s0rinmark0v

236 Decks, 2,281 Comments, 457 Reputation

Yeah. I can only be on here from 8:30 til' 2:30 Australian Eastern Standard Time
I look forward to your opinions

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Posted 21 October 2013 at 03:37 in reply to #405625 on Theros Grixis Control

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Sorry to break the budget, but Sacred Foundry. Boros Shockland
Also Boros Guildgate and Temple of Triumph

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Posted 21 October 2013 at 02:47 as a comment on Quick Boros

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I have a few Grixis decks that I'd love some advice on.....
If you have the time of course!

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Posted 21 October 2013 at 02:32 in reply to #405625 on Theros Grixis Control

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Yeah. Anger also targets all of your opponent's creatures. I forgot about that part

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Posted 21 October 2013 at 02:27 in reply to #405625 on Theros Grixis Control

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Problem is that it's an equipment. Not only do I have to cast it, I then have to equipt it. And THAT's a problem, although I see your point!

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Posted 21 October 2013 at 02:26 in reply to #403418 on Tournament Infect Help Me!

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Vines of Vastwood and Ranger's Guile

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Posted 21 October 2013 at 02:17 in reply to #403418 on Tournament Infect Help Me!

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Swap Anger of the Gods to Annihilating Fire
Same thing but Instant, not Sorcery

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Posted 21 October 2013 at 02:15 in reply to #405625 on Theros Grixis Control

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Maybe. But knowing the tournament types of infect, you need a lot less creatures.
They ususally run 16 creatures:
- 4 Plague Stinger
- 4 Glistener Elf
- 4 Necropede/Ichorclaw Mur
And although it doesn't have infect but exalted AND tap for mana
- 4 Noble Hierarch

They also use stuff like Vines of Vastwood and Might of Old Krosa
But hey, there's no harm in trying. At least you'll walk away with some Booster packs

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Posted 21 October 2013 at 02:10 in reply to #405655 on Turn-2 Infect

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Less creatures, a few moar lands.
If your running Blistercoil and Goblin Electromancer, I'd use moar instants and sorceries like Dynacharge and Mizzium Skin
Maybe try Nivix Cyclops

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Posted 21 October 2013 at 02:06 as a comment on Sudden Storm

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It's your only Vintage/Legacy card. Plus I love using Mutagenic Growth in infect.

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Posted 21 October 2013 at 01:59 in reply to #405655 on Turn-2 Infect

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Dark Confidant
That's Bob!

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Posted 21 October 2013 at 01:58 in reply to #404791 on Tournament Infect Help Me!

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Yes he is. A 0/2 exalted for a swamp. But that's the main problem. a swamp
Oh, Bob is a creature. There was a guy who won a tournament a couple of years back and his name was Bob so he helped design a card. If I remeber correctly, it is a black human from original Ravnica that has 2 power and a draw ability that you lose life for

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Posted 21 October 2013 at 01:56 in reply to #404791 on Tournament Infect Help Me!

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Ever thought about a sub for Invigorate? E.g. Giant Growth, or Mutagenic Growth?

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Posted 21 October 2013 at 01:49 as a comment on Turn-2 Infect

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That is what the Sideboard is for, my brother. In most tourny infects I have seen, they use a card called Noble Heirarch. A 0/1 exalted {T}: Add {B}, {W} or {G} to your mana pool. 16 creatures, 12 are infect. The reason that I'm not jumping up and down to track one down, is that they're $35.

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Posted 21 October 2013 at 01:29 in reply to #404791 on Tournament Infect Help Me!

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Ranger's Guile and Vines of Vastwood can help me with that. Because they essentually give my creatures hexproof, then it sould be OK. Also, high risk, high reward. Back on the Help Me deck, there is a link to an article on Star City Games on modern infect. You should take a look at it

besides, I already have Necropede and Flensermite IF I need more creatures

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Posted 21 October 2013 at 01:25 in reply to #405031 on My Tournament Infect

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This is not FOR the end of year tournament. This is for tournaments like the ones at Good Games. A lunch time, you ask sir to see his modern deck, the one with Bob in it.
THEN think about my infect deck.
THOSE tournaments

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Posted 21 October 2013 at 01:18 in reply to #404791 on Tournament Infect Help Me!

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Yeah, I see your point. But, IF I have Blighted Agent on the field, then there's really nothing that they can do (not saying for 100% of the time) before I ramp it
Unsummon could be a good quick removal. I'll consider

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Posted 21 October 2013 at 01:08 in reply to #403418 on Tournament Infect Help Me!

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Personally? 2 and 2, just incase 1 AEtherling is killed

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Posted 21 October 2013 at 01:04 in reply to #405625 on Theros Grixis Control

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Sorry, I get a bit carried away sometimes. It was just how you were writing in your comments just got me a bit worked up. Cipher isn't easy to understand to begin with. I didn't understand it at all when I read it at the Gatecrash Pre-release, and so I had to get someone else to explain it to me

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Posted 21 October 2013 at 01:03 in reply to #405598 on Biovisions

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Jeez, I only explained how you were wrong once, then you insisted and went back to YOUR original point, partly (I believe) to be a lack of understanding for a card + some slight stubbornness
I've both been playing for long enough and have used enough of these cards to know exactly hwo to use them. It just takes a little time to get use to it. A card that you may have been thinking of with your argument would have been Infinite Reflection. Which is all creatures you control are a copy of enchanted creature

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Posted 21 October 2013 at 00:16 in reply to #405598 on Biovisions

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