dknight27

1,876 Decks, 2,654 Comments, 315 Reputation

No anti land cards?

I haven't played commander in a while, but the standard used to be playing stuff like winter orb to really take advantage of the tax effects.

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Posted 27 August 2021 at 21:35 as a comment on No

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I'm surprised not to see Urza's Saga in here. In legacy you can even use it to fetch the artifact color lands.

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Posted 27 August 2021 at 21:28 as a comment on Lantern Control

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You know, I've been wanting to build an updated version of this. Perhaps that will go on my to-do list.

Also, I haven't forgotten about your project.

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Posted 29 July 2021 at 22:04 in reply to #643222 on Modern Whirza

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The curve here looks mighty high. I would consider cutting the 4+ drops considerably and putting some fast 2 drops in to give you some tempo

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Posted 04 May 2021 at 20:58 as a comment on Mono Black Control

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Even with the low curve and low operational curve, 19 lands seems too low. Do you see a lot of mulligans?

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Posted 04 May 2021 at 16:46 as a comment on Modern Green Stompy

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For casual, the tapped lands basically fix themselves because you can just drop them turn 1 on the play and have no problem. Same thing for the 5 drops really, much less important in casual than other formats, and the rest of the deck is drop dead cheap.

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Posted 19 April 2021 at 20:43 in reply to #641851 on Mono U Control (Budget Casual)

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From what I'm seeing, you're falling into the normal pitfalls of newer players. Happens to all of us. Here's how I would build the deck you're trying to do.

https://www.mtgvault.com/dknight27/decks/mono-u-control-budget-casual/

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Posted 19 April 2021 at 20:20 in reply to #641826 on Blue counter-fast

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Are you going for budget casual? Budget legacy?

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Posted 16 April 2021 at 18:54 as a comment on Blue counter-fast

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Gotcha.

The major problem I see here is the mana curve. You've got 25% of the deck costing 4 or more, which is gunna slow everything down and give faster decks the ability to cruise right past this build. It also messes up the extort mechanic, as you need the available mana to extort as you cast things. I would work on cutting down the 4 drops and 6 drops and upping the 2 drops with a splash of 3 drops.

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Posted 13 April 2021 at 19:57 in reply to #641765 on 15. Death and Taxes.

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Are you going for budget casual here? Budget Legacy?

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Posted 13 April 2021 at 15:46 as a comment on 15. Death and Taxes.

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Unfortunately no

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Posted 26 December 2020 at 06:47 in reply to #638896 on Legacy Stasis Competitive

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its a fun workaround to the usual business of magic. Thanks for the feedback

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Posted 23 December 2020 at 04:49 in reply to #638896 on Legacy Stasis Competitive

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This one's pretty old too. I use critters as a supplemental mechanic nowadays, but I still don't use many. Here's the deck I would take to competitive Legacy nowadays.

https://www.mtgvault.com/dknight27/decks/legacy-snoko-competitive/

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Posted 20 November 2020 at 20:30 in reply to #637977 on Legacy Tournament Control

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Real people can't play vintage, it's not worth the money. That being said, this is an old build, and it hasn't held up that well. Here are a couple newer ones. I don't play vintage, but it's fun to theorize about.

https://www.mtgvault.com/dknight27/decks/vintage-artifact-prison-2/

https://www.mtgvault.com/dknight27/decks/vintage-artifact-combo-2/

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Posted 20 November 2020 at 20:19 in reply to #637964 on Vintage Choke Control

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First thing that came to mind is mind stone (no pun intended)

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Posted 20 September 2020 at 18:44 as a comment on New Dragons

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Is the priest in there to take advantage of the pyromancer tokens?

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Posted 15 September 2020 at 02:19 as a comment on Modern Rakdos Arcanist

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I'm not sure the splash of green is worth it in here. The 3/3 shroud mechanic works pretty well with the massive cheap instant/sorcery outlets, but there are only 4 greens in the whole build, including sideboard, and wasting a fetch land early on an 18 land build seems like an unnecessary risk, at least to me.

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Posted 11 September 2020 at 20:17 as a comment on U/R Delver

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I've never been that big a fan of warping wail. Have you had good results with it?

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Posted 11 September 2020 at 20:05 as a comment on Modern Tron

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I've always been a fan of mindbreak trap in decks like this, as you get around uncounterable stuff and can shut down storm. Other than that this looks solid

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Posted 31 July 2020 at 20:05 as a comment on Arcanis the Omnipotent

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I guess I just don't really understand what this deck is trying to do. It's not shooting for the advantages of mono-black

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Posted 27 July 2020 at 20:51 in reply to #634855 on Monoblack budget

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