Triggered ability not static. But landfall is interesting idea.
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Shows everyone how little love is being spread around here. Everyone looking for comments/suggestions/likes....but very little people giving out comments/suggestions/likes.
I am a little behind. Will get everyone, promise!
Pact is a good card for stopping your opponent from trying to counter you going "off" on them. It is a pretty penny, in price, I believe. For a good reason!
I do believe you. Lots of people run Arc Blade on Magic Vault.
I recently built a deck with him. He is a very nice card.
Yes, I also have an Infect deck. And they do win in 2 and 3 turns.Decks like that are fun, it is all or nothing. If they counter/ping/block/fog...it is ALL OVER for you! But if it does get through, you just laid down the beatdown on your opponent.
Oh. Crap. I'm dumb. I was thinking of Shroud. You are totally right. Novablast and Wrath of God, together.Definitely gets my vote!
Solid deck. Has pump. Has creature removal. Has artifact/enchantment hate.All basic stuff for a solid deck.
Pretty decent deck here. Has creature removalCounterspells.Pump up cards.
Commented on. Wish I could be more help with Modular.
Gave a lot of information. Good luck.
Nope. Will not do, my friend.Here is what my most people do for a Fast Turn 3 win with Infect.1) Only have about 6 to 15 creatures with Infect. The reason behind this is that you only need 1 or 2 really good Infect Creatures on the board to kill your opponent.2) Loads of spells to pump up those 8 to 12 creatures. The best cards, I believe, are green cards. Check this out. Might of Old Krosa, Mutagenic Growth, Invigorate. Even stuff like Giant Growth works. You use a creature like Blightened Agent. Now you pay 2 green mana for Might of Old Krossa, your Agent gets +4/+4. He is now a 5/5 and does 5 poison counters! With using just 2 cards you have done 5 poison counters. So...you stuff like pump, there is no need for 20 something creature cards. 3) You are sorely missing one mana drops. In comes Glistener Elf. One mana Infect creature. Here is how that works. First turn Glistener Elf. Second turn you play a free Invigorate (alternate casting cost of giving opponent 3 life) and then you play a Giant Growth on Glistener Elf. The Glistener Elf is now a 8/8 on the second turn!!! If he hits your opponent, it is 8 poison counters on the 2nd turn!!!I would, for sure, for sure, take out the 5 and 6 mana Infect Creatures. Too much mana, slows your game down. Good luck.A deck I made, to consider cards:http://www.mtgvault.com/jessie/decks/greenblack-infect-deck/
Recommended some cards. Good luck!
Honestly friend, you need some basic removal spells/cards.Nothing in your deck to destroy artifacts/enchantments/creatures.Something like Swords to Plowshare for creatures.Something like Aven Cloudchaser for enchantment removal.Disenchant for Artifact removal.
I pointed out some of the obvious better rated creatures. A lot of the deck advice depends on where you are going to take the instant/sorcery spells./
The white Shadow creatures are definitely rated higher.Who knew that!?Not me!The Champion definitely has to stay.The Visionary is a must for enchantments. The monk is hard to remove.The Warlord for the win. Ghoul for huge potential. What sorts of spells are you going to add?
Yes, it is static. Another one added to the list.You have a decent changeling deck you would like to share?
Sorry, was a general question to anyone. My bad. :)
Ugh, sorry. I did not see them. Being swamped with Decks to look at. I was too focused on the Opal. Sorry.
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