drakeraenes

495 Decks, 2,257 Comments, 628 Reputation

I totally forgot about storm!!! This deck is about to get some updates...

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Posted 11 October 2014 at 09:41 in reply to #510453 on "Free" Spells

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Mistcutter hydra? Feral hydra? Bioshift???

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Posted 11 October 2014 at 04:40 as a comment on Hydra Rush

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Looks good, just be careful what you play while eidolon is out. He hurts you too

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Posted 11 October 2014 at 04:38 as a comment on Sleeper Agent's Act of Treason

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I have a few that ive come up with myself, most notably the gilder bairn combo that captivated everyone on here for almost 2 straight months. Thats my baby. I have a few others that arent as amazing but are fun anyways, like my rod of spanking deck. That one is just a riot to play at the card shop i frequent. No one ever wants to say the line rofl

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Posted 11 October 2014 at 04:34 in reply to #510228 on Turn Zero Win?!

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i agree with kiora's follower. thats essentially a free mana and artifact untap, so it makes it twice as useful as aphetto

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Posted 11 October 2014 at 02:09 in reply to #510205 on Animated Time Vault

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sounds like sorin himself rofl

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Posted 11 October 2014 at 02:08 in reply to #510414 on Animated Time Vault

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i cant really take credit for the deck design. i found it while trolling the web for magic deck ideas

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Posted 11 October 2014 at 02:06 in reply to #510228 on Turn Zero Win?!

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in terms of the stack, they are all entering at the same time from protean's effect, so there isn't really a stack. once the effect resolves completely, then all the X creatures will resolve as 0/0, thus triggering the disciples

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Posted 11 October 2014 at 02:06 in reply to #440957 on Turn Zero Win?!

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wow this looks EXACTLY like my own turn zero deck that i made in February (http://www.mtgvault.com/drakeraenes/decks/turn-zero-win/). kinda funny since i just linked this to someone earlier today too...

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Posted 10 October 2014 at 05:46 as a comment on Turn 0

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oh this is nothing. its possible to win before your opponent even plays a land on turn ZERO. i even have the deck built for proof of concept on here. the "how to" explains it all

http://www.mtgvault.com/drakeraenes/decks/turn-zero-win/

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Posted 10 October 2014 at 04:14 in reply to #510149 on Turn 1 Squirrel Banefire Win

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that is a good one. i may start using that myself

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Posted 10 October 2014 at 01:37 in reply to #510123 on Animated Time Vault

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lol my bad. i forgot banefire was a sorcery and you are welcome. glad i could help

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Posted 10 October 2014 at 01:32 in reply to #510127 on Fan the Flames

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destructive revelry > hull breach

where is banefire???

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Posted 10 October 2014 at 00:22 as a comment on Fan the Flames

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ok so first up, making time vault a creature makes it much easier to remove from the board because then it is susceptible to creature kill. a lot of your hexproof can be replaced by simply adding in privileged position, which covers every permanent you have out, as opposed to just creatures. getting 2 of them out hexproofs your entire field, meaning only a board-wipe spell could hurt you, or rare exceptions to the rules like council's judgement from conspiracy. now that being said, here are my suggestions:

drop
-2 alpha authority (replaced by privileged position)
-2 asceticism (replaced by privileged position)
-2 canopy cover (replaced by privileged position)
-3 time vault (keeps it legal to play)
-3 seeker of skybreak (replaced by twiddle)
-4 tropical island (just a personal preference because its expensive as hell)

add
+1 tezzeret the seeker (untap, fetch, and creature-maker all in one. perfect for this deck)
+3 twiddle OR voltaic key (1 drop untap. twiddle works best with arcanist and isochron, but key works with unwinding clock, so its your choice on this one)
+3 privileged position (mass hexproof)
+2 elite arcanist OR isochron scepter (either of these guys plus twiddle, counterspell, or mana leak is your best friend, but isochron is best if you use it with unwinding clock)
+4 yavimaya coast (cheaper than tropical island, still comes in untapped, and can be used for colored mana)
+3 mana leak (you need more counterspells, and this one is good for early game, where you will be weakest)

i have a deck that does something similar to this one, but it is purely for the hilarity of the deck. it has a few other cards you might like in it so take a look

http://www.mtgvault.com/drakeraenes/decks/spanking-fetish/

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Posted 10 October 2014 at 00:07 as a comment on Animated Time Vault

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You should run giant growth. It makes for a nice surprise mid attack. Thats how my infect deck works. Take a look. It might give you some ideas you can use

http://www.mtgvault.com/drakeraenes/decks/deadly-forces/

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Posted 09 October 2014 at 02:08 as a comment on Infectious

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What on earth are you adding now?!?! O.o

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Posted 08 October 2014 at 23:12 in reply to #509253 on The Dragon Standard!

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Oh dear lord...he is laughing maniacally next to me. What have you done?!?!?!

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Posted 08 October 2014 at 05:09 in reply to #509253 on The Dragon Standard!

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Anytime. It helped me make an idea for a crazy new deck so it was very worth it

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Posted 08 October 2014 at 01:36 in reply to #509591 on Finish the Deck Challenge

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http://www.mtgvault.com/drakeraenes/decks/return-of-the-slivers/

i run this one. it is incredibly effective at wiping out its competition. as for personal preference, drop your legacy slivers and put in sliver legion. rather surprised its not in here

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Posted 08 October 2014 at 00:30 as a comment on SLIVERS (Plz give sum tips)

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Turn 1: Land, Slumbering Dragon
Turn 2: Land, any one drop
Turn 3: Land, Descendant's Path
Turn 4: Reveal Utvara Hellkite and play it, land, play Crucible of Fire
Turn 5: Reveal Dragon Broodmother, land, play Scourge of Valkas. Swing with Utvara, drop a token triggering Valkas for 5 damage. On opponents turn Broodmother drops a token triggering Valkas for 6 damage.

If you aren't dead by turn 6, you either have lots of creatures left out or lots of life. This is about how i die every time we play. We call it Valkas bombing.

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Posted 07 October 2014 at 16:14 in reply to #509253 on The Dragon Standard!

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