JaceTheMindsculptor

493 Decks, 309 Comments, 91 Reputation

I had thought about farseek, and i'm still going back and forth. On the one hand, the extra land on the field is nice, but gatecreeper is a good blocker and makes me less worried about tapping out. I'm going to proxy this with farseek and with gatecreeper and see how both play out.

Thanks for the comment!

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Posted 23 April 2013 at 14:26 in reply to #343783 on Burning-Tree Beatdown

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How about Oracle of Mul Daya?

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Posted 23 April 2013 at 02:06 as a comment on instant win land deck

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It seems just a little bit mana heavy ;)

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Posted 23 April 2013 at 01:52 as a comment on instant win land deck

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I know this would be a tough move but Hellrider doesn't seem to fit this theme. He's a freaking awesome card, no doubt about that, but Hound of Griselbrand might synergize slightly better. Hellrider's more used for RW Aggro where you're dropping creatures like mad--not so much for a RG. You don't have to take my advice lol, but maybe try some proxies and see how it goes. Maybe even drop a hellraiser--it's not a stackable ability anyway, so getting more than one in a game could be redundant.

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Posted 10 April 2013 at 02:37 in reply to #339989 on Red/Green BeatDown

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I REALLY like the curve here. Seems like it would run beautifully.

Question: What's the purpose of spire tracer? Is it just there for the pseudo flying? Other than that, everything in this deck makes perfect sense and fits the theme well. Might recommend Hound of Griselbrand, purely because it would synergize super well with bloodrush. Might also recommend Thundermaw Hellkite, if you have a few bucks to spend ;)

Overall, freaking awesome job.

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Posted 10 April 2013 at 02:30 as a comment on Red/Green BeatDown

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The main issue I have with the gates is that they come into play tapped--especially since I percieve this as being a semi-slow deck, that extra turn might be fatal. Also, if the realmwrights do their job, the gates shouldn't even be necessary. I'm glad you like the deck though! It was really just a passing thought, but now the possibility of taking a 5-color deck to fnm's is really interesting.

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Posted 26 March 2013 at 19:24 in reply to #335683 on Realmwright 5-Color Standard

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Neither of those cards are part of this deck's color.

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Posted 26 March 2013 at 10:20 in reply to #335287 on Help Name this Deck!

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How about Call of the Kindred for an enchantment?

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Posted 25 March 2013 at 17:56 as a comment on B/U/G Elves

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Do you own this deck in real life? If so, how does it play? I've always wanted to build a rakdos deck, but I don't know if there are good enough black cards in standard to supplement it right now.

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Posted 18 March 2013 at 14:21 as a comment on Rakdos

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This seems like a good deck, but needs more strategy in terms of synergizing with Tibalt's ability.

Tibalt is a sweet planeswalker, IMO. He's the only 2-drop planeswalker. And yet he's also the least played and cheapest. Why is that? His +1 ability sucks. It's card draw, but it's not really card draw because you have to randomly toss a card from your hand--sometimes a great card. Find cards that get around that. My suggestions would be cards with flashback so that it really doesn't matter if you have to toss them out of your hand. There are some from innistrad that you can even cast from your graveyard--but you might have to add a color to your deck to do so.

Overall, sweet deck. Looks pretty interesting--tell me how it works out!

I'm working on an aggro standard deck right now, and I'd really love your opinion! I also need a name for it which I can't think of... if you could take a look at it, I would really appreciate it!

http://www.mtgvault.com/jacethemindsculptor/decks/help-name-this-deck/

Thanks and good luck!

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Posted 18 March 2013 at 14:01 as a comment on Tibalt, the Fiend-Blooded

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Swap Lambholt with sapphire drake. Lambholt is too expensive--it was made in innistrad when evolve hadn't been taken into consideration. Pretty much any evolve creature would give it the same effect and sapphire drake gives the unblockability factor.

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Posted 13 March 2013 at 18:32 as a comment on Simic Aggro Unblockable

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If you wanted to make the deck over $100, mox opals would be great lol. Omniscience was just there on a whim--guess it's not too needed. There aren't too many artifacts--just the myr's, the transmuters and the colossus. That's also why foresee's there--scrying ability means you put blighsteel where you want him so that shape anew goes off how you want it. I l

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Posted 12 March 2013 at 18:48 as a comment on Idea

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Sounds fun :D

Here's what my deck like this would look like:

4 x Blighsteel Colossus
3 x Master Transmuter
4 x Fabricate
3 x Foresee
4 x Unsummon
4 x Cancel / Counterspell
4 x Shape Anew
4 x Silver Myr
4 x Treasure Mage
2 x Omniscience

24 x Islands

Give that a shot. Might be interesting!

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Posted 12 March 2013 at 18:18 as a comment on Idea

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That's definitely worth consideration. The only problems I see with that are that acidic slime doesn't have nearly as much hitting power. Copies every turn of the primordial change the game when you have 3 or 4 of them, not to mention evolving all my creatures. I have dawntreader elk in here for mana ramp and fathom mage for card draw--do you know any better cards? I had farseek and think twice originally, but think twice just wasn't worth the mana and farseek was slightly inefficient as it couldn't get me forests. Also dawntreader can evolve the manipulator. I've just had the most trouble finding WHICH card draw and mana grabbing to use, so any suggestions would be appreciated.

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Posted 12 March 2013 at 17:59 in reply to #330595 on Dimic... or is it Simir?

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Well, I've always wanted to run a werewolf deck, but never sit down to actually make one. I'll do the best I can.

I'd run a full playset of reckless waif. Seriously--that card has SERIOUS one-drop potential. I'd sideboard the grudges--artifacts aren't your biggest threat in standard right now. If you're really going for aggro in this deck, I don't think that the grizzled outcasts are worth waiting for--you could probably do with another 2 iron-smiths or some other quick one or two drop werewolfs. If it doesn't put you too over-budget... check out mayor of avabruck. You should definitely use some--it's the staple of any werewolf deck.

Otherwise, nice deck. It's really awesome that you're doing a tournament with your school. Good luck!

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Posted 12 March 2013 at 13:50 as a comment on Budget Werewolves

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Farseek is useless since you use no basic lands, and half of your lands have no hope of coming into play untapped since you don't have any basics. I also think you underestimate how damaging the "pay 2 life" shock lands are. If you use all by turn 5, you're at ten life. That's kind of a big deal.

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Posted 11 March 2013 at 18:27 as a comment on 4 color charms

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Looks pretty solid. I ran an izzet flashback for standard, so I'll try to help out the best I can.

For one thing, Nivmagus is too freaking good. It's just crazy. Had multiple 5 or less turn wins with Nivmagus. If that's the route you want to run with, and you want to make him the feature of the deck, here's the strategy I'd go with--more instants and sorceries. The deck would basically be aggro, so I'd for sure keep the electromancers and blistercoils, but niv-mizzet and the hypersonic probably wouldn't get out usually. For instants and sorceries, I suggest geistflame and silent departure while they're still in standard. Both are great one drops and both have flashback, meaning you can kill their one-drop and then flash it back to trigger nivmagus' ability. Bouncing is a great strat to go with as well, since all you need is a few turns to deal some heavy damage with nivmagus. If you're seriiously thinking of going aggro izzet, stromkirk noble and vexing devil are also great cards.

Now, if you're going for a more creature-based late-game izzet deck, here's what I'd do to modify this. I'd run a full playset of teleportals, cause that's where your big hits come from. Epic experiment might not be a bad idea either, but idk if you want it in this one since it doesn't seem there are too many instants or sorceries. On the other hand, Nivix copying it would be pretty sweet. Dynacharge might also be fun when you combine it with electrickery. Also, just for the burn, I'd toss in some pillars of flame.

As for your card selection, I'm not sure why you're playing a full playset of the staticaster. The most you're doing is 4 damage to their staple, which could very well have toughness quite a bit greater than 4. Chemisters good for late game, but it would just take him so darn long to get out there, you may have other concerns once you draw him. Nivix might also be better for a more instant/sorcery oriented deck, but i could see him copying the teleportal and doing alright. Hypersonic is a good card, but since almost all of your cards are instants I don't think it offers much strategic to this deck.

Those are all just my opinions. If the deck works for you where it's at, roll with it--but those are just a few creative possibilities for what direction to take the deck. I'm working on a rakdos/simic/golgari/undying deck right now that I call "Attack of the Demon Merzombies." You obviously know how to build a deck well, and I'm looking for ways to improve it, so if you wanna lend a hand, that'd be great!

Good luck!

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Posted 04 March 2013 at 15:34 as a comment on Standard Izzet Burn

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For one thing, this needs way more lands. 15 Forests is a small amount for a normal sized deck, but with 70 cards and huge reliance on ramp, you need at least 20 just to assure some in your opening hand.

Also, your entire deck is permanents, meaning primal surge would completely mill you. Just thought I'd let you know lol

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Posted 04 March 2013 at 15:18 as a comment on wurms, wurms everywhere

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Question: Vraska? Yes or no?

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Posted 02 March 2013 at 22:08 as a comment on Attack of the Demon Merzombies

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I totally understand what you're talking about. The only reason I have to take the lightning bolt and shock out is to make it standard, but if you don't play in tournaments then it's not that big of a deal. Still though... this deck is standard except for those two cards, so you might as well, ya know? Anyway, if you pulled an Aurelia's Fury, roll with it man. That card is too good on its own, and it would fit in this deck like a glove. Don't knock it down to half its value just to buy some overpriced commons or uncommons--swap it with a burn spell in here. Still, just my opinion... but you probably get half-value trade in just to buy other cards you can get for 50 cents. I think it's a better value just to put it in here.

By the way, keep posted on how this deck is doing. I've been looking into Boros standard lately and this is the cheapest (and most efficient) Boros standard I've seen. Once again, nice work and keep it up!

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Posted 01 March 2013 at 14:51 as a comment on Blitzkrieg!

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