Hungrymaster

145 Decks, 61 Comments, 13 Reputation

Sorry, I meant counterbalance. Also Miracle, affinity and dredge kills this deck befroe you get to do anything

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Posted 21 September 2012 at 00:34 in reply to #290607 on Dark Emrakul

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Dies to cancel. Nuff said.

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Posted 20 September 2012 at 06:52 as a comment on Dark Emrakul

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How can people even suggest Chimney Imp & GREAT LORD EGOTITS, they're legends

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Posted 31 May 2012 at 22:41 as a comment on |-Worst Cards In MTG History-|

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How can people even suggest Chimney Imp & GREAT LORD EGOTITS, they're legends

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Posted 31 May 2012 at 22:19 as a comment on |-Worst Cards In MTG History-|

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Ofcourse it's an ability, as is everything that reads on a card. There are at least three types of abilities; Triggered, Static and Activated. Equip is an activated ability, as you get to choose when to activate it.

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Posted 19 April 2012 at 06:55 in reply to #248424 on Self-Mill - Legacy Edition!

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Hi ya! I like many of your ideas, and have taken many ideas from your decks in to my more expensive decks, as im a casual player and not too good with expensive cards. I was impressed when I read that you would like Tommi Hovi's deck. Im from Finland and Hovi is like our national mtg hero, because hes the only one that has won the nationals in our country.

So, my fav cards; Black - Royal assasin (I dont play black at all, and dont like almost any of its cards)
White - Akroma, The angel of wrath or Preeminent Captain (My fav deck is my soldiers)
Red - Reverberate (I dont know why, but its in every red deck I make)
Blue - Time Stop (Dunno why so simple card, just so much fun)
Green - Troll Ascetic (My first card that I loved, and everyone else hated, played it in every deck at my starting days)
Multi - Soulquake (fun fun fun fun fun)
Artifact - Loxodon Warhammer (Friends just keep on hating =D)

My question: Give me a deck idea, something simply crazy/odd. Something that shouldnt work, or no one would think of. A combo to build around, or tribal, or just simply some good ability/synergy.

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Posted 12 February 2012 at 08:32 as a comment on Dubs Hundred

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Keep in mind this is ELF TOKENS not ELF STORM

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Posted 27 January 2012 at 23:47 in reply to #230646 on Elvish Tokens

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What would you do against a global burn effect, like pyroclasm or such? Also what about legacy RDW? I myself have an elf deck and I've never been even near to win RDW. My deck is a lot slower yes, but when I look at this deck, you cant get tokens out for third turn, not at least enough of them. And what about echoing truth? It kills the whole idea without some shroud...

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Posted 27 January 2012 at 15:04 as a comment on Elvish Tokens

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I don't think it would fit in the curve, and the kicker is red, I don't like that either

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Posted 17 January 2012 at 03:43 in reply to #228413 on RG Pauper

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Yeah, to be honest I didn't see that they were legendary =D. And I dont like spirit Loop or Prison Term here because they're not fun enough. Angelic destiny is just way too expensive =P

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Posted 14 January 2012 at 16:46 in reply to #227856 on UGB Slow fun

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Krhm, "Stonybrook Banneret - makes casting those merfolk cheaper (mana) including tribal spells like Aquitect's Will". Aquitect's Will doesn't become any cheaper with a Banneret.

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Posted 28 December 2011 at 10:31 in reply to #211061 on Fishy, Fishy

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I don't see a Kithkin theme here? The point of Captain of the Watch is to get in with Preeminent Captain. And for Darien, nobody wants to attack me If I have him on the table, and as I put Darien onto the table with my Preeminent it isn't CMC 6 to me. If you see any better game changer affected by soldiers/tokens, and doesnt kill my wallet, tell me. Elspeth isn't an option as she is way too expensive for me. And could you show me the better one drops than first strike and a buffer.

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Posted 20 December 2011 at 12:42 in reply to #222856 on Army of Serra

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Your seriously worried about burn? Check the sideboard. And for catapult master, I like to exile something every turn. I can get catapult master onto the table with my Preeminent Captain also. 1mana drops are weak at the start, but there are lots of buffs for them, and in weenie decks I think theyre meant to buff the other guys.

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Posted 19 December 2011 at 15:38 in reply to #222856 on Army of Serra

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Who's the Commander? This is one of the Cheapest EDH decks Ive ever seen. I like building budget decks too, so I like it!

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Posted 11 December 2011 at 20:31 as a comment on River Swamp

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Cawblade in short is a White/Blue control using Squadron hawks, Stoneforgemystics, and different equipments. They also contain Mind sculptors to pick your Stoneforges up and use again.

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Posted 08 December 2011 at 21:16 in reply to #220050 on Cawcawcawcawcaw

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I Dont see why Spreading seas? Unsummon is always nice because of the manacost, but still Id prefer Boomerang throwing opponents lands back, or Into the roil, because of the card advance.

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Posted 08 December 2011 at 01:48 in reply to #220041 on There is no such thing as magic...just tricks

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Against tribal token decks, you might want to sideboard few Echoing Truths

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Posted 08 December 2011 at 01:35 as a comment on There is no such thing as magic...just tricks

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Forgot to link it =P, And I meant Phantasmal Dragon^^

http://www.mtgvault.com/ViewDeck.aspx?DeckID=210521

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Posted 08 December 2011 at 01:33 in reply to #220036 on There is no such thing as magic...just tricks

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I Dislike Summoner's bane, the manacost is just too big. Phantasmal ragon or Illusionary servant would be better. If you want Control Spells, Sleep is really nice on an illusion deck. Sideboarding clout of the dominus for your lord of the unreal is always a good Idea. Here is my budget Illusion deck I made for a friend, its working pretty good for the price of it.

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Posted 08 December 2011 at 01:32 as a comment on There is no such thing as magic...just tricks

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Doesnt work. Lands arent colored permanents.


Turn 1 : play a land , bounce for a borderpost (If firewild, you have red and green colours.)
Turn 2 : play a land , cast bloom tender (You still have red + green)
Turn 3 : play a land , umbral mantle , tap and untap for infinite damage and mana (You still have red + green.)
You tap bloom tender, 2 lands and borderpost, you have 5 mana in your pool. You untap bloom tender, and tap it again. You get my point?

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Posted 21 November 2011 at 16:14 as a comment on Infinite damage/mana turn 3

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