I think your deck would benefit from Isolated Chapel. It'll fix your colors so you're not relying so much on hitting the right basic land.
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I might suggest using Gather the Townsfolk. You get two more humans that buff your Champions of the Parish.
I concur with marlin. I run B/W tokens with Hero as my only legit creature, and I've been doing just fine at FNM. I don't think Day is a good idea, though. It's counterproductive in tokens. You also need a sideboard. If you want some inspiration or you want to make some suggestions, check out my build: http://www.mtgvault.com/ViewDeck.aspx?DeckID=345458
You're gonna need a sideboard. Let's start there. 1. It looks to me like you're gonna have a few problems against faster decks like Suicide Zombies (U/B) and Boros Humans (R/W). Tragic Slip is good MB, but I might add some removal SB. 2. Surgical Extraction works wonders against nearly any deck by picking out cards critical to the deck. 3. If your meta contains lots of graveyard-based decks, you could definitely use Nihil Spellbomb or Tormod's Crypt (once M13 comes out) to ruin their days. 4. Having two Black Suns MB is a good idea. I might add a couple SB if I were facing lots of token-based or weenie decks. There are lots of other options out there. One thing that I think would make a nice addition MB is Phyrexian Metamorph. You may be paying 2 life every time, but you can use it to get rid of opposing Thruns or to copy your own good stuff. If you Pod a Geralf's Messenger and grab a Metamorph, you'd copy the Messenger with the Metamorph, and they'd be losing 4 life. Plus, you're gonna have a 4/3 body (Undying on the real Messenger) and a 3/2 body (Metamorph).
Only hits one creature. If you want to do something like that, perhaps Ruthless Invasion would be better.
I could definitely see taking out the Scars fast lands for either more basics or some regular dual lands, but don't take out the dual lands that are already there. Contrary to what this guy above says, having access to all of your colors is good.
Blasphemous Act, perhaps?
As it was stated somewhere up there, you want a Lightning Greaves. I would replace the Swiftfoot Boots with them, personally.
You know what would make this more reliable? Glacial Fortresses and Seachrome Coasts.
Beware of Grafdigger's Cage. I'd put some Naturalizes in SB.
I smell trouble if your opponent lands a Grafdigger's Cage. You might want to SB a little more than Viridian Corrupter and Sylvok Replica against it... *ahem* Naturalize...
I'm seeing a lack of focus here. If you need some inspiration, here's my Infect deck: http://www.mtgvault.com/ViewDeck.aspx?DeckID=268631
Intriguing. I would be wary of Grafdigger's Cage, though. If I were you, I'd sideboard a few Naturalizes, seeing as you have no red.
The results are in... 1. Replaced Curse of the Pierced Heart with Goblin Fireslinger. Found it more effective. 2. Replaced Predator Ooze with Stormblood Berserker. Found it more effective for life drain. 3. Replaced Curse of Bloodletting with Inferno Titan. Decided I needed a big body. 4. Adjusted mana base a bit. Found not enough red with above changes. 5. Replaced Slagstorm with Blasphemous Act. Found it easier to obtain. Find my version here: http://www.mtgvault.com/ViewDeck.aspx?DeckID=317575
misspelled...
Thanks for your input! I'm gonna give it a try as is, and see how it works.
I think I might build a deck based heavily on this one, if that's ok. I've needed inspiration for a second Standard deck for a while, and I really like this one. BTW, what about including Inferno Titan? Do you think that would fit, or would it clunk things up?
So what is your metagame like, and how does this hold up? For examples, how does this fare against BW tokens, Solar Flare, Wolf Run, Mono-Black Infect, other oddballs, etc.?
Could you post a deck link so we can find it? :)
Rings of Brighthearth.
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