drakeraenes

487 Decks, 2,256 Comments, 624 Reputation

Yay! Thanks for the shout out Puschkin!

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Posted 17 October 2016 at 16:38 in reply to #591429 on Endless waves

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Congrats puschkin! Remember to teach them magic early. It'll help with their mental development and cognitive thinking ability, plus they'll get to have a lot of fun!

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Posted 13 October 2016 at 17:03 in reply to #591231 on The Deckhelp Alliance

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http://www.mtgvault.com/drakeraenes/decks/endless-waves/

Ok I made the appropriate swaps. They're noted in the deck description.

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Posted 11 October 2016 at 22:37 in reply to #591237 on Endless waves

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I wonder how this would function if you made it modern? Something like this could be a fun surprise at a FNM, or a GP if you tune it right

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Posted 11 October 2016 at 21:04 as a comment on Endless waves

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You should go back to the Naboo swaps there Boss Nass

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Posted 04 October 2016 at 04:02 in reply to #590820 on Is MTGVault Dead?

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It's the from the vault version

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Posted 26 September 2016 at 06:02 in reply to #590382 on Niv-Mizzet izzet Shiznit

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I know it wouldn't trigger Waiting, but I'm saying that it's an alternative in case you don't have a full set of tropical island on hand

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Posted 26 September 2016 at 00:42 in reply to #589689 on Waiting in the WeedsTurn 4 win

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Not bad. Im wondering why you need 8 copy spells when you could easily drop that down to 4-6 and include a few other bombs here. Rakdos' Return as mentioned above would be gnarly here, as would a few small spot discard effects like Thoughtseize

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Posted 25 September 2016 at 19:00 as a comment on Out of Hand

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hell you could even use yavimaya coast. you're already taking some occasional damage as it is

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Posted 25 September 2016 at 18:54 in reply to #589689 on Waiting in the WeedsTurn 4 win

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Five. Ten. Not that it matters much. Most groups don't allow it regardless

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Posted 18 September 2016 at 22:48 in reply to #589981 on Nekusar, the Mindrazer EDH

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Actually there is a sideboard in EDH, but it's more of a group thing. It's only five cards though

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Posted 18 September 2016 at 05:59 in reply to #589981 on Nekusar, the Mindrazer EDH

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"You start with 10 life, this is intended to be a shorter game."
You should make it a bit more, or put Hidetsugu's Second Rite on a ban list.

"It is sort of like edh but with ANY planeswalker as your " commander" and STANDARD cards in the deck."
You should probably open that up to extended, because then you aren't breaking it completely by going to modern or legacy.

"There has to be exactly 30, 40, 50, or 60 cards in a deck."
Pick one. My suggestion is 60 since it's more easily balanced

"At the start of your draw step you either draw a card from the top OR put the bottom card of your library on top without looking then draw a card."
That's way too advantageous as there are plenty of cards that put stuff on the bottom of your library. Just stick to regular draw.

"Once per turn you can activate the first ability listed on your planeswalker if its in the " Walker's zone" ( which is technically on the battlefield but no on the battlefield abilities are caused to trigger)."
That's waaaaaaaaay too powerful with certain walkers. Jace, TMS could start milling from the first turn, Elspeth, Suns Champion starts a small army, Nicol Bolas would completely shut down any land that the opponent played. Leave them off until they hit the field, THEN let them start activating abilities, otherwise NO ONE will want to play.

"Like edh you can only have a copy of each card, BUT you can have up to 2 non basic land copies in the deck ( this does not apply to basic lands)."
This seems out of place. It could be useful, but I'm on the fence with this one.

"You can only have cards in the deck with no more converted mana cast than 1 + the converted mana cost of your "walker's" converted mana cost ( Walker is what you call the "commander")."
Regardless of how much the PW costs, you should set a maximum cmc for the deck. Tiny leaders for example limits you to a max of 3cmc, so maybe you should go with 4 or 5.

This is all just my opinion on certain things you wrote out and are no more than suggestions. You can completely disregard them if you like, but I'm only trying to help in the end.

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Posted 17 September 2016 at 22:59 as a comment on The first WTW deck

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Grand Prix is like one of the largest tournaments for magic in the world...

Anyhow, that doesn't sound bad. Although I'd say maybe call it "War of the Walkers"

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Posted 17 September 2016 at 22:38 in reply to #589855 on The first WTW deck

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...Grand Prix?

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Posted 17 September 2016 at 20:58 in reply to #589855 on The first WTW deck

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Sounds too similar to GP, so probably not the best one

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Posted 17 September 2016 at 08:42 in reply to #589855 on The first WTW deck

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I would actually suggest a different name because while it does make sense, it just doesn't feel right. I'm not even sure what to suggest in terms of alternatives, but maybe something really catchy. Planeswalker Wars? P dubs for short? That might work. I like the idea because it is innovative. I made one with my friends once around the time theros came out called devotion. It was strictly permanents only, had too include one of the gods, and at least one other card that used devotion. They were legacy legal to capitalize on variety, and actually preformed rather well, though blue was easily the underdog (fish devotion was brutal).

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Posted 17 September 2016 at 00:43 in reply to #589855 on The first WTW deck

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So what does bts stand for?

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Posted 16 September 2016 at 07:41 as a comment on The first WTW deck

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Ah. Yeah I'm surprised that conspiracy 2 hasn't been added yet. I've got a deck that's waiting to be finished as well that uses the Monarch as its central focus

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Posted 10 September 2016 at 01:41 in reply to #589608 on Maverick

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Also out of curiosity, why duress? Why not inquisition? I know thoughtseize is not as big because of the two life in certain decks, but even that's better.

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Posted 09 September 2016 at 23:37 in reply to #589608 on Maverick

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You're short one there splooge.

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Posted 09 September 2016 at 21:37 as a comment on Maverick

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