cUzNfLIcK3r

22 Decks, 208 Comments, 21 Reputation

your right and i think there is one or two more that are very similar.

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Posted 10 July 2016 at 06:55 in reply to #584983 on Pauper: Sisters of Ash

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how many creatures do you normally have out at a time. if you have five or more. you could throw in mob rule( 1R - sorcery - for each creature you control deal 1 damage to target player) and there is another for (1RR-instant- for each creature you control deal 1 damage to target creature or player). i have been working on one that focus more on getting the tokens out burning them to the face and not having to go to combat to win but can if need be.

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Posted 09 July 2016 at 09:55 as a comment on Pauper: Sisters of Ash

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Bacon42 he can sac darksteel to shrapnel blast.

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Posted 15 August 2014 at 14:25 in reply to #485427 on Shandalar Doom

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thanks did notice that

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Posted 26 July 2014 at 15:10 in reply to #486960 on BG Superfriends

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not sure on side board for what i need against the standard meta. help needed.

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Posted 24 July 2014 at 18:38 as a comment on BG Superfriends

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that would b awesome but i dont think they will give each bant color and awesome one drop aura.

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Posted 30 March 2014 at 15:59 in reply to #441261 on Standard Bant Aggro/Hexproof

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would armed//dangerous work in this

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Posted 19 March 2014 at 02:34 as a comment on Rampaging Honey Badger

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made come changes after testing.
main
-4 heros. doesnt due what u need it to fast enough.
-1 fiendslayer. good but witchstalker puts in more work.
+3 fleecemane. needed something quick with hexproof capiblities.
+1 witchstalker. is just beter the fiendslayer
+2 gifts. need the lifelink and the evasion.
sideboard
- 2 eidilons. due to putting in more lifelink in the main.
+1 feindslayer. just for the monoblack or red matchup
+1 charm. for trample and r/g monsters

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Posted 19 March 2014 at 02:30 as a comment on Naya Hexproof

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-1 gate
-3 forests
-2 plains
+2 mutavaults
+4 temples

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Posted 16 March 2014 at 09:51 in reply to #446845 on Lupis Pack

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temple gardens and mutavaults would make this a lot better. by giving you more wolves with mutavault and temple gardens give u the forests and plains in one.

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Posted 13 March 2014 at 06:51 as a comment on Lupis Pack

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ok awesome to see it did good for u.

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Posted 02 March 2014 at 05:49 in reply to #441226 on Naya Hexproof

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What about the double strike artifact

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Posted 27 February 2014 at 04:21 as a comment on Rampaging Honey Badger

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i agree it is slower then fabled hero but personal i chose it over FH because of bestow with hero of iroas and putting GB on a hexproof creature. then having a FH and trying to hexproof it. but i use boros for DS if i need it.

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Posted 23 February 2014 at 14:13 in reply to #441272 on Naya Hexproof

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ok was thinking that.

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Posted 23 February 2014 at 14:03 in reply to #441261 on Standard Bant Aggro/Hexproof

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not a big fun of relying on something to give hexproof rather then just having it right off the bat. and for the double strike if anything i would put ghostblade in cause i can drop DS on any hexproof creature late game. but i already have boros charm for that if i need it.
for instance.
T1 Scout
T2 Hero
T3 Armor and Courage on scout = 5 trample FS
T4 anything = at least 5 ddamage
T5 Ghostblade for at least 6 damage trample DS = win

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Posted 23 February 2014 at 00:58 in reply to #441272 on Naya Hexproof

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if u r wanting to go the double strike route i would swap fabled hero for witchstalker and then swap the ordel for ghostblade eidolon. reasoning being fabled hero is going to once u play him while witchstalker doesnt. FH as heroic while WS gets buffs when oppenet messes with your plans of casting things. for the double strike of FH use GBE which is later game but with having echants on hexproofed creaatures it gets hits big right of the bat. the only thing that swapping those out dosent do better is the 3 DD from the ordel. t and all in all it gives u 4 more creatures to throw down on the board. thaats my opinion.

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Posted 23 February 2014 at 00:49 in reply to #441258 on Naya Hexproof!

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you might want to look at Wild Defiance it could help this out a lot

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Posted 22 February 2014 at 18:16 as a comment on [Casual] Hexproof Strikers

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i like this deck a lot
are you using crypsis more as protection or offense. if u are using it as offense i would suggest the eidolon that cant be blocked.
http://www.mtgvault.com/cuznflick3r/decks/naya-hexproof/

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Posted 22 February 2014 at 18:13 as a comment on Standard Bant Aggro/Hexproof

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i would say maybe add fiendslayer because he is pretty much hexproof agaisnt the top decks out there.
http://www.mtgvault.com/cuznflick3r/decks/naya-hexproof/

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Posted 22 February 2014 at 18:09 as a comment on Hexproof Enchantment

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i like it a lot.
only thing i can say maybe a couple more creatures because it seems that u will have to mulligan a lot to astablish that early game this type of deck needs.
check mine out
http://www.mtgvault.com/cuznflick3r/decks/naya-hexproof/

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Posted 22 February 2014 at 18:07 as a comment on Naya Hexproof!

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