Puschkin

110 Decks, 2,320 Comments, 1,023 Reputation

It's neither 1-drops nor for the win ... and there are many, many bad choices made. This needs a big overhaul.

* Too few creatures, too many (useless) spells. "1-drop" doesn't equal "card that costs 1 mana", it means "card I want to play on turn 1"! A lot of them don't make much sense on turn one like that enchantment removal or Holy Day. 8 Creatures is barely enough to guarantee that you have one in your opening hand.

* Speaking of that, what's the point in using exclusively 1-mana-cards when you have zero ways to refill your hand or otherwise exploit this fact? You'll have an empty hand in no time and then? If this had 30+ creatures, then -maybe- it would be enough to kill someone, but this?

* Speaking of THAT, you don't want defensive cards like Chaplain's Blessing in a deck like this! Speed is the only advantage you have, if you waste that with lifegain, Fog effects and enchantment removal, then you will kill nobody, you just delay the game until the opponent can play the big stuff.
- 4 Chaplains's Blessing
- 3 Demystify
- 3 Erase
-3 Holy Day
and to lesser extent
- Perimeter Captain
- Authority of the Consuls
That's at 13-15 cards that should be offensive creatures to give you a fighting chance!

* Almost every other single card in your deck has problems of his own:
- Perimeter Captain: there are no other creatures with defender!
- Bump in the Night: No red mana for the flashback!
- Dark Betrayal: No way to make creatures black!
- Edge of Divinity: There is not a single black/white creature in this that could get both boni!
- Akrian Jailer: Why run him if you could have more Lawkeepers or Harriers instead?
- Foul-Tongue Shriek: With just 8 creatures in the deck?!

* You have way more white cards, yet you run an even distribution of Plains and Swamps.

* Theses are the cards you should definately keep:
- Champion of the Pariah
- Cenn's Tactician
- Herald of Anafenza
- Daily Regimen
These are cards that are still useful later in the game. If you add more copies of them and other creatures like this instead of all that crap, you could have a decent fun deck that has a fighting chance despite being all 1-mana-costs.

* 1-mana cards worth adding:
- Savanna Lion/Dragon Hunter/Elite VanguardExpedition Envoy/Isamaru, Hound of Konda/Mardu Woe-Reaper/Soldier of the Pantheon
(depending on your collection and budget restrictions)
- Path to Exile/Swords to Plowshares/Fatal Push as creature removal
- Songstitcher
- Pharika's Chosen
- Nip Gwillion (for Edge of the Divinity)
- Student of Warfare/Figure of Destiny (it's a one-drop but you can pump them later to great proportions!)
- Meekstone (doesn't effect you and combos well with your tappers)
- Thrull Parasite (has extort which will also help later in the game to make use of your mana)
- Akrasan Squire/Duty-Bound Dead (Exalted is a nice addition)
- Deftblade Elite (good blocker but since it also has provoke, you can mute the most dangerous defender when you are attacking)
- Tormented Soul/Soltari Foot Soldier (unblockable and this good targets for Edge of Divinity, even if they are single colour)
- Vampiric Rites (let's you recycle creatures that are about to die)

0
Posted 16 March 2017 at 16:21 as a comment on 1 drops for the win

Permalink

Since the main page has been fixed, I made this public again. Also, I worked Denying Wind into the RPG.

Are there any new possible addition in the latest couple of sets? Anything martim or piratey?

0
Posted 23 February 2017 at 09:35 in reply to #583048 on The Flying Dutchman

Permalink

Oh - finally a new card with drawbacks? I assumed you had the choice to pay.

0
Posted 13 February 2017 at 07:43 in reply to #595749 on Energy Void

Permalink

I thought this would be a deck that prevails in the end game, instead it's an ordinary all-out burn deck ... with bad card choices.
* Flame Wave!? You are never going to cast that ...
* Awaken the Ancient!?
* Flame Stash is bad because it can't hit players. In a deck like this you need to finish your opponent off fast.
* Lightning Blast is off your mana curve as well. Statistically you'll have 4 mana in round 8, at that point the game should be over.
* You run too many 2-damage burn spells are while missing out some of the greatest burn spells ever. You cannot afford to do just 2 damage per card in a deck that has no other win options and no card draw.
* Here are the good burn spells you are missing:
- Fireblast (finisher)
- Chain Lightning
- Incinerate
- Fiery Impulse
- Seering Blood (should replace Flame Stash)

0
Posted 12 February 2017 at 08:54 as a comment on End Game Deck

Permalink

Why is that a "problem"? Unspent energy may be unused potential but it isn't harmful. And if you accumulated lots of energy, that means you got your engine running, thus, you are probably about to win anyway.
If you are considering adding blue, Confiscation Coup would be a good energy sink.

0
Posted 12 February 2017 at 06:22 in reply to #595749 on Energy Void

Permalink

Altar isn't Type II legal? So, my search engine isn't up to date ... that's why I usually don't comment on Type II decks ...

0
Posted 12 February 2017 at 03:18 in reply to #595737 on Energy Void

Permalink

Why are you looking beyond Aetherflux Reservoir? It does not only gain you life, it has a second ability that means you also deal 50 damage for 50 life you spend. Reservoir is colour neutral. What more do you want?

Okay, you could also play with Altar of the Brood for infinite mill. It only costs 1 mana, so it's easier to set up, however, it doesn't you grant life and is therefore useless until the combo is complete.

0
Posted 11 February 2017 at 01:58 as a comment on Energy Void

Permalink

These changes to the main page were overdue! I like the addition of the NEW tag. Hopefully, attention will now get distributed among more decks than before.

0
Posted 09 February 2017 at 12:19 in reply to #595108 on MTGVault: The Gathering

Permalink

I just doesn't want to lower the enchantment count too much. Mystic Remora could go vs creature heavy environments which mine isn't - but I made this deck for the OCC, not for me, so you are probably right.

0
Posted 01 February 2017 at 09:06 in reply to #594863 on OOC: Auratogather

Permalink

Hm, actually I only need 5 counters for a single extra turn.
But what to cut?

0
Posted 29 January 2017 at 08:38 in reply to #594863 on OOC: Auratogather

Permalink

Well, then you cheated ;) Oracle or not, Kiki-Jiki's card text explicitly says "target NON-LEGENDARY creature" ...

Oh and I also replied here:
http://www.mtgvault.com/forum/thread.aspx?ftid=9941

You probably don't get notifications about it because it's in the forums, which is why I am telling you this way.

0
Posted 25 January 2017 at 22:08 in reply to #593528 on In the Hall of the Goblin King

Permalink

I think that's hard to balance. Back in the days there were basic lands in boosters, sometimes they even replaced uncommons. After a while, people complained about being able to decorate christmas trees with extra basic lands, so they removed them from boosters and the only way to get them was starter decks (which were a thing back then). Some years later supply had dried out and the first players complained about not getting enough basics. Yeah, they could always asked other players but these didn't have 3 or 4 decks anymore, they had 20 or 30 and needed basic lands for their single library and for playing sealed deck and draft etc. So they put the basic lands back into booster packs, this time as an extra, and made sure they had different pictures each time or full art or were gates or snowcovered or what the heck. And now it's too much again?

In the end there is too much of most cards except for mythic and a few rares. Roughly every second display is opened by dealers, retailers and shops these days. They open like 100 boxes just to get enough of the rares and mythics (in fact just the money cards) and everything else is dumped for a few cents. Well, they try to dump them for a few cents but let's face it - they'll always have hundreds of excess commons, uncommons and even rares that they'll never sell. I really don't want to know how many trees died just so that Wizards can print 15 cards of which only one ever matters.

0
Posted 23 January 2017 at 20:23 in reply to #594646 on atraxa's superfriends

Permalink

Well, that's basic business school, of course they'll always mix desireable cards with others you don't really need, so they can spare other money cards for other reprint sets. But it is a small all-reprint-set without any associated rules or format or anything else, just what you asked for.

Another great example would be Sol Ring - it was reprinted in every single Commander set and in every single deck! The number of Sol Rings in existance is ridiculous now. I just checked MKM - it has a combined volume of more than 12.000 Sol Rings available just from the Commander sets! Prices are down to about 70 cent ... and it's one of the most powerful cards ever printed. It's actually on the powerlevel of Black Lotus, the only difference being that people didn't understand that right away and that it was still included in Revised. Since it was in Revised, it was also in many foreign language releases - and even though it was put on the Vintage restricted list, proving it's VERY powerful, it is deemed "just an uncommon" and safe to reprint in Commander. Which probably means, if Black Lotus was rare and Sol Ring uncommon in Alpha/Beta/Unlimited, then roles were probably reversed.

0
Posted 23 January 2017 at 13:43 in reply to #594646 on atraxa's superfriends

Permalink

And I also don't mind much reprinting them as inventions/expeditions. I mean, yes, it's a cheap money grab, but at least it doesn't crash prices of the originals and they are cards that aren't Type II legal anyway, so nobody is forced to buy displays just to keep up in Standard. And as long as that helps to sell new sets and thus keep Magic alive, so be it.
But as it is, Wizards is reprinting left and right, directly influencing the secondary market. They are literally printing money by now.

0
Posted 23 January 2017 at 11:11 in reply to #594646 on atraxa's superfriends

Permalink

They are already doing this! It's called "From the Vault"!

Yes, I never understood why they abadoned white borders and the basic set. I think the problem was like this:
Sales of the basic set declined because most players had the cards already and didn't like white borders. However, at that time the basic set was virtually the only set that had reprints and they rarely reprinted anything worthwhile. Then they did 2 things at once: Remove mix reorints with new cards and abandon white borders. Also, this time they reprinted stuff that players actually wannt. It was instant success, yay, black bordered BoPs and Serras and stuff! But after 5 more of these sets and especially after printing all those other reprint sets and other new blackborder products with reprints, that basic set was once more not popular enough.

They should have kept the rotating basic set with white borders and should just have rerinted more interesting cards for that set (and maybe rotate more cards each time).

I remember when cards like Ball Lightning were reprinted. Prices dropped at first of course but prices for the origanal black bordered The Dark one recovered because there are always players that want the black bordered stuff. Look at Blood Moon, there is at least 10€ difference between the black bordered versions and the white bordered reprints. Everyone is happy. But now? There is almost no difference in price between an Exploration from Conspiracy and Urza's Saga. Or take a card like Solemn Simulacrum. It's a card where I agree that it deserves a reprint, but they did so 5 fucking times (not counting Kaladesh Invention) and all of them, including the original, are now down to 2€.

It might even come the day where people are seeking for white border versions because that's so uncommon ...

0
Posted 23 January 2017 at 09:06 in reply to #594646 on atraxa's superfriends

Permalink

Well, I am seeing this from the kitchen table perspective, or, let's say, overall Magic, not just tournaments. I have stopped playing competitvely about 10 years ago.

0
Posted 22 January 2017 at 13:45 in reply to #594626 on Lord of the lords

Permalink

Everyone? I am SICK of reprints! The market is flooded with reprints, the average card is worth 10 cents (including rares), that's a joke! We get a Commander set (most reprints), a Conspiracy set (many reprints), an XXX Masters set (only reprints) EVERY YEAR! On top of that From the Vault shenanigans, Duell Decks, Expeditions and all kind of other things!
And yes, while the spoilers like Tarmogoyf won't even drop in price, about everything else takes a dive! You think that's great? Maybe when you just started collecting. But if you have a collection, you are basically forced to sell your more expensive stuff as long as you can since the qustion isn't "if" they are going to reprint, the question is just "when".
I payed money to get a lot of them, directly or indirectly. I did not do that as an investment, but in a lot of cases I would not have done the purchase if I wasn't assured that I will get amount the same money back in case of an emergency or when I am sick of the card and want something else. But currently, with all those reprints going on? I'd be a fool to buy any card above 5 bucks because in a couple of months it'll get reprinted somewhere and I lost half of that money. It's already pointless to buy boosters, which is a shame, because opening booster packs is one of the greatest things about Magic. But now collecting has become a nightmare, too. Instead of openening packs and using the cards to trade for what I want I am now busy selling everything that rises above a certain value (and isn't on the no reprint list) and buying them again when they are reprinted, JUST TO PREVENT MY COLLECTION FROM GETTING DEVALUED EACH DAY, it's like a chore, maintenance. Disgusting!

See, I don't mind the occasional reprint if it's done properly, like within a core set as the did back then, with white border and all, but these days all cards have black borders and they reprint hundreds of cards, not just the ones that tournament players desperately need. See, Wasteland is a card that is absolutely essential to Legacy, Vintage and Commander. It used to be an uncommon. Same is true for Force of Will. So what do they do? Repringt both as RARES in Eternal Masters, alongside with 200+ other cards that are still in good supply. You'll get a FoW or Wasteland in abot every second display. That means, in order to equip a single player with a playset of Wastelands, no less than 8 displays of Eternal Masters have to be openend! And that means a shitload of other uncommons and rares that are poured out. Cards like Kird Ape or Nature's Claim will never revove from this. Or let's take Counterspell and Swords to Plowshares, how many fricking times can you reprint something without totally destroying any value these cards might have?

And if you still think "well, where is the problem when most cards are cheap? Do you like spending money or what?". Well, I like playing Magic, and aside from my collection losing value every day, there IS a reason, why even new players should see this sceptical: What we experience is a massive inflation. Oversaturating the markt with almost everything except the truly best cards (that remain expensive) is a surefire way to kill the entire game. You absolutely need to balance your reprints and make sure cards hold a certain value, otherwise collectors give up, dump their collections on Ebay or similar places and the entire thing collapses like a card house!
And we are on the bring of that. You don't notice that, but when you notice, it'll be too late.

1
Posted 22 January 2017 at 13:42 in reply to #594646 on atraxa's superfriends

Permalink

Underrated? It's one of the most played as far as I can tell, right after goblins and elves. It's a bit slower than the other two but more robust and bulky. Especially in multiplayer, where mass removal is prelevant.

0
Posted 22 January 2017 at 10:12 in reply to #594626 on Lord of the lords

Permalink

I know. This deck wasn't meant to be played, it was just a demonstration how many "lords" there are meanwhile. I should remove it from my roster I think or at least make it private again.

0
Posted 22 January 2017 at 00:54 in reply to #594626 on Lord of the lords

Permalink

Don't forget it's for multiplayer. You just can't expect the first Maralen to survive and Unearth is a cheap way to get it back asap. I do agree that having no secondary option to fetch for the Rectors is a "crime", but Necro ... well, again, in multiplayer, where I annoy everybody at once, I feel like I can't afford to spend any life on card draw. Every critter out including Soul Wardens and their Mothers (of Runes) and other creatures that would otherwise enevr attack will be out to kill me, direct damage that would normally be withheld as removal will go face because, in the end, the safest and quickest way to end the shenanigans will be to remove the player that plays the annoying cards ... then again, necroing into those extra cards might shorten the time I need to kill, so ...

But I'll consider your suggestions if I ever build this deck for real. My playgroup has softened down a bit lately and atually listen to criticism, games have become more enjoyable.

0
Posted 20 January 2017 at 14:26 in reply to #594586 on Maralen Lockdown

Permalink

321-340 of 2,317 items