raggedjoe

147 Decks, 1,087 Comments, 107 Reputation

Very interesting idea, although I think that I want to stick with actual creatures. Maybe if I go back to using Snaps I will play it though

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Posted 09 November 2011 at 18:23 in reply to #213260 on Aggro Solar Flare

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Thanks! I'm currently working on the list... its not perfect yet, but getting there. Any suggestions?

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Posted 08 November 2011 at 18:03 in reply to #213074 on Aggro Solar Flare

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Ok, the first thing I would say is your deck is too big and has too many different cards.

Think of it this way. right now you have roughly 55 non-land cards, most of them different. What are the best 9 of those? Begin with 4 of each of those, and then start adding a few other supplemental cards. Why play anything but the very best cards available?

Second, what is your game plan? Massive creature swarm is a poor fit for your colors, as BUW (also known as esper) is much better fitted to a control strategy than an aggro one.

Thirdly, I would like to introduce you to a site known as MTGSalvation.com. Its a wonderful site where you can learn a ton about the game.

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Posted 07 November 2011 at 18:04 as a comment on RUSH

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Martyr of Sands is like the Seer but better

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Posted 07 November 2011 at 17:51 as a comment on You don't lose, I just win!

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Think of it as a finisher card. It has no mana cost, so it could easily be your 3rd or even 4th spell of the turn

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Posted 07 November 2011 at 17:49 in reply to #212576 on Kill It With Fire

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I was thinking about it and had it in my sb for a while, but I'm currently trying the Titan over him. I don't really need that much additional mass removal, as I already have my 4x Slagstorm

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Posted 07 November 2011 at 16:54 in reply to #212676 on Wolf Run Jund

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Shrine would fit the theme perfectly. I might go down to only 16 or 18 lands

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Posted 06 November 2011 at 21:47 as a comment on Kill It With Fire

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It's a pretty interesting idea, but I wonder if losing Township and Garruk is worth it for the meager offerings black has...

Maybe Liliana could work here? It would be an interesting idea. And I would definitely throw Phyrexian Crusader on the sb.

Have you considered Master's Call?

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Posted 06 November 2011 at 21:45 as a comment on Ultimate Token!

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I would try out some of the Soul Sisters... Soul Warden and Soul's Attendant. Maybe also Serra Avenger as an alt win con?

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Posted 06 November 2011 at 21:37 as a comment on You don't lose, I just win!

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I see your point, but you basically do nothing to protect yourself turns 1-4. What if you were to trade some of your higher costing cards for cheap counterspells or anti creature cards?

Basically I see this deck running similarly to http://www.mtgvault.com/ViewDeck.aspx?DeckID=167943

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Posted 06 November 2011 at 21:35 in reply to #212476 on Time to Think.

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Pretty cool, but it looks REALLY REALLY slow. Why not add some counterspells?

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Posted 06 November 2011 at 14:34 as a comment on Time to Think.

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To be honest, this deck is waaaay too slow. Its cute, but you will never *ever* resolve Titan or Avenger. Aggro decks will have you pretty much dead by that time, and control decks will have a hand full of counterspells.

You must play some form of protection... Thoughtseize is the best. I would take out Harrow as if it is countered you are down a land. Wasteland is an obvious addition, and I would personally add a W splash to the deck. This gives you access to Swords to Plowshares, Knight of the Reliquary, and Enlightened Tutor.

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Posted 04 November 2011 at 17:27 as a comment on Landfall (casual play)

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Thanks for the advice! I am considering Brimstone Volley, but not over Beast Within. I feel that card is crucial as it allows us to remove non-creature permanents and creatures larger than x/3.

I'm moving Arc Trail to the sb again, and redoing my burn package. I think Shrines might give us some good reach as well.

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Posted 04 November 2011 at 16:49 in reply to #212041 on Werewolves of London

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Made some major SB changes, Koth comes in vs control, slagstorm vs Tokens, and Melira vs Infect. Arc Train main is more versatile than Incinerate is, and there are a lot of x/1 or x/2 creatures to kill.

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Posted 03 November 2011 at 02:12 as a comment on Werewolves of London

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I rather like diergraf, as I find that the extra point of power, and the fact that Rakish is on a body makes it more worth it IMO

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Posted 02 November 2011 at 15:36 in reply to #210269 on Fire and Blood

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hmm.. futher testing has shown you right :D

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Posted 02 November 2011 at 15:28 in reply to #211029 on Werewolves of London

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I had them but I decided I didn't really care about early aggro... I mean, why should I? It sounds strange, but.... I don't.

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Posted 01 November 2011 at 16:51 in reply to #211029 on Werewolves of London

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Oh definitely. Wolf Run Ramp is generally considered to be one of the top decks right now.

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Posted 27 October 2011 at 21:03 in reply to #210210 on Wolves Run Ragged

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I am actually leaning the other direction... Both Hero and Splicer are game-winning cards. Doomed Traveler is actually a lot weaker, especially since you do not get the token until it dies.

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Posted 27 October 2011 at 16:03 in reply to #210078 on Ragged Township

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I've been really busy recently... Ill try to post decks every few days though :) keep checking back!

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Posted 24 October 2011 at 00:41 in reply to #209119 on Fire and Blood

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