manofwar51

96 Decks, 343 Comments, 123 Reputation

I've been playing this game for 15 years. I think I know what's playable and what is not. I am not saying it isn't playable, but I am saying it is no tournament winner.

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Posted 05 May 2014 at 03:57 in reply to #460725 on In the name of the Gods...

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Ninja is right, it's a cute idea. Though it holds practically no playability.

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Posted 05 May 2014 at 03:45 in reply to #460725 on In the name of the Gods...

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Traumatize is and will most likely never be standard playable especially in control. I recommend running a couple more counter spells, specifically don't sideboard Psychic Strike it's became awesome after the cycle. And relying on your Planeswalkers for your mill win condition isn't the best. Having to sorcery speed a 3-5 mana Planeswalker early game will get you killed. And dropping a planeswalker that takes a fair amount of time to function isn't that fast and without sufficient counter magic in your deck direct damage or kill spells will destroy your planeswalker. I recommend Millstone. I use this little badass card to win tons of games keep a control strategy and end of their turn mill em' two. The lands stay untapped and you start winning from start of the game. And the planeswalkers supply a good way to finish off the opponent late game.

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Posted 11 October 2013 at 00:20 in reply to #402639 on Ashiok & Jace, Library Thives

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It's going to focus on control primarily. With Ral Zarek doing untapping work comboing with all the tap'in things.

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Posted 08 October 2013 at 17:06 in reply to #402320 on America Combo

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Love it! Great deck In fact I am thinking of making an Izzet Version.

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Posted 08 October 2013 at 03:14 as a comment on America Combo

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I would remove 1 Mountain and a Ral Zarek. And add 2 Steam Augury. And draw mode on Izzet Charm is really powerful so after adding the Steam Augury you should be good on draw. I also recommend taking out 1 Chandra for 1 Jace, Memory Adept for the control match up.

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Posted 07 October 2013 at 05:28 in reply to #401811 on Grixis Superfriends

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I would also remove Opportunity from the main. And run Dimir Charm it is a great counter spell and good efficient dig, and kill spell. And you can also target your opponent and screw over their Scry plan.

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Posted 06 October 2013 at 20:30 in reply to #401811 on Grixis Superfriends

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I would main board Anger of the Gods.

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Posted 06 October 2013 at 05:26 as a comment on Grixis Superfriends

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Bow is useless in standard. Sorry to come across rather harsh, but the statement is necessary. The card is far too slow to do anything sufficient in a game. Especially for a more aggressive strategy. I recommend you take it out. As a replacement I recommend Boros Reckoners. Nylea herself is useless I would rather run Heliod or Purphoros.

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Posted 04 October 2013 at 01:54 in reply to #401013 on Christmas Aggro

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What are you doing? Control? Or a more aggressive strategy?

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Posted 02 October 2013 at 00:05 as a comment on Modern Izzet (Help)

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You can mill yourself with pilfered plans. And even after the cycle the graveyard is still a fun place to play.

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Posted 27 September 2013 at 05:28 in reply to #399486 on Esper Control

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Anytime. Again I like the deck, good job.

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Posted 27 September 2013 at 02:32 in reply to #399474 on Modern Mono-Blue Delver

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I played Izzet Control from M14 (I needed Disperse) And remained undefeated until the cycle. The deck ran AEtherling as a primary win con, and Niv Mizzet as a secondary burn being a third and on the odd occasion I won from Snapcaster beats (Augur of Bolas helped). I originally ran the deck with Izzet charm and faithless looting as my only card draw options. Later I added some Think Twice. I understand where your coming from, but I think you are over valuing Sphinx's Revelation. And I recommend considering Pilfered Plans Awesome dig bit you may need to add some more graveyard love. Such being Whip of Erebos remember exiling AEtherling or Obzedat meets the condition of Exiling the creature but their abilities still allow them to return. And gives great reason to play Dimir Charm.

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Posted 27 September 2013 at 02:30 in reply to #399486 on Esper Control

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Four sphinx's Rev is in my opinion is 2 to many. The card is almost useless until the late game or earliest on turn 5. And yes as a control deck can get there, but I would rather run some more counter spells such as physic Strike and Dimir Charm. Dimir Charm is a very versatile card that has massive control play ability especially after considering the Scry application. Opponent says, "Scry 2?" you say, "ok" . And after the Scry resolves you cast Dimir Charm. (Laughing is optional)

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Posted 27 September 2013 at 01:39 as a comment on Esper Control

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Nice deck I like the Idea, I used to run delver R/U in Legacy. Very powerful deck. Yours has a few issues such as you have no top deck manipulation to ensure you are flipping the Delver. And you should be running around 20-22 Instant and sorceries. You should look at some of the legacy Delver decks on www.starcitygames.com on the decks section and look at some of the decks. Yes they are legacy but the inner workings are similar also take a look at some of the modern decklists for delver on www.mtgtop8.com good luck with the deck.

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Posted 27 September 2013 at 00:36 as a comment on Modern Mono-Blue Delver

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What? The description is beside the point. And casual is very different from player to player the format changes drastically. My friends and I play casual with power nine cards. We play as if we own it we can play it. To make a deck and assume people want to play the most competitive format in magic with a "Budget Deck". Is a poor assumption since most people make their own causal decks. I mustn't share the same twisted mind you have for I don't understand what you are trying to refer to as nasty.

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Posted 22 September 2013 at 18:14 in reply to #398125 on Budget Decks: Too high CMC?

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It depends on the context really. If someone says Budget Deck, and intends on using it at FNM I strongly disagree with their judgment call. There is no place for Budget decks in Standard. To win in a competitive format such as standard you gotta spend more than $50.00 I haven't played a deck in the past 10 mouth's that the lands alone add up to a cost of $60.00+

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Posted 22 September 2013 at 07:41 in reply to #398125 on Budget Decks: Too high CMC?

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I still hate the term "Budget Deck".

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Posted 20 September 2013 at 05:51 as a comment on Budget Decks: Too high CMC?

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You and I sir have very similar views on burn. Great Comment.

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Posted 08 September 2013 at 20:31 in reply to #395364 on High Octane

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Yeah instead of Curse of the Pieced Heart A four set of vexing devil will do you some good.

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Posted 08 September 2013 at 20:29 in reply to #395303 on High Octane

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