I know, I know. I wasn't talking about this deck in particular; I love the artifacts in it. For me, it's a matter of what deck I'd prefer to play. I dislike the art on artifacts for there is not enough color in my opinion. In black decks, I always like running lorowyn swamps. I tend to favour art over effectiveness. BUT I also want to play competitively. Birthing pod (for modern), Snapcaster Control, Dredge, Berserk infect, and shardless BUG are some of my favorite decks both to play (as proxys) and play against because of both the art and interactions. This deck seems to need the artifacts to lock down the opponent. But I don't like playing with artifacts. I prefer instants and creatures. And more instants. More. But that's just me. This isn't the deck for me. It seems quite efficient in management of mana cost and card use balance, but I prefer taking advantage of my opponents' minor misplays. And I like staring at pretty colors. Yes, I play competitive. Well, if you can call it that.
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How does affinity match up against living end game 1 and 2? I personally feel like affinity would have a better game 2 due to ethersworn canonist (ooh! Canonist. I don't play affinity, but that seems quite good against both my mono black deck and also anihilates living end). What I love about affinity is that the sideboard can pack so many answers, regardless of the deck being as fast as it is. I have a (bad) feeling that I'll be seeing a lot of it in the GP. Maybe I'll try to find a damnation or two while I'm at it.
Slaughter pacts are pretty budget friendly.... and... wow.... that means I have mana open for more removal early on when affinity is the most explosive. Thanks! I've been thinking about how to deal with rock, affinity, delver, pod, and combo twin at the same time. Pact must've slipped my mind. Wow. Thanks again. This might mean I could potentially have a slight chance at winning a game against affinity!And I don't quite own any spellskites.... I'll be sure to try some. They might help my crusaders dodge a few abrupt decays, but the rock match-up is not as impossible as affinity, due to my merry little blinkmoth creatures with infect.
Hmm. All good points. I'm just slightly worried about the complexity of it all, mainly for new players getting into the format, even if you do find the most fair solution.
I see you are building competitive. Good. Then maybe you could help me with my Modern Mono Black Infect deck. Yes, I know, a completely different archetype and a completely different play style. But I need you help, nonetheless, because you play affinity. Affinity is the deck I have most troubles with. Even after sideboard, I tend to lose more than win. I've been using Ratchet bombs to hopefully scare away some aggression, but I still usually end up losing. The Ravenger is a real pain. Your sideboard also seems to do a good job at mitigating my own sideboard. Since you seem familiar with affinity, I was wondering if you could suggest to me what I could change in either my deck or sideboard to make games 2 and (if I get to it) 3 more win-able for me. http://www.mtgvault.com/logazor/decks/modern-infect/
I think I would love to play a similar style, but I can't stand using artifacts to lock my opponent down. Enchantments are fine, but I just feel /wrong/ using artifacts. Eh. It's a personal thing. I do very much enjoy the idea of Snap Still with extraction. What would it look like when one combined this with a SnapStill deck such as the one created by Jen (http://www.mtgvault.com/jensdagon/decks/the-power-of-nope-compels-you/)?
Now that the GP is on the horizon, it being modern (a format I'm not familiar with), I decided to throw together a deck. A budget one. Now that I'm tweaking it, I thought, "Hmm. Maybe some people on the Vault would be able to help me." So I decided to search for such help. I am aware that your deck is a bit old, but maybe you are still familiar with the Modern meta today and didn't quit the format. Especially with this being the last deck you submitted.... oh.... yeah. Well, who knows when you get back, but I would really appreciate your tips and tricks. Please comment on my deck when you next look at this site. http://www.mtgvault.com/logazor/decks/modern-infect/
I really like your deck, especially the inclusion of virrulent wound, which could come in hand against both Affinity and Combo Twin. I've always been torn between nihil spellbomb and relic of progenitus. The relic forces your opponent to spend more mana on ooze activations at the cost of having a smaller runechanter's pike (which I'm personally considering swapping out for a bonesplitter to increase the tempo when playing inkmoth). I also love spellskite, for it eats putrefys and abrupt decays to keep your crusader around. How's whispering specter treating you?And if you could, please give me feedback on my deck. Especially with how to deal with affinity. I have lots of trouble with that. The GP is coming up. http://www.mtgvault.com/logazor/decks/modern-infect/
These are some cards I'd consider replacingMana Leak DazeThey are both awesome counterspells, but in EDH when everybody is running mana stones, you're facing a huge risk of never being able to counter the spells you want to counter. Force of Will and Cryptic Command are far superior. SnapWithdrawRepulse and Into the Roil both trade with themselves. Plus, since you need bounce after thada is cast, you can afford the extra mana at the cost of not having mana open for a turn 5 counterspell. Capsize is a very powerful bounce spell in EDH. Stolen goodsTunnel visionVery difficult win condition. Not only must you have either a spell crumple or hinder with one of the aforementioned, you must also cast them in an order that makes it impossible for the opponent to shuffle his or her library. Consider adding more ways to refill your hand, or more counterspells, instead. Corrupted conscienceYou may as well replace it for a card that will protect your thada, for giving thada infect after you have already dealt general damage is rather inefficient. Fog bankGuard gomazoaSerendib sorcererYou want to lock down the board to get thada through, but these creatures only help against voltron decks. Typical aggro decks will have ways around these, as well as a horde of fatties who would overrun your stalwart guards. Your Serendib Sorcerer could be useful in many situations, but I would still prefer If you insist on having creatures in this slot, consider Gilded Drake; Teferi, Mage of Zhalfir; Venser, Shaper Savant; Phyrexian Metamorph; Phantasmal Image. Great swordAvacyn's collarStrata scytheWhy play these when you could just play more protection swords? Protection from black and protection from white are both very useful with the amount of removal in those two colors. Auramancer's GuileSpectral FlightVow of FlightThese cards neither net you card advantage (except for maybe the Flights) nor advance your board state. Overall, I think you have a pretty good and efficient deck. I'd try to include more card draw, such as Fact or Fiction and Blue Sun's Zenith, as well as a few mana rocks (to help get early bomb artifacts) and some staples, such as Sensei's Divining Top.
I think partial pairs, as with EDH, would work best for mulligan -ing.
Oh. Well, it's the Tomb of Yawgmoth. I was just hopping you'd read my mind and infer that. A little asinine on my part, but you're a planeswalker, so it shouldn't be too difficult for you to do. Though, making your mind race is much better than giving a suggestion. So, maybe it was for the best. OR you could assume whatever answer to the answer I gave--an answer that raised the question to be answered--as being whatever you prefer. All in all, have a fabulous evening, or morning, or whenever.
1 word: URBORG!!!
Consider Azami, Garruk's Horde, and Avenger of Zendikar. They will rock socks. There are plenty of cards that you COULD cut if you wanted to. I personally detest fatties without an ability that affects the game state. An 87/87 can be chumped, but it's harder to deal with 4 10/11s. Terrastodon (or, one of my all-time favourites, acidic slime, though it does not complete the parallelism of the following sentence) can also act as more removal. A fat stick with, in all intents, major card advantage.
Two-headed giant. I was playing Omnath, and my partner was playing Kamahl. My opponents were running Prime speaker zegana and iona and we won. Though, my partner got a turn genesis wave for 5 turn 6 and my omnath was a 43/43 on the turn after iona was cast....Mono green don't need no removal (^_~)Though, I think you're right. An oblivion stone and nevinyrral's disk would both be lovely.
I like rampaging baloths, but not baloth woodcrusher. Rampaging works better with kamahl, and is not as disappointing when it dies. I'd say Avenger is a must over nantaku cultivator.
Thanks! It just... It really bothers me that I don't have a disruption suite and more card draw. It's definitely not my play style, but I hope it works for the format.
Here's a sac based deckhttp://www.mtgvault.com/logazor/decks/microdeck-golgari-graves/
I love this. +1I just have to try this out with a golgari sac deck.
No counterbalance + top? Lol, I love those two so much (though, only in borrowed decks. I neither own 3x tops nor any duals). Then again, I can tell you're trying to do something different from U/W miracles. I'd also try out moat.
but... veil is just... i... i think i love her...
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