Share Binder

by SuperMegaPanda on 08 January 2022

Main Deck (166 cards)




Sideboard (0 cards)

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The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

This is not a playable deck. Unless you're insane.

This is an example of cards you might find in a share binder. This concept is that you (or you and your playgroup) pitch in what money you can to add cards to the share binder. In return, each of the people who contributed get to use whatever cards they need from the binder at any given event or game they choose. This saves a LOT of money on everyone's end, and it makes for a happy time overall.

Note #1: This particular share binder is exclusively for Commander staples. Many of the cards here are not designed for other formats.
Note #2: This is only a very rough outline of a share binder; if you want to follow this model, feel free to alter it as you see fit for you or your playgroup's style.

Deck Tags

  • binder
  • Share
  • Playgroup
  • List
  • helpful
  • Value

Deck at a Glance

Social Stats

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This deck has been viewed 697 times.

Mana Curve

Mana Symbol Occurrence

2036481351

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Share Binder

Shared collections are a rare thing today.
It takes trust to get involved with it, and I have a friend who experienced that the keeper of the shared collection suddenly moved to another country with a super expensive shared collection. I guess I should put this one in my collection of theft tricks :D

That said, it's possible that lifelong friends or couples can make such a thing work.

I'd love to hear how your group of sharers keep it up.

How do you start sharing ?
What is done if a member loses a deck (maybe it got stolen) ?
How does your group deal with unequal input (some buy more cards)
Have you planned out ahead how to split the collection if someone leaves the group ?
What if two persons want to use a certain theme but theres only cards for one build with it ?

Details matters :)

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Posted 08 January 2022 at 10:46

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1. To begin sharing, all you need is physical access to one another, trust, and a place to store your cards.
2. The idea of the share binder includes using placeholder cards with the names of the binder cards on them, so theoretically none of the binder cards should get stolen in this scenario.
3. Each contributor would likely work on a different budget than the others, so each person puts in what they can given their means. This should be easier to handle when there is that aforementioned shared trust.
4. If someone leaves the group, I think it would only be fair to supply them with the cards they bought for the binder.
5. This is a problem I saw while creating this, and I came up with a couple solutions. One, you could just not run the same card at the same time or specifically not run a certain deck to avoid incompatibility issues. A second solution would be to just have the share binder be ONLY for you, which would rule out many of these questions, though it would be more expensive for you.

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Posted 08 January 2022 at 17:38

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For those trusty groups who really want to take a small risk together the idea can be expanded upon by buying more of the same cards than the group needs and start out renting cards for a small fee to people who the group knows well enough to track down if needed.
Just before tournaments people could show up and pay more than the borrowed cards worth and upon returning the cards they get their money back - the small fee. The fee helps the group to grow an ever larger collection.

Some placeholder cards could then be designed to hold the names of frequently borrowing costumers to keep track of where the cards are.

I learned about such groups in the past, and at least 1 group gained enough money and cards to take the full step and become an actual game store with space enough to hold tournaments.

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Posted 08 January 2022 at 19:01

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It does sound like a good idea with all these facets. I think the card rental thing is smart, it no longer has to rely on an honor system as they basically buy the card for above market value if they take off with it.

1
Posted 08 January 2022 at 19:35

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Magic has long been known to be an independent economy.
Basically there's no limits as to which way such a thing can move.

Any historical economical move can be re-trialed within magic.

I remember that it even had its own pyramid scheme phase at one time.

Someone started to collect junk rares bought cheap from others.
Then he just started selling big boxes full of them to people, with the idea that they could pick the rares they needed themselves and then sell the rest to someone else. Soon a lot of people were picking through these boxes, all selling the rest to others. At some point the quality of the boxes got so low that they became unsellable.

I was at the end of such a chain myself at some point, but it turned out to be a good story in the end. I ended up with a bunch of valueless rares that many years after turned out to be suddenly usefull again. I earned more than I played for.

Given time almost all magic cards gain value at some point.

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Posted 08 January 2022 at 22:30

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Well said, and true enough.

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Posted 08 January 2022 at 22:52

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I even have a gameplan for selling pearled Unicorn for a bunch of dollars.
Go to a my little pony convention, get one of the better cartoonists to either draw or autograph a bunch of them.

Step two is getting a few of the "my little pony" from "the vault" to have inside a trade binder, and when people laugh at seeing them I would flash the pearled Unicorns and give a sales speech about one day when either magic or my little pony will be very hard to collect, and how you could invest in that future here and now.

A have a friend who once got a parakeet which would gnaw on his magic cards and managed to chew holes in a few valuable cards.

I gave him a long speech about how works of art can be sold even when damaged, because what people often buy is not really the art, but rather the stories surrounding that art.

The thing here is that it happened years before alternate art cards became a market.

If he'd hold on to it and used it in tournaments he could have gotten people to ask about it and start up the legend of the parakeet bitten cards.

Create a story and you create value.

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Posted 08 January 2022 at 23:08

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Very true, and I 100 percent agree with you. It really is quite the sentiment.

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Posted 09 January 2022 at 01:33

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