TheSwarmer

686 Decks, 1,283 Comments, 425 Reputation

Big fan of the theme, I started playing in Zendikar so this shit brings me way back. But. [[Blood Tribute]] is an absolutely worthless card, it is worse than [[Darksteel Relic]] in this deck as the relic at least protects against [[Wrench mind]] and what not, [[Blood Tribute]] can only really be viable when it deals 10, and even then it is awful, but in an aggressive deck, by turn 6, assuming you even have 6 mana on turn 6 (which will happen less than 34.5% of the time), it is likely to deal less than 5 damage.

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Posted 12 May 2025 at 21:38 as a comment on Noir-Blood BloodThirst

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You are spot on with the 2-drop thing.

Playing this, often you find yourself in situations where you want to develop a [[Sneaky Snacker]] or a [[The Modern Age // Vector Glider]] while also wanting to hold up a [[counterspell]] or [[cast down]] on turn 2. **However**, with the taplands this means your turn 3 plays in much the same fashion, allowing you to assess the cost/benefit of holding up mana to getting board presence based on the matchup over two turns (e.g., the most likely play from the opponent T2 is [[Ichor wellspring]] so holding up [[spellstutter sprite]] makes no sense). All in all, the deck is really aching for a black [[lightning bolt]] or something along those lines, cantrips simply won't do, not unless the deck changes by like 15 cards and the curve shifts downwards, there isn't really a spot to weave them in, and their value goes down with the card selection provided by The Modern Age and Ploy.

As for the fangs, you can [[Brainstorm]] it away or discard it easily, it's the kind of card that is either next to useless or gamewinning, and with how tight the sideboard is already, it makes sense to play one given the prevelance of burn decks, as well as the tendency of boros, grixis, and mardu decks to run between 4 and 9 Bolts.

I really hope some version of this remains viable for the next few years as I genuinely have not had this much fun playing in almost a decade.

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Posted 12 May 2025 at 21:05 in reply to #651589 on Pauper Dimir Control 2025

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I always just come back to the Bank of America telling Hasbro to fucking chill with WotC's golden goose, despite the complexity creep and the sometimes hilarious verbosity of some cards (e.g., [[Ashiok, Wicked Manipulator]]), the game is alright when it is not going thermonuclear with the power-creep. Though I would argue all them crossover sets are very much all short term gain and their being incessantly pushed by WotC is precisely the sort of thing BoA told Hasbro to stop doing, but that is still more opinion than fact.

The bottom line is that formats can deal with cards like Teferi, and Voice of Victory, and that there will always be cards that warp formats, from [[Thragtusk]] to [[sowing mycospawn]], it's just that the latter came out alongside 19 other broken cards and the game quite literally by definition cannot sustain sets that add 3 years worth of high-powerlevel, format-defining playables for very long.

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Posted 10 May 2025 at 17:50 in reply to #651584 on Voice of Victory: Discussion

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Nah man, Kozilek's Command is asinine beyond comprehension because it breaks the color pie, gives the 'color' that shits out 2 or more mana a turn a card that can for all intents and purposes answer literally everything and is always a viable card to cast with at least some use. It essentially paves over all the weaknesses of a particular strategy in one misbegotten package that is still insanely strong in situations where no weakness is showing, and irrespective of how far along the game and your mana has progressed.

[[Voice of victory]] is like 25th 2 mana white hatebear. [[grand abolisher]] has existed for what a decade now? The card does the exact thing white has been doing since the days of [[moat]] for pretty much same cost it's done it for. [[Voice of victory]] is easy to deal with, unimpactful versus an extremely wide swath of strategies, and downright useless in many lategames as well as in a lot of fast early games.

Edit: Jesus creeping shit, what the hell is that new abolisher art.

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Posted 07 May 2025 at 20:47 as a comment on Voice of Victory: Discussion

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I've fuck all to say here except that I love your deck naming conventions and we all need to go back to:
https://www.youtube.com/watch?v=j_0msEJylC4

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Posted 07 May 2025 at 19:50 as a comment on Modern Garlic (Competitive)

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I mean combo is either blue based or graveyard based, and there is tension between [[relic of progenitus]] and [[seal of fire]] when dealing with moggwarts for example, but cycle storm, one land spy, 5 land spy, all only care about relic, whereas on the draw a decent high tide pilot that did not get shafted by mulligans will more or less always beat you on turn 4 if you don't have [[pyroblast]].

And yeah, the last instance I have found of readily played curse and marauders was in 2020 but it's still really strange to see these cards that are quite situational nowadays; a deck that aims to mostly ignore small shitters (inspectors, etc.) cannot really utilize [[Keldon Marauders]] fully, and a deck that aims to win via burn on turn 4 if things go well, does not really have time to get value from [[curse of the pierced heart]]. That's why they've been sideboard cards for more or less half a decade, Marauders are great against decks with few creatures and a lot of removal (worst case is a 1-for-1 trade & a [[shock]] and best case is a fucking 2 mana [[lava axe]], and Curse is only good in long games in which [[hydroblast]] does not appear.

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Posted 07 May 2025 at 19:45 in reply to #651568 on pauper burn: manual

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Now I never have and never will play EDH, partially because my favorite card is [[Smallpox]] and my idea of fun of helping my opponents' reach enlightenment by helping them let go off all their attachments (permanents), allowing them to fully appreciate the beauty of their playmats.

On that note, this deck does not feel staxy enough. [[Tainted Aether]], [[Bottomless Pit]], [[Painful Quandary]], and the marauders [[Fleshbag marauder]], [[accursed marauder]], [[Plaguecrafter]] etc. Thought a lot of these would requite at least 4 or 5 other cards to be moved around. Yeah, the more I think about it, the more it seems like a [[Smallpox]], [[Necrogen mists]] etc. build of this would require more expensive cards like [[Bitterblossom]]. Neverthelss, [[Tainted Aether]]?

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Posted 04 May 2025 at 15:42 as a comment on Guess who's back

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I uhm, I cannot imagine I am saying this but I think this needs more Kozilek's Commands - a misbegotten card I abhor with spite of biblical proportions. Nevertheless, you cannot always rely on countering, blocking, or bouncing and countering opposing threats. I would really enjoy seeing how this plays out, but my instincts tell me more permanent solutions may be required. [[Wasteland]]s too maybe? Big fan of the idea.

And maybe more commands is stupid? This is not a big mana deck, after all.

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Posted 03 May 2025 at 18:41 as a comment on Legacy Snack Control-Competitv

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Why a 2017 list? Even if you want to stray away from [[Experimental Synthesizer]] and [[Clockwork Percussionist]] and [[Goblin Tomb Raider]], this makes no sense.

[[Thermo-Alchemis]] and [[Kessig Flamebreather]] are more or less mandatory, especially if you are running [[Lava Dart]]. Maindecking [[Keldon Marauders]] and [[curse of the pierced heart]] can be a valid metagame call even nowadays but the cards can suck so incredibly hard. Marauders do less than fuck all in the face of any white deck with inspectors as well as affinity, some terror decks, some combo like goblins etc. And Curse, while incredible against something like Dimir Control, lacks the velocity to be helpful in any fast matchup, hence why it's a sideboard card. [[Sawblade Scamp]] is not a worthy substitute in practice as it sucks in the mirror, against any white deck with creatures, against elves or green aggro in general, against faeries and ninjas, against board clears in post SB games, etc. You don't want a dude that chump blocks, you want a dude with a fat ass to block the vast vast vast majority of creatures in the format that have 2 power or less.

[[Needle Drop]] makes me wonder about the math in regards to it, the **at minimum** 6 copies of alchemist and flamebreather that a deck like this should run, and Wren's Resolve and [[Reckless Impulse]]. People no longer run [[Needle Drop]], opting for 2 mana "draw" 2s instead, though I am not entirely sure the card has been completely power crept out.

Also, at a minimum, you need some graveyard hate in the sideboard for everything from terrors and anglers with [[Unexpected fangs]] to [[Gnaw to the Bone]], one land spy, 5 land spy, Mogwarts, etc. 4 [[Pyroblast]] and 4 [[Cast into the fire]]/[[Smash to Smithereens]]?

Also also, [[Lava Dart]] in the sideboard? Why?

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Posted 03 May 2025 at 16:57 as a comment on pauper burn: manual

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There was a pox 5-0 that used [[Bitterblossom]] to protect the monarchy from [[Court of Ambition]] like years and years ago. The problem with [[Bitterblossom]] nowadays is that games are too fast for the tokens to matter, and the decks against which it might matter run things like [[Prismatic Ending]].

A lot of the value of the enchantment's value nowadays lies in the Tribal type, hence the goyfs. Especially [[Barrowgoyf]] as it can mill it over. And why I like it in Pox builds cause of the ease of discarding it.

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Posted 27 April 2025 at 23:46 in reply to #651555 on Karnless Legacy Pox V2

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I would rather learn how to swallow razorblades than play modern nowadays, so Legacy for sure. And there, you kind of need to go full on black stompy route with [[Ancient Tomb]] or, if you are stuck 2015, the [[Smallpox]] route, so that's kind of what I am looking for. Not that I would build it anytime soon, but it has been quite a while since any real innovation has come to the Pox strategy. [[Court of Ambition]] and [[Karn, the great creator]] were really the last two attempts at plugging some holes in the gameplan.

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Posted 27 April 2025 at 18:26 in reply to #651555 on Karnless Legacy Pox V2

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Waiting for someone to show me the light and make a viable [[Nethergoyf]] [[Bitterblossom]] build.

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Posted 24 April 2025 at 22:03 as a comment on Karnless Legacy Pox V2

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Hmmm, I really, really like this as an initial build of a wild and strangely beautiful strategy but I think it has many problems, some of which I am sure escape me at the moment. The biggest problem I can see tho is having the combo without a way to pay for [[Stasis]] or otherwise break the symmetry.

To elaborate, in games 2 & 3 all opposing [[Wasteland]]s will be kept untapped to destroy your copies of [[Forsaken City]]. Thus, you should run your own [[Wasteland]]s or Urza's Saga as both an alternate win condition that has to be respected (or a sideboard juke) to get [[Pithing Needle]]. [[Stifle]] is not enough in this regard. Likewise, all opposing countermagic will be aimed at preventing you from doing your thing, and many decks like Delver or Stompy or whatever just need a single threat to stick, which you have zero ways of removing, while they prevent you from establishing the lock. So, [[Veil of Summer]] in the sideboard.

Also, you kind of have to run at least one basic forest.

You have to be able to deal with [[Force of Vigor]] ([[Disruptor Flute]]?)

Ooh, also, Bosh n Roll did a video on this in 2022: https://www.youtube.com/watch?v=tYlMeLjG5dM

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Posted 24 April 2025 at 21:49 as a comment on Legacy Bomb Pop (Competitive)

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[[Plow Under]]?

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Posted 21 April 2025 at 16:54 in reply to #651549 on Legacy Labyrinth (Competitive)

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[[Stroke of Midnight]] does not exile and cannot be cast for 1 or 2 mana, getting rid of a [[Tamiyo, Inquisitive Student // Tamiyo, Seasoned Scholar]] or an [[Animate Dead]] for 1 or 2 mana respectively is often what games will be won or lost by.

[[Amulet of Vigor]] is interesting, maybe worth it in a [[Tangle Wire]] balls to the wall Root Maze deck

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Posted 18 April 2025 at 20:34 in reply to #651549 on Legacy Labyrinth (Competitive)

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It's really hard to say without giving it a whirl whether that could work. Though my experience with pox makes me lean towards a No. The way you lose most of your games with decks like Pox, assuming your deck doesn't just outright fail to function to begin with ofc, is that you hit just the right pressure points, you disrupt them and before you can turn the corner and get them to zero permanents or life points they storm off, or topdeck a [[The One Ring]] or [[Show and Tell]] in an [[Omniscience]], etc.

Now it could be that [[Root Maze]] can really only be good in critical mass disruption decks, like bordering on Stax, or that it needs the sort of home that I described in my first comment, where free spells and extremely heavy hitting threats are used to capitalize on an opponent who is really stumbling with their fetch lands.

Some things that come to mind for the more staxy pathway are:
[[Spreading Algae]] + [[Urborg, Tomb of Yawgmoth]]
[[Tangle wire]]??
[[patchwork automaton]], [[sphere of resistance]] type builds

For what it's worth, if the card is playable at all, it's probably so in legacy with how prevalent fetch lands and soul lands are in the format. Looking forward to what sort of nonsense you brew with the card next!

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Posted 12 April 2025 at 00:12 in reply to #651536 on Legacy Labyrinth (Competitive)

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I think free spells and haymakers might be the way. In legacy, an [[Up the Beanstalk]] Simic deck with [[Murktide Regent]] and at least 6 forces, cantrips, Tamiyos, and all that shite, could maybe work? I am not sure, but I really like the card (not as much as you tho xD).

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Posted 11 April 2025 at 00:08 in reply to #651536 on Legacy Labyrinth (Competitive)

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Ah yes, the casual 4x Strip Mine xD Big fan of this tho, takes me back.

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Posted 08 April 2025 at 22:01 as a comment on Mono-Black Control

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Running only 4x [[Swords to Plowshares]] seems dubious at best. Also maybe [[Terminus]]? Given how [[Root Maze]] *probably* plays out.

Now, my favorite card is [[Smallpox]], so [[Root Maze]] as a card is right up my alley, but I think it has seen so little play because, in practice, the sort of decks that can spare slots to play it are also the kinds of decks that cannot really capitalize on making the opponent stumble. And ofc the card slows you down just as much. Unlike [[Smallpox]], it is much much harder to build a deck that breaks the symmetry, and much like [[Smallpox]], the main issue you will run into is that yes, your opponent is doing fuck all on low resources, but so are you. And this is not really a problem you need to solve per se, but you do need to minimize it. Pox does this with [[Liliana of the Veil]] and Urza's Saga for example.

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Posted 07 April 2025 at 18:42 as a comment on Legacy Labyrinth (Competitive)

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Can't help but feel like [[Unearth]] would work really well here.

Also protein bars tend to have a decent amount of fat, it's where some of the flavor and a lot of the nutrients come from. See the Truth!

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Posted 30 March 2025 at 20:56 as a comment on Modern Protein Bar-Competitive

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