DedWards

1,292 Decks, 4,874 Comments, 1,241 Reputation

If you can get it out, the Dark Heart and Crucible would be cool. The only problem I see with this deck is the lack of an ability to play more than 1 land a turn because your Abundance + Puzzle Box combo puts the lands into your hand.

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Posted 26 March 2011 at 07:27 in reply to #146122 on Double-Land-Bond

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Hmmm... Mana adding artifact creatures mite be a good idea, but they'll have to be toughness 3 or greater to survive the Pyroclasm so I'll look into it. The only Zendikon I find to be useful is the blue one and this deck is red green, so I won't be using them.

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Posted 26 March 2011 at 07:21 in reply to #146160 on Destroy All Lands

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LOL. I'm just waiting on the Dingus Eggs I ordered before putting this deck together :p

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Posted 25 March 2011 at 15:27 in reply to #146121 on Destroy All Lands

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Nice idea, I'd like to see your opponent's face when you eventually manage to get the combo going :p

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Posted 25 March 2011 at 14:54 as a comment on Double-Land-Bond

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Didn't know about that card :p It's an awesome card but I prefer some type of control over what does attack and that's the only reason red is in this deck.

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Posted 24 March 2011 at 16:48 in reply to #139602 on Attack me, I dare you

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Nice idea, but there's a card I like to use against this type of deck - Holy Day (or any of the equivalents {Fog, Ethereal Haze, Darkness, etc}) :p

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Posted 18 March 2011 at 09:28 as a comment on 1st Turn Kill Atog

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This looks ALOT like my deck Land Destruction (Green) except for a few minor differences.

With a "God hand" (as I've come to call it) I can pull off the Liquimetal Splinter combo on turn 3: Turn 1- Forest, Llanowar
Turn 2- Forest, Llanowar, Llanowar
Turn 3- Forest, Liquimetal, Splinter :p

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Posted 18 March 2011 at 09:13 as a comment on green land destruction

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Glad to see someone does :)

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Posted 18 March 2011 at 09:04 in reply to #143095 on Land Killer

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I know it doesn't fit your theme of 1 drops, but Pyromancer Ascension would fit the burn theme nicely. Since you're using 1 drop burn spells, the ascention should get the required counters on quickly.

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Posted 18 March 2011 at 02:15 as a comment on One cost all spell burn

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I would have suggested Raging Goblin (it's an awesome 1 drop), but it's not standard.

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Posted 17 March 2011 at 23:45 in reply to #143029 on Mana Cost 1

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You asked for 1 drop creatures, well here's what I'd use in this type of deck:

Ornithopter <- is a 0/2, but it has flying and it's cool if you pump it.
Birds of Paradise <- same reason as the thopter
Goblin Balloon Brigade <- again, flying :)
Goblin Bushwhacker <- +1/+0 and HASTE, how can I say no
Goblin Guide <- just an insane 1 drop
Signal Pest <- warcry is fast becoming my favourite ability for aggressive decks

And for when you have a few lands out:
Dragonmaster Outcast <- free creatures, why not?
Scute Mob <- a realy BIG 1 drop... in time
Protean Hydra <- this one does technically cost 1 as an X cost only matters for when you pay for it :p

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Posted 17 March 2011 at 03:09 as a comment on Mana Cost 1

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I think that Ornithopter would be better because it has flying. Yes it has 0 power, but with the pump it'll be nasty :p

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Posted 16 March 2011 at 23:53 in reply to #142455 on Mana Cost 1

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The summons are cool. If I had some I'd run them in my goblin deck. They're awesome when played just before playing a kicked Goblin Bushwacker :p

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Posted 15 March 2011 at 10:13 in reply to #104117 on MOAR LANDS

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True, but there's no harm in using both :p

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Posted 14 March 2011 at 23:41 in reply to #141418 on Mana Cost 1

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Trust me, with everything costing 1, your hand WILL empty FAST, so you'll want to draw something that's not a land.

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Posted 14 March 2011 at 23:38 in reply to #141227 on Mana Cost 1

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If you're running only 1 drops you should drop your number of lands to 16 (or 18 at most) because you won't be needing alot of mana.

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Posted 13 March 2011 at 23:50 as a comment on Mana Cost 1

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I don't understand why Kokusho is banned from EDH. makes me sad :( I was thinking of using him as my general

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Posted 11 March 2011 at 10:07 in reply to #138690 on Bittersweet Symphony

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Thanks for the suggestions, I'll look into them.

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Posted 09 March 2011 at 22:53 in reply to #139758 on Land Damage

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Oops, didn't read the deck type. My bad

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Posted 09 March 2011 at 22:49 as a comment on Aggro-comes into play effects

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First major problem I have here - this deck is 103 cards big
Second problem, way too many single cards, unless you're going for an EDH deck and if that's the case you need to drop this by 4 cards and find a 4 coloured legend for a general.

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Posted 09 March 2011 at 13:53 as a comment on Aggro-comes into play effects

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