TheSwarmer

686 Decks, 1,284 Comments, 428 Reputation

It aint no dissing man, just stating facts about the statistical and gameplay affecting inferiority, if the minimum card requirement was 20 you would only see 20 card decks, less is always better due to the higher chance of drawing the best cards.
And a very nice fix to the deck, may I suggest Lightning Bolt instead of shock? Or lightning helix perhaps?

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Posted 22 August 2017 at 19:49 in reply to #604440 on Legion Deck

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Uhm... What? Though, I dare not question it, I don't think I have the time or willpower to go through this one

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Posted 21 August 2017 at 16:03 as a comment on Eldrazi attack

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Not a matter of OCD, though I suppose I a one for not breaking the mold to achieve literally a no benefit all drawback situation.
To explain more in depth the things I was saying.

1. There is a reason for decks sticking to the 60 card limit and never peaking above (save 100 card formats ofc.) The reason being that statistically speaking, it is terrible, atrocious, suuuper bad for consistency, for your winrate even.
So the first thing I'd do is go to 60 cards.

2. No dual lands, take Boros Guildgate, Wind-Scarred crag, Clifftop retreat, Sacred foundry, even Evolving wilds, fixing is needed.

3. To go up to 6 mana on turn 6 consistently enough to make 6 mana cards worth running, you would need at least 24 lands in 60 cards

I am simply posing arguments for improving the deck, and yes, for the first, and perhaps this comment as well, they may have come across as aggressive or insulting, but cold logic is the way I go around things.

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Posted 21 August 2017 at 16:00 in reply to #604440 on Legion Deck

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I struggle to wrap my head around this one, FNM with a non standard deck, right? What is the format of your FNM then?
furthermore, the deck is extremely scattershot, a "basic black" starter deck would look like this. Neither midragne nor control, and definitely not aggro or combo. I would love to help but simply don't know how, don't know what the deck is meant to be, seeing as how your description simply describes all that black does, and so does your deck. And ramming "all" into any deck never works out.

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Posted 20 August 2017 at 10:22 in reply to #604511 on Black Revival Leech

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Just out of curiosity, why copy a bad deck, and change neither the description nor the deck itself?

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Posted 19 August 2017 at 19:18 as a comment on Budget Decks: Merfolk

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extremely well said DedWards, I think you really mentioned everything, besides the lack of draw the deck could suffer from in red, as well as the lack of draw here in this one, Harmonize and/or Commune would be my go to cards for that but you did not fail to mention those too so good job again.

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Posted 19 August 2017 at 18:37 in reply to #602611 on Selesnya evening

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4 treetops seem heavy, everything else I love

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Posted 19 August 2017 at 18:24 as a comment on Green Deck Wins

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Why 64 cards? And just 22 lands without fixing for a deck that wants to reach 6 mana without ramp?

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Posted 18 August 2017 at 15:57 as a comment on Legion Deck

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Targeting spellskite I did not think about, still though, a playset does seem like an overkill, but you have convinced me to the point where I could see certain metagames supporting larger numbers of the card.

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Posted 12 August 2017 at 07:51 in reply to #604186 on Bazaar coil

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Hmm, I guess pact and lightning bolt fit right in, Without Weakness seems like more of a sideboard card, even with the handy cycling

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Posted 11 August 2017 at 16:31 as a comment on Bazaar coil

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Hmm, how does this beat mono red? I'd also include some SB answers to control so that your big payoff cards will be safe from counter magic.
Other than that, I love it, I was thinking of MBC for standard for some time now and this looks pretty good, props!

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Posted 03 August 2017 at 08:06 as a comment on Cruel Ramp

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I have... so long ago in fact that I no longer know what exactly it brought to the market/featured.
That aside, I would be in favor of such an idea, though it might turn out a failure, and I might be a part of the reason why xD

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Posted 29 July 2017 at 16:03 in reply to #603676 on Deckhelp Alliance Reloaded

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Maaan, 63 cards? Really? Why? The deck itself seems very scattershot but I can imagine it working in a casual setting

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Posted 29 July 2017 at 13:34 as a comment on Annihilate and Ingest

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first of all: Great profile pic, though I do prefer and still play D2.
As for the deck; Dreamstealer seems brutally out of place here and Remorseless Punishment and Torment of Hailfire will be very hard to make work to say the least. Torment of Scarabs implies you want a really long drawn out game, yet the formerly mentioned spells want you to ramp and finish the game asap.
What I am saying is that the concept MIGHT be flawed, it simply looks fragile, but perhaps there is more than meets the eye.

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Posted 27 July 2017 at 12:01 as a comment on Curse You All Men!

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That does make a lot more sense now. As for the mutation, well depends on how many artifacts besides your own you expect to blow up, which I'd imagine is a non-zero amount seeing as how you are considering it, as well as the mana base that would have to go along with that, but nothing a few fetches cannot fix

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Posted 27 July 2017 at 11:58 in reply to #603540 on Curse you!

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It's funny that your comment applies to me word for word except that instead of ponza I have pox and my username on other sites is usually TheAnswer or TheAnswer42

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Posted 26 July 2017 at 18:48 in reply to #603383 on Deckhelp Alliance Reloaded

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that was a lost cause before it began, the site doesn't have enough, as Puschkin fittingly put it, "worthy" members to make something like MTGvault the gathering work, at least not at this time

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Posted 26 July 2017 at 18:47 in reply to #603413 on Deckhelp Alliance Reloaded

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Well, NOW this vacation resort wifi decided to load the comments saying to post here xD after I commented on the original one already, well, no matter, I too am here to stay, as infrequent my appearances may be.
Also, I am very glad to be here, when I got invited to the first one I was basically still a total noob in some things, and here I am xD Thank you to whoever invited me, can't remember who that was
PS: Love the name being "reloaded" for two reasons, the firs one being matrix and the second being that I was expecting a lame TDA2 name so props for that too!

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Posted 26 July 2017 at 18:40 as a comment on Deckhelp Alliance Reloaded

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Well I do love myself some legacy version of a neat modern strategy so +1 from me. Going mardu is bold to say the least, perhaps even worse in many cases but I like it nonetheless.
The one thing I dislike is Curse of the Forsaken, it feels... out of place, very, very situational, and that would be still ok if you had some discard outlets so that it doesn't just sit there and do nothing

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Posted 26 July 2017 at 18:39 as a comment on Curse you!

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In light of the "Mardu Madness" madness that the community has been experiencing I made this:
http://www.mtgvault.com/theswarmer/decks/budget-modern-mardu-madness/
My own budget take on it with a crappy mana base and 0 Lilianas but a deck of my dreams nonetheless, I hope the description explains it well enough.
Thoughts?

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Posted 26 July 2017 at 18:35 as a comment on The Deckhelp Alliance

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