martianshark

299 Decks, 107 Comments, 14 Reputation

I tried making my own mono red version.

http://www.mtgvault.com/martianshark/decks/mono-red-1drop/

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Posted 15 October 2013 at 19:52 as a comment on 1 mana curve challenge

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Why would you include Experiment One when there's only one creature that can potentially evolve it? I'd replace it with Dryad Militant or something. Also, Wasteland Viper is strictly better than Sedge Scorpion, and if you decided to keep Experiment, Viper could be another thing to evolve it with.

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Posted 13 October 2013 at 00:47 as a comment on 1 mana curve challenge

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I would prefer to run Counterflux since it's uncounterable and completely stops Storm. I'll consider Delver, it's not a bad idea. Pyroclasm is definitely a problem; I guess you just have to counter it. Siding in Negates should help game 2.

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Posted 02 October 2013 at 20:14 in reply to #400980 on Modern Izzet (Help)

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I think it's pretty clear that this is basically a control deck.

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Posted 02 October 2013 at 20:04 in reply to #400783 on Modern Izzet (Help)

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No. I thought of the idea and designed it just now, but I am considering buying it.

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Posted 06 September 2013 at 05:31 in reply to #394815 on Boros Slivers

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True. Splashing a third color wouldn't be easy without shocks though. Thorncaster would be good, but for mana curve reasons, I don't think I could add it without replacing the other thing with a stacking ability: Battle Sliver. And Steelform kind of sucks.

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Posted 06 September 2013 at 05:28 in reply to #394842 on Boros Slivers

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This is a budget deck. If it wasn't, Naya slivers would be much more effective. I don't know what you mean by high cost spells; the only thing that's even somewhat high is Battle Sliver, which is very important for cards like Bonescythe.

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Posted 06 September 2013 at 05:22 in reply to #394827 on Boros Slivers

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Even Peasant is limited to 5 uncommons though.

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Posted 04 September 2013 at 22:10 in reply to #392922 on Turn One 3/3

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Well, I wasn't really planning on playing this deck anyway. It was just fun to build, and would theoretically be awesome if it worked.

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Posted 04 September 2013 at 09:12 in reply to #392990 on Legacy Turn 1 Win

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Not legal in Pauper.

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Posted 04 September 2013 at 09:07 in reply to #392922 on Turn One 3/3

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I've had a lot of experience with this deck. Here are a few suggestions.

Use Wall of Frost instead of Hover Barrier.

Take out a Murmuring Phantasm for a fourth Fog Bank.

You may want to remove the fog spells for more defenders, giving the deck a better chance of working. Ludevic's Test Subject can make a nice alternate win con, and can easily be transformed if you have infinite mana but no Devil's Play. If you choose to keep them though, at least go up to 4 Fogs and 2 Deliverance since you don't have anything to populate.

Instead of spells such as Think Twice, try Trackers Instincts. You will be able to dig way further into your deck with that, plus you might mill a Devil's Play, setting you up for the combo.

You may want to splash just a tiny bit of red. That way, you could possibly Devil's Play a threat earlier in the game, then flashback later when you have infinite mana. I've done great with just two mountains (which can be gotten with Gatecreeper) and four Izzet Guildgates instead of Simic.

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Posted 29 August 2013 at 20:09 as a comment on Standard: $13 Inf-Combo 4-T-W

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Illegal...

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Posted 27 August 2013 at 06:09 in reply to #391790 on Legacy Turn 1 Win

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But then I couldn't play it anywhere but casual, and this deck is way too serious for casual.

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Posted 24 August 2013 at 06:15 in reply to #391420 on Legacy Turn 1 Win

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Finally bought this deck on TCG player. I'll try it out when I get it.

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Posted 19 August 2013 at 23:30 as a comment on Turn One 3/3

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Yeah, I've seen that done.

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Posted 19 August 2013 at 20:04 in reply to #390027 on Turn One 3/3

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3/3 tokens aren't the only things attacking. You also have Impostors, Memnites, Ninjas, Stormbound Geists, and Surveilling Sprites. And this isn't really all-out aggro, it's supposed to usually be played in a more control style, with you Pongifying and/or Vapor Snagging your opponent's creatures, countering stuff with Familiar's Ruse, and chump blocking with Surveilling Sprite. Also Isochron Scepter with any of this deck's instants can be crazy.

Still, there's a good chance that it is in fact not Modern viable. But I wouldn't say that for sure.

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Posted 07 August 2013 at 21:12 in reply to #386988 on Turn One 3/3

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Nah. With a creature like that, I don't care if it's legendary, I'm still running four. Besides, it works a lot better now with the new legend rule.

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Posted 07 August 2013 at 09:24 in reply to #386642 on 1-Drops

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Isochron is a great idea. I'll try to fit it somewhere.

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Posted 05 August 2013 at 05:09 in reply to #386216 on Turn One 3/3

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It would definitely be a good card to add, although that would increase the price of the deck by $100. I really like how such a cool deck is only around $10.

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Posted 05 August 2013 at 05:04 in reply to #386156 on Turn One 3/3

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I would prefer to keep it Modern legal. Familiar's Ruse is a great idea though, especially now that I added ninjas. Thanks.

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Posted 04 August 2013 at 21:29 in reply to #386137 on Turn One 3/3

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