Konfused_Kat

23 Decks, 134 Comments, 11 Reputation

Okay dude, I've had much more experience with EDH than I did before when I mouthed off with my noob comments. I've even posted a couple here and made a few in person.

I would say drop Dregs of Sorrow in favor of Grave Pact, this will ensure that you get the most out of your sacrificing, and will drop your opponent's creatures pretty fast. Also, Butcher of Malakir wouldn't be bad either.

In all honesty, you can drop a lot of your board wipes, maybe put in something like Living Death, but otherwise if you're making your things unblockable you shouldn't care care what your opponents have. Perhaps you should look more into low cost spot removal to get rid of specific threats. But otherwise if they have a few black creatures, then it doesn't matter if they block some of your powerful rats, or you can just sac your rats with Grave Pact and/or Butcher down using your general.

You can also probably drop in Necropotence to fix your draw troubles, as well as some other smaller draw cards like Sign in Blood. There's a lot of good black and artifact draw out there.

You should drop your big artifacts that ramp up your mana and buff your creatures in favor of cards like Dark Confidant and Dark Tutelage, after all you will be running very light on cards that cost more than 3. Getting some lifelink would be good as well. Perhaps Basilisk Collar and Luxodon Warhammer? And similar equipment. Load those up on your buffed Rats and swing away.

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Posted 08 August 2011 at 00:38 as a comment on EDH Relentless Rats

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Ugghhh... Seeing this again makes me remember my friend's Sliver deck..

Honestly, there is no real way to improve a Sliver deck because they practically build themselves, kinda like a more creature based Cascade deck. Obviously I'm no fan of cascade either because these types of decks lead to unimaginative deck building; however, there is no denying their effectiveness. They're great because they were made as such.

If you wish to check out one of my decks, here:

http://www.mtgvault.com/ViewDeck.aspx?DeckID=213414

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Posted 24 July 2011 at 23:29 as a comment on My name is Legion

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lol Yeah, I just looked at the date of creation. XD That is pretty funny.

I was just saying that mill is boring to play against. :P

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Posted 24 July 2011 at 08:36 in reply to #182449 on Run of the Mill

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This deck looks particularly vicious, although it would be boring to play against. You wouldn't be able to do anything after turn 2.

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Posted 19 July 2011 at 09:29 as a comment on Run of the Mill

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You should probably drop some of the high cost equips and put in a couple Morterpods. Its an unbelievably helpful card.

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Posted 14 July 2011 at 01:16 as a comment on Kemba, Puresteel Mystic

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I do like the idea of throwing in Time Stop and Voidslime, because lets face it. Graveyard hate is common, cheap, and effective enough to warrant a slot in the majority of EDH decks. These cards could definately help stem that tide a bit, although I've made a rule in the casual setting limiting everyone to one graveyard exile ability. Of course they choose Relic of Progenitus or Bojuka Bog.. >.> They like how it cripples my deck and they get a draw out of it. Although I might also pick up Pithing Needle, because that can also stop Sensei's Divining Top. Because almost everyone in my group plays that one.

That said, yes Mimeoplasm is a very fun general. I ended up taking out Triskelion because with it in the deck, I found myself milling myself until it and Lord of Extinction in the graveyard, just so I can hit that instant win. And usually once one of them would enter the graveyard, they would instantly drop their graveyard hate to stop it. I'll need to update the deck listing when I stop changing it around, but so far I'm enjoying it a lot. Being new to the format and all. :)

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Posted 30 June 2011 at 11:42 in reply to #175964 on The Mimeoplasm, EDH

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I actually really liked these suggestions, and sadly I do realise that I didn't put as much thought into these as I could've.. Hence why I'm taking longer to put out others. That said, I really liked these suggestions. Although Rusted Relic will have to be a 'no' because Norn herself is not very lenient.

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Posted 29 June 2011 at 12:12 in reply to #175209 on Phyrexian Flavor Deck: Elesh Norn

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Counterpunch looks like it has 2 possible decks in it, as well as another interesting General in Vish Kal, Blood Arbiter. A buffable Lifelinker with built in removal. Its easy enough to produce tokens and little guys (to recycle with cards like Sun Titan). There *has* to be a way to build a good deck around him..

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Posted 26 June 2011 at 06:12 in reply to #174089 on The Mimeoplasm, EDH

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He's wonderful, I love being able to effectively play a 17/17 Thrun, the Last Troll. :3

Or hell, if you just wanna dick around. When they attack with something big, instant cast Necromancy and drop Krosan Cloudscraper down. Just watch their face as they spout things like "Why would you do that?!!" and just sit back and laugh as their creature dies underneath the might of the Cloudscraper.

I'm also looking into making another EDH based completely around Reanimation, more like yours looks, except without Mimeoplasm. With that I was looking more into the dude from Counterpunch.. Karador, Ghost Chieftain. He would be easy enough to cast in that type of deck, and having the opportunity to drop repeatedly bring back things that have died, he just seems like he would be fun. Although I'm not completely sure if he will be the general yet or not, I do know that I want Black and White in it, and the Green he would allow me to use would be very nice. Allowing me to utilize big creatures like Terastodon or useful guys like Acidic Slime, as well as offering Eternal Witness.. That's just naming a few of course.

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Posted 25 June 2011 at 12:47 in reply to #174089 on The Mimeoplasm, EDH

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Diabolic Servitude is nice, but I don't like that it exiles. The only creatures that I wouldn't mind getting exiled are creatures that I wouldn't be trying to reanimate. I was thinking about adding Dance of the Dead though.

I did make a few alterations to this deck build. I'll update it when I remember what they are! lol XD

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Posted 24 June 2011 at 16:31 in reply to #174089 on The Mimeoplasm, EDH

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The DoDG is great in this, not so much to feed to Mimeoplasm, but because he's great to reanimate if you need someone to wreck face. The guys I've typically been feeding to him for body is Krosan Cloudscraper or Lord of Extinction. :3 That reminds me, I need to add Cloudscraper to the deck list... but I can't remember what I took out.

IDK, but the deck is very fun. I just need the last few cards to make it complete..

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Posted 24 June 2011 at 16:13 in reply to #174089 on The Mimeoplasm, EDH

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I am looking for Life from the Loam, I don't actually own one of those so when I get one I'll add it to the list. That Cytoplast Manipulator + Shambling Shell combo seems pretty interesting.

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Posted 23 June 2011 at 01:11 in reply to #173916 on The Mimeoplasm, EDH

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Here's my attempt with the Devour for Power deck. I put a lot of these ideas in this deck, focusing more on Mimeoplasm and self inflicting mill. See what you think.

http://www.mtgvault.com/ViewDeck.aspx?DeckID=200015

Leave suggestions of your own if you like. :3

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Posted 22 June 2011 at 17:38 in reply to #173868 on Rain Of Brass Petals

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The killer is a surprise 20/20 (or much higher depending how late game, and how much I'm holding back my attacks) unblockable Wake Thrasher unblockable. :P Few people see it coming, but with all the tapping and untapping I can pull of with Reejerey, he becomes a very lethal very fast, on top of that, few people expect how many turns this deck can pull in a row when I combine Wanderwine Prophets with Seahunter.

This all goes along with Cold-Eyed Selkie, which with the damage out put she can pull allows me to draw and play a ton of new merfolk, usually on the mainphase directly after.

On top of that, this deck can run all this on 5 lands max. I consider this deck the epitome of surprise swarming style game play. :3

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Posted 22 June 2011 at 17:32 in reply to #172006 on My Miraculous Merfolk

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Throw in some Dredge, I use the Imp, Thug, Troll, and Darkblast. These will help you mill yourself faster and drop your guy's to the graveyard faster.

Jace Beleren can give you a lot of draw power, he also combos well with Liliana's -2 ability (Tutor something to the top and draw it with Jace's -1) ..Jace could also potentially make you friends at the table by way of his +2 (not constantly, alternate with his -1) You can use this with Phyrexian Arena, Necropotence, and Graveborn Muse for a ton of draw power (tons of draw means a ton of discard)

There's also Careful Study, Tolarian Winds, and Windfall (came with it). Each one allows discard and draw, basically additional Frantic Searches.

Necromancy. It essentially works the same as Rise from the Grave, but is 1 cost cheaper.

Also, with your impressive graveyard you should look into Lord of Exctintion (he is much better than Sewer Nemesis because he doesn't have to enter the field in order for him to get the power boost, making him a prime body for The Mimeoplasm)

Plague Wind is also very fun. Wipes all creatures that you do not control.

Decree of Pain - boardwipe and draw for each creature destroyed

You also want some things that can save your graveyard from Exile... Trust me, it is very annoying hitting yourself with Keening Stone, and following it with Traumatize just to have my opponent drop Bojuka Swamp or something silly that exiles my graveyard..

Speaking of which, Keening Stone and Traumatize are worth looking into.

~~~~~~~~~~~~~~~~~~~

I run an animator deck based on the prebuilt commander deck, although I use The Mimeoplasm as my general because its most accessable like that (and because he allows me to have a number of instant win conditions), whereas I can always tutor Damia to my hand or mill her to the graveyard, just to Stitch her back up and drop her on the field.

Okay I'll leave it at that for now. Just some suggestions depending on what you wanna do you can definately look into some of these suggestions, if you haven't already! :3

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Posted 22 June 2011 at 16:02 as a comment on Rain Of Brass Petals

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No need. Have you seen how this deck works? It starts a little slow, but quickly becomes quite fearsome. :3 Meow~!

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Posted 15 June 2011 at 23:30 in reply to #172006 on My Miraculous Merfolk

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Indeed, I like this deck. Thanks for the comment on my EDH. Thrun is very awesome isn't he!!! XD

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Posted 15 June 2011 at 06:39 as a comment on Alpha Green

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No problem, just be aware. Koth is expensive, you should wait until you're more comfortable with the game. Then again, good cards usually are. Someone at my local shop said "you gotta pay to play" and I guess thats right! Lol. In time you'll develop an eye for what's good and what's not, it all comes down to experience. :3 Just stick with it.

One thing I do when I'm unsure of a card is I look it up on the Wizards website to see what the fanbase there says about it. What it can be used effectively with, what it shortcomings are, etc

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Posted 14 June 2011 at 14:47 in reply to #171599 on Mountainous Rage

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Thanks! :D I enjoy making them, trying to figure out what each of the praetors is about, the next one will probably be Jin-Gitaxais, but for now I'm gonna take a nap. I'll probably make it later today.

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Posted 14 June 2011 at 14:36 in reply to #171603 on Phyrexian Flavor Deck: Elesh Norn

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Actually yeah, but if I do I'm gonna convert the deck into goblin tribal. That way the late ones benefit from my Chieftains.

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Posted 14 June 2011 at 14:32 in reply to #171605 on Red Deck Wins

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