trollking21

165 Decks, 1,175 Comments, 230 Reputation

http://www.mtgvault.com/ViewDeck.aspx?DeckID=362303
this is my dragon edh deck
well not quite it just has a dragon commander of niv-mizzet the namesake of the red blue color scheme
Now to your deck
forked bolt is not a good card for commander same for shock,burst lightning, and lightning bolt
the reason for this is the board is a lot bigger and slower and the game is rarely 1 vs 1
why do you have all the non basic lands in this deck cards like scalding tarn and evolving wilds should be moved out for basic mountains
Darksteel brute is an okay card but a little mana intensive for my taste as he's 3 mana to attack or block good deck though

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Posted 17 July 2012 at 06:36 as a comment on EDH DRAGONS

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as is my commander is going to be zapped he's a target on board so id rather not lose an enchantement as well as my commander
In my play group people will board wipe if any one card is dangerous other than there's so despite the shroud theres going to be a fay of judgement floating around somewhere

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Posted 17 July 2012 at 06:24 in reply to #273546 on niv mizzet commander

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Your mana curve is pretty jacked up not only do you have Tom of one drops you have just a few 4 drops and then mikeaus by himself You need to balance your that out a little or you'll find yourself either running out of steam or stuck with a pair of mikeaus

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Posted 10 July 2012 at 01:47 as a comment on From Gisa, with love.

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Bazaar trader may make it worth splashing red so you can give them the negator then you also get cards like lightning bolt which you can use on either small threats are a negator you just gave away

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Posted 10 July 2012 at 01:44 as a comment on Phyrexian Insanity

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id say
add 1 indombitable archangel
and 1 battlesphere
add 1 oblivion ring
id remove your 3yrsmiths but thats personal taste
Really solid budget deck build when i have this little too say youve done well

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Posted 09 July 2012 at 23:58 as a comment on myr, Myr, MYR!

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geistflame is not worth flashing back
splinetfright would be a good card to add for milling and a monstrous creature
Not seeing much of a kill factor here

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Posted 08 July 2012 at 21:09 as a comment on Mill Yourself/Flashback burn

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Also i saw ajani goldmane sideboarded he should probably be mainbarded at your play level planeswalker are basically instant add unless they're really odd

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Posted 08 July 2012 at 20:44 as a comment on Black/White Deck

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Ok buddy I'm going to rip your deck a new one here but that's part of the learning process
For clarity sake put all your swamps in one thing and all your plains in another so people can count them easily while looking at your deck
Taste of blood isnt worth the space it takes in your hand
Altar reap is only a marginally useful card if your throwing out a ton of tokens which your not
Consume spirit is not worth it in this deck as you don't have the mans producing ability to abuse it
Gather the townsfolk is a great card you should probably run 4 whenever you can get them
Silverclaw griffin cost way too much for stats
Unruly mob is better then village cannibals for less mana
Demonmail is not good unless you have a reason to sac stuff which you really don't

That's a start good luck starting magic

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Posted 08 July 2012 at 19:51 as a comment on Black/White Deck

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http://www.mtgvault.com/ViewDeck.aspx?DeckID=357424
You guys seem to know vampires fairly well would you mind checking out my vampire deck it's based around benifiting when anything dies from blood artist, falkenrath noble and kalistria highborn
http://www.mtgvault.com/ViewDeck.aspx?DeckID=357424

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Posted 06 July 2012 at 17:20 as a comment on Vampire Deck Challenge

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Divinty of pride is going to be a hard cast costing quintuple white for you
Cavern of souls doesnt help you really as you have too many creature types
Deathbringer liege is not really a solid card here just tapping stuff down when you play a white spell which youll have already played most of your spells by then
Honor of the pure would be a solid add for this deck and feldar soverign for a win condition
Id move out cathedral sanctifier for more souls attendents and soul warden
I'd add suture priests to help deal a little early game damage
Oblivion is a must in white decks giving you some universal removal
You have a decent start to a life gain but you need to work on killing power

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Posted 06 July 2012 at 03:56 as a comment on life game

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In black white theres also field wipe such as day of judgement,phyrexian rebirth, wrath of god, damnation, killing wave, black sun zenith thats just out of the recent stuff i know of

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Posted 06 July 2012 at 03:23 as a comment on WB Exile!

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path to exile is a one drop white exile
swords to plowshares is one drop exile
unmake is 3 drop instant speed black white exile
mortify is solid white black removal and more flexible then just creatures
Castigate is 2 drop exile non-land from there hand
Go for the throat and doom blade are just some cards in black for additional spot removal on a budget
vindicate if you have the cash for it is the best black white removal ever printed imo
thats a start to removing someone from the game, namely anyone you used to play against lol
http://www.mtgvault.com/ViewDeck.aspx?DeckID=347577
Thats a token deck with a ton of black white removal to give you ideas

This is vampire deck i want some help with
http://www.mtgvault.com/ViewDeck.aspx?DeckID=357424

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Posted 06 July 2012 at 03:18 as a comment on WB Exile!

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Lose shimmering grotto and evolving wild run cultivate and explosive vegatation to pull correct land fusion elemental is worth being 5 colors here I'd run another alloy myr Over him this is a solid start though

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Posted 05 July 2012 at 22:39 as a comment on Go big or go home!

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Perhaps adaptive automotive? To give a troll lord and I agree rancor but perhaps Move out your 7cmc card for these I kind of like war and peace here but I feel like trading one or two out for other swords could be helpful great deck though

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Posted 05 July 2012 at 22:35 as a comment on Trolololololololololololololololololololololololol

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Wring flesh seems kind of weak for this deck
Considering your using mono black and everthing else stops at 4 id trade out grave titan for Phyrexian obliterator
Depednig on your feeling about phyrexian mana you may want to run tezzeret's gambit over Altar's reap so you dont have to sack a creature it's a different trade off
I'd move out 2 diregraf ghouls for either 2 more tragic slips, or go for the throat or despise's very solid deck overall though
check out my deck please
http://www.mtgvault.com/ViewDeck.aspx?DeckID=357424

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Posted 05 July 2012 at 06:25 as a comment on March of Death

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Since you like the unpredictability im not going to suggest what you should double up on instead ill suggest some new cards
Cloudshift is extra way to flicker as is ghostly flicker, Sunblast angel is a fun card to flicker as they'll be afraid to tap they're creatures for the rest of the game
Mist raven or Aether adept are fun cards to flicker every turn as you'll keep bouncing creatures back to people hands
http://www.mtgvault.com/ViewDeck.aspx?DeckID=357424
care to check out my deck?

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Posted 05 July 2012 at 06:01 as a comment on Venser LOVES Nevermaker

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As few lands as you run i would run copper line gorge it produces red or green and comes out untapped as long as you control two or fewer lands it would help insure your assault strobe could always go off
Also 25 lands seems slightly high (not counting ink moth nexus thats for all practical purposes a creature)
Also fallen ferromancer seems a little to expensive mana wise as does the swarm lord there's a 5 mana creature thats a 5/3 infect haste trample that could be run over him
Very solid deck thou

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Posted 30 June 2012 at 23:50 as a comment on LIghting Quick Infect

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I love it when you swing for 1 with 1 creature and then I get to activate both effects lol you and your myr's

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Posted 30 June 2012 at 18:35 in reply to #269269 on Insert Token here

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Even if this was standard a lot of this would move out of here personally i like the more eternal gem formats
also i will list what making it standard would remove
3x Castigate
1x Elspeth knight errant
4x Batwing brume
4x Mortify
4x Path to exile
4x Hour of reckoning
I feel like a lot of the cards removed would weaken the defensive half of this deck considerably

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Posted 30 June 2012 at 01:43 in reply to #269269 on Insert Token here

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Many standard tokens deck's don't over power this as i remove there intangible virtues and honor of the pure with my castigate and mortify which they wouldn't have and destroy their hero of blade hold's with my path to exile and i can defend against them with things like batwing brume this is far less fragile then a standard token deck with far more defensive potential
However i do agree with your other point death bringer is just a little to late game to have any real effect on it thanks for your opinion though

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Posted 30 June 2012 at 01:38 in reply to #269234 on Insert Token here

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