manofwar51

96 Decks, 343 Comments, 123 Reputation

Friday Night Magic. Is a gathering of players on Friday for a friendly tournament were you can learn more about magic then ever thought before, collaborate with other players and have fun. Standard Tournaments are common here though some places support Legacy, Commander, Planeswallker Duels, Modern, etc. Check the link below it will give you all the information you need, and help you find a store that supports Tournaments near you.

https://www.wizards.com/Magic/Magazine/Article.aspx?x=events/magic/fnm

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Posted 10 April 2013 at 19:04 in reply to #339820 on To the Grave BG

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Then I recommend Deathrite in the sideboard.

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Posted 10 April 2013 at 18:53 in reply to #340047 on BUG Aggro

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Good idea, though Path is great though you are using massive beats Condemn and Path together 2 path, and 1 Condemn. should do the job and Inquisitor's Flail is terrible run 4 Ethereal Armor. and hexproof is great when enchanting things and combo's with Invisible Stalker so I'd take more of a control aggro approach to this deck with an enchantment twist use massive pump enchantments and beat down to victory.

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Posted 10 April 2013 at 02:56 as a comment on Modern Unblockable Attempt

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I tip my hat to you. Well done this deck could dominate standard. With one twist take out the Deathrites and replace them with Arbor Elves. don't think I am some common loving Noob at life. I just know they will help excel this deck to new limits. Deathrite cannot guarantee you mana in standard (Don't get me wrong they are an incredible card in both modern and legacy). On the other hand Arbor Elf has less of a draw back being (controlling a forest) Which you can utilize more efficiently. Though by doing that I recomend you remove a Nighthawk and add 1 Forest, and spell rupture won't be that effective it never is as good as it is it screws you over in the worst of times so remove those. Add 2 Farseek to find the Forest cards and Watery Grave if you need it and ramp out to drop those 4 mana threats early game. I wanna see this deck kick ass. I even plan on making it wow, just wow great job making this deck I just love it! You got my like. Trust me I don't say, "I love this deck" often. you really out did yourself.

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Posted 10 April 2013 at 02:29 as a comment on BUG Aggro

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Cool looks like a good time. though I would recommend having less one ofs in the deck singleton cards are great but only overpowered ones I'd recommend having multiple versatile cards like Boomerang, Vindicate, etc.

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Posted 10 April 2013 at 01:59 as a comment on 472556

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I'd love for you to explain how the Cartel Aristocrat and Fiend Hunter Works. I am a DCI judge and believe this doesn't work so I'd like you to explain this to me so I can confirm your claim. Thanks.

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Posted 10 April 2013 at 01:49 as a comment on Dark Weenie

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Sorry to alert you but you removal base is versatile but It isn't very fast aggro deck will get by that kind of removal without a sweat I'd take that into consideration on this removal base. Two mama or less unless it does ferry stupid things like O-ring or det-Sphere. Hope this helps.

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Posted 08 April 2013 at 21:21 as a comment on Modern Unblockable Attempt

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Gravepurge is a terrible card get it out if my sight! Now let's talk about the deck you have 62,cards main board? What the hell? This is standard 60 no more no less unless your running battle of wits. Second why is geralf's messanger in the sideboard? It's one of the best card magic has given us in standard and 4 should be run main board in this deck, and another thing is your mama base Uh have a god at making mama bases people at my FNM always ask for my opinion when it comes to making a mana base so don't you dare disagree. Run 4 overgrown tomb cause aggro deck need the ability to have leaned that can cone in on the first turn and tap for either color. And farseek would be a great addition to this Deck because it not only excels your deck but find your shock lands (overgrown tomb) and extra mama helps you cast all your over coated creatures faster and generate an early game threat.

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Posted 08 April 2013 at 21:16 as a comment on To the Grave BG

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Well done I love it. Magic needs more player willing to pull of shenanigans.

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Posted 08 April 2013 at 21:05 as a comment on Winter is here

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Listen to me this time, Paradox Haze only benefits your one and only win condition I would reconsider running it to cut that win conditions time in half. or else as 1111222334 stated you will be plumbed by even the simplest of decks. by the way Dissipation Field is a terrible card. and to lock out the opponent consider

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Posted 01 April 2013 at 19:57 in reply to #334925 on TIME!!

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mainboard Arms Dealer.

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Posted 01 April 2013 at 07:31 as a comment on Standard Goblins

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drolkcid interesting name, though your deck is not legal in any format nor are there that many Black Lotus from 1 set in
Magic The Gathering.

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Posted 01 April 2013 at 07:29 as a comment on lotus

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This deck lacks efficiency. Your running to many three ofs, and you should defiantly drop thunderous wraith because unless you are abusing and/or manipulating it it sucks.

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Posted 25 March 2013 at 02:06 as a comment on Standard Goblins

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Cool idea but lets make this go faster with "Paradox Haze".

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Posted 20 March 2013 at 01:24 as a comment on TIME!!

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Ok your gonna need another Drowned Catacomb I'd remove a Hinterland Harbor for it.

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Posted 18 March 2013 at 20:52 as a comment on BUG delver

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wrong Witchbane Orb is not a good answer for this reason the primary use is too kill the opponents creatures not hit the health total.

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Posted 14 March 2013 at 21:35 in reply to #326862 on Izzet Control

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What are you doing? why do you have 1 Hallowed Fountain, and 1 Godless Shrine? seriously if you are splashing something with awkward flashback then put it in the deck or sideboard otherwise your just making your deck over expensive and less efficient. it makes you look like a lesser magic player. Cute idea I might even make this deck, just better with A REAL MANA BASE.

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Posted 13 March 2013 at 17:16 as a comment on BUG delver

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I have to fully agree with chaoslord00 because your deck lacks in removal you would get tromped in tournament play. I recommend more removal I am not going to list removal options due to the fact standard has so much black removal to choose from but don't choose murder the card is garbage (1BB) is too much to pay to destroy a creature. and remember those lands from M13 still playable I recommend you play a four set of those Drowned Catacomb's. In addition to that I would completely remove Shrieking Affliction from the deck it is not going to function as an effective win condition and not truly aid one either. Soul Ransom is bad terrible drawback I would run Evil Twin instead copy yourself some Boros Reckoner's or some of them Thragtusk's. I would also run Dimir Charm and Dispel (why Dispel? Simple if you want to get screwed by some Boros Charm coming in and challenging your deck then so be it i'd rather run myself some Dispel! good luck great Idea on the deck I would like to hear good things about this deck working out. and on a final note I recommend sideboarding big high mana costing spells that could win you a game by dropping them.

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Posted 26 February 2013 at 23:34 in reply to #326727 on Liliana black/blue manaramp

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I like it but have a couple problems. I'll start with the fact that your deck is lacking a sufficient answer to standards biggest problem "Boros Reckoner". I recommend adding Rapid Hybridization it may give them back a 3/3 though this one is a lot less threatening. You should also mainboard Talrand due to the fact it's a win condition that is faster then others you have. I hope this helps.

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Posted 26 February 2013 at 23:05 as a comment on Izzet Control

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Rakdos Shred-Freak is good but not as good as Lightning Mauler I recomend running that instead.and Burning Oil is terrible Don't run that. and make your deck 60 cards it will be far more consistent.

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Posted 10 February 2013 at 07:09 as a comment on Main Red Black

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