xDysania

60 Decks, 96 Comments, 28 Reputation

How are you going to cast Craterhoof or Renaissance without a green source?

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Posted 22 November 2012 at 23:44 as a comment on Rakdos' free artifacts

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Those plays somehow gave me an idea of making a Nivmagus Elemental deck, just using phyrexian mana spells...turn 2 doing 15 damage (in theory)

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Posted 31 October 2012 at 20:47 in reply to #300620 on People are strange

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to be honest, blistercoil is just not good enough for this deck (weird right?) untapping it is relevant at some points but unless it becomes at 5/5 late game it can be easily dealt with

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Posted 31 October 2012 at 02:13 as a comment on People are strange

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Yeah i need to switch things around, most people concede because they can't get out of the board lock.

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Posted 30 October 2012 at 15:53 in reply to #300189 on Enchanter

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Mill with curse of the bloody tome

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Posted 29 October 2012 at 19:28 in reply to #300189 on Enchanter

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It says "in any combination"

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Posted 16 October 2012 at 02:39 in reply to #296970 on Lantern to Nothingness,The Key

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Why no Wurmcoil Engine? Solid creature, plus easy 6+ damage with Jarad

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Posted 16 October 2012 at 00:41 as a comment on I...need an adult?

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The mana base is quite stable...

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Posted 14 October 2012 at 20:53 in reply to #296614 on Bant Control

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Angel of Serenity and obviously unburial rites

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Posted 14 October 2012 at 15:56 as a comment on Community Build: Solar Flare (Standard)

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http://www.mtgvault.com/ViewDeck.aspx?DeckID=391747
Jarad self mill

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Posted 07 October 2012 at 16:29 as a comment on Post Decks Here!!!!

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I'm not too worried about my creatures not having trample, as long as Jarad is out, my opponent is losing a lot of life. I switched forbidden alchemy for crushing vines in sideboard for the flyers problem

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Posted 06 October 2012 at 22:56 in reply to #294119 on Jarad, Golgari Lich Lord

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I added Jace for control decks (plus it helps me mill). Naturalize for Ground Seal and Grafdiggers Cage, and Wreath of Geists for aggro decks. Thanks for the input

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Posted 06 October 2012 at 22:55 in reply to #294117 on Jarad, Golgari Lich Lord

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Mizzium Mortars wouldn't be too bad, something to use late game (if there is one)

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Posted 24 September 2012 at 04:09 as a comment on Lycanthropy

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Only ran green because i always get stake countered, added Krenko and made rummaging goblin a 3 of. Along with adding captain's call

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Posted 24 September 2012 at 03:48 in reply to #291636 on She's a Witch...Burn Her!

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i would take out the stolen goods from sideboard and replace it with honor of the pure since all your creatures/tokens are white

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Posted 16 September 2012 at 05:13 as a comment on Spirit

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more dual lands are lavaclaw reaches, blood crypt, akoum refuge, graven cairns, lantern-lit graveyard, molten slagheap...and more but i don't feel like listing them all

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Posted 15 September 2012 at 18:22 as a comment on Fauxlivia

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you definately don't need this many planewalkers, could put in more 3 drops for sun titan to bring back (Blade Splicer or Fiend Hunter could work). take out gathering the townsfolk and put in the last lingering souls. Add cavern so titans won't get countered, and a couple board wipes to stall out until late game

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Posted 31 August 2012 at 03:58 as a comment on Esper Titan Control

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only reason that it's in there is for drawing a card and that 99.99% of the people at my shop run delver

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Posted 28 August 2012 at 23:26 in reply to #285790 on Jund Wolf Run v2

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to be honest i forgot that lambholt existed, perfect creature for this deck

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Posted 21 August 2012 at 18:10 in reply to #283597 on Homicidally Defiant

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i put in 2 thragtusks from sideboard into main deck

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Posted 19 August 2012 at 20:05 in reply to #283149 on Bant Delver

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