Mercedes

51 Decks, 497 Comments, 75 Reputation

It's a bleed deck with a steep learning curve. LOL Definitely interesting, you've made me ponder what spells could be put in there for direct creature control. Ans what would have to be rearranged against a creatureless/light deck.

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Posted 26 September 2012 at 19:51 as a comment on Enchantment Control Deck

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Ha! I was thinking about that. XD Might be a fun thing to play with, especially if the game drags out and/or a Hedron Crab survives the first few turns.

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Posted 26 September 2012 at 12:52 in reply to #292020 on Insert Witty Name Here (Modern Mill)

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Well, I've got untargettable covered between Greater Auramancy and Sterling Grove. However, might not be terrible sideboard tech, just in case someone is running an enchantment board sweeper. LOL

You're right, WoG would be good. Hm.... what to take out...

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Posted 26 September 2012 at 12:50 in reply to #292021 on Passive Agressive (Enchantment Control)

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4x of Faithless Looting AND Wild Guess is a bit much, especially since you only have so many creatures and spells you can afford to toss. ^.^ I mean, that's 12 looting effects! 13, if you count Reforge the Soul.

Maybe drop a couple and put in 2x Liliana of the Veil? She gives you the discard, plus some added protection.

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Posted 25 September 2012 at 14:20 as a comment on Last Chance Unburial

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Bloodbond March is amazing with Relentless Rats, but... How do you plan on casting it with no green source in you deck? For that matter, you have nothing to play before turn three and no win con earlier than 5... at the very least, throw in 4 Dark Ritual (removing the Coat of Arms that's almost redundant with Rats and possibly 2 Memorials or sideboard the Orbs).

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Posted 24 September 2012 at 16:44 as a comment on relentless rats :p

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Your mana curve is insanely high. I understand what you're doing, but unless you can get something out and really moving before turn 3, even casual would be a rough place to play this. Ever think about any of the early game lifelink creatures?

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Posted 24 September 2012 at 16:26 as a comment on DAGADÁS

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Damn.... Simple and FRIGHTENING. It's like a basic framework for Zoo!

I have no suggestions. this deck is wonderful and SOLID. Should be fast as hell.

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Posted 21 September 2012 at 17:26 as a comment on Naya Trainer

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"Simple" Is why I used to train people with a mono-green deck. XD Shanolin Dryad, Llanowar Elves, Scryb Sprites, Grizzly Bears, Giant Spiders, maxing out at Craw Wurm. Boosted with Regeneration, Giant Growth, and a couple other random spells.

Granted, that was back was 4th Edition was just cycling out... >.> *cough*

ANYWAY... If it wasn't for the Dread Warlock, I'd think you were trying to keep this T2. If this is just a casual deck, maybe replace Dark Favor with Unholy Strength? It's one less power, but I usually try to avoid self-induced life-loss in training decks. LOL

I like the idea of giving them some basic creatures and a toolbox to play with, though. Hmm... I would say, drop the Hulk and maybe put in some basic equipment and/or a mana-producing artifact. It would be a more useful way of showing them how artifacts work as opposed to just having anything creature. Not to mention it would help with your rather high curve. ;D If your pool is limited, then just stick to at least one of each of the new Rings and maybe something like Pristine Talisman (though I'd love to put in the old Orzhov Signets). Or even Kitesail or something like Trusty Machete or Darksteel Axe.

Hope this gives you some ideas!

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Posted 21 September 2012 at 17:05 as a comment on training deck

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Against more decks, Hellfire Mongrel's ability isn't going to be of much use. However, he'd be good sideboard tech against those decks that DO empty their hands. :D And firebreathing is only a win -con if you can hit with it. The Sparring Collars COULD help keep it alive against a lot of things. It's definitely a possibility, I suppose!

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Posted 21 September 2012 at 13:21 in reply to #290849 on Hot Puppies (Hound Tribal)

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Living Hive itself is an Elemental, not an Insect, so that means I would have to switch some of my non-creature spells out for it. :/ I'd rather stick with just Insects. However, the Door is a good point and I hadn't thought of the other two, really. The only downside of Beastmaster's Ascension, after all, is the lack of trample.

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Posted 21 September 2012 at 12:56 in reply to #290848 on Scuttling Menace (Insect Tribal)

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Wait, only one Bonfire? Is that because you can't get at least one more, or for some other reason?

Undying Evil really serves no purpose since you have nothing that benefits from creatures coming into play or dying. If you were running Blood Artists or something like that, it might be different, but that would require adjusting on your part. Try upping the count on Brimstone Volley and Bonfire, or adding a bit more control if you're worried about your creatures surviving.

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Posted 20 September 2012 at 16:33 as a comment on Grixis Delver Burn

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Why not toss in a couple Isolated Chapels or Drowned Catacomb for the black to flashback Souls?

Otherwise, yeah, if there was a way to protect it, I'd say throw in Geist of St. Traft just for the monster token it would produce. XD

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Posted 20 September 2012 at 16:09 as a comment on Flying Tokens

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VERY cool idea! :D No one would expect it, or really be able to deal with it after a while. You'll definitely want to have four Oblivion Rings in the sideboard, though, plus some other things to make casting a spell hurt them ...

Karmic Justice might be fun defense, although it's a bit reactionary. Quest for Pure Flame would couple with Æther Flash.

Just a couple ideas, though not necessarily good ones. XD Either way, neat deck!

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Posted 20 September 2012 at 15:59 as a comment on Your creatures, I don't like them

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You know, half of what's interesting here isn't so much the deck by itself (which, I'll admit, I would have to be shown how to play correctly) but the conversation you two are having about it. :) Soulgorger threw me off for a moment until I went back after reading the comments and really LOOKED at every card again. This deck is meant to win crazy fast, isn't it? Afterall, you don't want to give Soulgorger's cost to get to big...

The more I look at this deck, the more I wish it were feasible for me to build it and play it. XD Like Ded, though, I refuse to pay that much money for the 'Goyfs and Bobs. If there was a way to replace them with something less bank-breaking, I know I could get everything else easily. Hmm....

Either way, wicked neat deck!

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Posted 20 September 2012 at 15:43 as a comment on [Modern] New Dark Soulstomp

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Hmm.... I like the idea, that's for sure. You'll definitely want Polluted Delta and/or other fetch lands to power Scrib Nibblers. Deprive would make for good control, too. Also, consider adding either discard or mill to fill the graveyard and Surgical Extraction/Extirpate to yank stuff out. :D

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Posted 20 September 2012 at 15:30 as a comment on Nibble Away

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I see your point about the Extraction/Damnation main deck. Plus, running less creatures means I care what happens to them less.

What would you suggest for search? I have one Infernal Tutor, but other than that I'm not sure what exists for decent, fast search in the format. Do I want to be running a creature that hunts spells down? The first Liliana (though she seems slow to me)?

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Posted 19 September 2012 at 14:53 in reply to #290277 on Insert Witty Name Here (Modern Mill)

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No Stoneforge Mystics, hmm? Since this is casual, if you can get them it would be ideal.Also, I agree with SWN's assessment of th equipment trade. Living Weapons can be pretty powerful and hitting Metalcraft on the Paladin means easy shuffling around of Batterskull. :3

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Posted 14 September 2012 at 13:57 as a comment on Rampant Equipment

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Oh, it's possible, but you have to be prepared to do damage to yourself. Like I said, I SHOULD be running Jackal Pup, but his damage is pretty constant. ^.^ It's the reason I skipped running 4 Lava Hounds. lol

Thanks for the commment! :D It was fun to make.

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Posted 14 September 2012 at 13:38 in reply to #289316 on Hot Puppies (Hound Tribal)

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That is one sick and amazing build. Way to take advantage of everything you've got! :O

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Posted 13 September 2012 at 15:48 as a comment on Challenge: War-Pride

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No Bear Umbra? Bearscape?

I love Bear tribal, it isn't played with enough. That being said, this is a rather vanilla deck for our most vanilla creatures. ^.^;; I assume you're trying to stick with cheap equipment? Otherwise, the presence of Slagwurm Armor baffles me. Also, why the two Regenerates? Why not a spell that does more or protects your creature directly, like Ranger's Guile, Vines of Vastwood, or pump spells?

Just some thoughts, hope they give you ideas.

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Posted 13 September 2012 at 15:33 as a comment on BEAR ARMY -Join Today!-

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