the steel wind, another magistrate, and another phoenix... It worked actually really really well, it was a fun deck to play, and I only got to play 2 games but it did well, I won both with it. But I updated it with the new adds now... I'll continue to update his deck as I get what I need for it thru trades and such, and I'll let you know how the deck does in future matches =]

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Posted 23 March 2013 at 08:26 in reply to #334559 on Mono red reanimate

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you should add in a playset of Bitter Ordeal =] so grapeshot isn't your only win

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Posted 22 March 2013 at 14:57 as a comment on Gravecrawler, combo storm

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