martianshark

299 Decks, 107 Comments, 14 Reputation

Not worth it imo. Both of those could be good sideboard options though.

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Posted 19 July 2013 at 22:29 in reply to #380368 on Post-M14 Burn RDW

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Pretty cool. Thanks for the credit.

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Posted 16 July 2013 at 20:25 in reply to #378429 on Super Epic Budget Modern

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I would definitely splash for smiters, but I think Collective Blessing is a little too expensive for an aggro deck.

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Posted 17 June 2013 at 01:25 in reply to #366719 on Mono Green Aggro

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Probably not a bad idea, although main the idea of this deck was to make an effective single color deck.

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Posted 16 June 2013 at 19:12 in reply to #366719 on Mono Green Aggro

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True of course, but this is a Standard deck.

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Posted 15 June 2013 at 07:18 in reply to #366355 on Creature Control

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I would prefer Shuko over Bone Saw. But still, I think that extra 1 mana for casting is worth the extra power. Bonesplitter is almost like a colorless Rancor. It just doesn't give trample.

Typhoid Rats has Deathtouch. If you attack with it, they'll just let it through, and it will deal an amazing 1 damage to your opponent. Typhoid Rats is a good card, but it's better on defense, in a control deck.

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Posted 12 June 2013 at 05:34 in reply to #365096 on Black 1-Drops

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Bonesplitter is amazing. What are you talking about?

This is supposed to be a more aggressive deck. Because of that, Typhoid Rats isn't very useful here.

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Posted 12 June 2013 at 05:09 in reply to #365096 on Black 1-Drops

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I don't think Legion Loyalist would make much difference. If you are successfully burning/killing everything, Legion Loyalist is just an extra 1 damage per turn.

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Posted 11 June 2013 at 21:27 in reply to #364837 on Post-M14 Burn RDW

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I know. I was saying that you were right.

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Posted 11 June 2013 at 06:42 in reply to #364626 on 1-Drops

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I just played this deck and got way too many plains. I'm gonna go with Signal Pest though.

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Posted 11 June 2013 at 06:13 in reply to #364626 on 1-Drops

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I know, I know. If a legend is a 2/2 for 1 mana though, I think it's worth it to run 4. Although It would be destroyed in Modern, I didn't really plan to use it there. But my meta isn't incredibly serious anyway; most of them don't run goyfs, and stuff like Kird Ape could be handled with if a few modifications if I wanted to make this a serious Modern deck.

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Posted 11 June 2013 at 06:05 in reply to #364623 on 1-Drops

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I've seen an EDH deck for it. The deck had nothing but a ton of overpowered equipments and auras to beef it up. It was pretty funny.

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Posted 11 June 2013 at 05:55 in reply to #364618 on 1-Drops

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You scoop. Fortunately, most decks aren't burn decks. Perhaps I should build the sideboard to help against burn. Witchbane Orb would be good, and life gain slows burn down a lot.

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Posted 09 June 2013 at 22:11 in reply to #363370 on Turbokill

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Well I haven't actually built this deck yet, and I probably won't until Standard actually rotates. But if I did, I would probably replace Frost Breath with Crippling Chill or Dissipate. Syncopate exiles too by the way, and I included that. I wouldn't replace Archaeomancer with Dungeon Geists though. Archaeomancer is incredibly useful for retrieving AEtherizes and stuff, while Dungeon Geists takes care of only one creature for who knows how long.

The pros tend to run two AEtherlings because they don't want a bunch of them stuck in there hand instead of control spells. It only takes one to win the game. They just hold their opponent back and draw cards until they finally draw it. I am considering going up to 3 though.

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Posted 05 June 2013 at 20:00 in reply to #362035 on Creature Control

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What's your point exactly? And Mizzium Skin gives things hexproof of course.

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Posted 03 June 2013 at 02:39 in reply to #360743 on Budget RUG Control

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Your deck is probably a little more solid, although I would be very disappointed to cast Unexpected Results and get a Farseek or Verdant Haven.

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Posted 31 May 2013 at 23:26 in reply to #359648 on Unexpected Results

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Thanks for the suggestions. Those are all great ideas. I'll probably have both Sustaining Spirit and Worship though.

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Posted 15 May 2013 at 00:40 in reply to #352391 on Angel EDH (Incomplete)

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Thanks.

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Posted 15 May 2013 at 00:39 in reply to #352389 on Angel EDH (Incomplete)

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Because you can sacrifice it multiple times to Undercity Informer. But since I don't have either in this deck, I'm not going to bother with that.

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Posted 07 May 2013 at 22:19 in reply to #349057 on Standard Mill

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Cool, but it's below the minimum deck size. I would recommend adding some ramp to make it work faster.

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Posted 02 May 2013 at 18:57 as a comment on The Ol' Switcheroo (Budget)

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