TRIZOWNY

8 Decks, 40 Comments, 4 Reputation

Awesome thanks for sharing.

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Posted 27 March 2019 at 04:39 in reply to #622869 on True Reanimator

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You only usually play one honor of the pure and hang on to the other late in the game unless of course it will be more beneficial to play them out right depending on the deck your playing and game situations.

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Posted 26 February 2016 at 00:32 as a comment on MODERN HUMAN'S

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Yeah a splash for eternal witness would be an idea for sure but I would never add black because there is nothing consistent for this deck to gain from that verses other choices. Mentor of the meek is very strong for getting a couple creatures,firing off a few triggers, and getting through a bit of mana block or putting a few cards in your hand and it goes off with nyxthos ,shrine to nyx. Knight of the white orchid could also get you though mana block. But as far as splashing green what would you take out or add if you had the cards side by side?

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Posted 26 February 2016 at 00:26 in reply to #576122 on MODERN HUMAN'S

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A deck is all about being consistent the rest is up to the player. This deck seems to play consistent however it lacks speed I would take out llanowar mentor for llanowar elves because you are not benefiting from throwing a card away and then tapping a creature next turn to make another creature that yet again has summoning sickness this takes away from speed in your deck. All decks are not built around speed I know but elves and goblins certainly are XD.

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Posted 03 February 2016 at 17:49 as a comment on Modern Elf Tribal

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Also dknight lands drops once a turn kid of eliminates the point of elves

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Posted 03 February 2016 at 16:48 as a comment on modern tribe elves

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Hey I have some questions if I take out my mana dorks what would I replace them with? Also what heavy hitters are you referring too?

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Posted 03 February 2016 at 15:53 in reply to #574352 on modern tribe elves

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I won 3-0 in modern again using this build. i'm surprised this is not in the meta yet

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Posted 21 May 2015 at 13:55 as a comment on MODERN HUMAN'S

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The tokens will die with ghost way but the non tokens won't and if they all enter the battlefield field mass effects will trigger from my creatures and I have thraben doomsayer to get tokens back as well

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Posted 18 April 2015 at 01:26 as a comment on MODERN HUMAN'S

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And I have ghost way on my side board for that as well

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Posted 18 April 2015 at 01:24 as a comment on MODERN HUMAN'S

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Or red burn I should say

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Posted 18 April 2015 at 01:23 as a comment on MODERN HUMAN'S

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All my tokens can die but that's why you save a gather the town folk in your hand against red

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Posted 18 April 2015 at 01:22 as a comment on MODERN HUMAN'S

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Yes I played it ina tournament went 3-0 it is a good build I wish I could run mother of runes though haha

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Posted 18 April 2015 at 01:20 as a comment on MODERN HUMAN'S

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You have six of a card lol

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Posted 11 February 2015 at 19:54 as a comment on Artifacts, Artifacts Erriwerr

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Force of will is gonna work against you because your probably gonna have to exile a merfolk and you have 4 silvergill edept's in your deck XD

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Posted 28 January 2015 at 17:59 as a comment on Merfolk

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oh ok I got my local card shop does not hold modern on friday only monday

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Posted 09 December 2014 at 18:24 in reply to #521679 on Elf-Warrior Punch!

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that would make more sense though, I could see that.

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Posted 09 December 2014 at 09:02 in reply to #521658 on MODERN HUMAN'S

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please do post it I could learn SOMETHING!!!!!
but you do know this is not FNM LEGAL RIGHT? just asking no disrespect intended I see your true potential in making a amazing build.

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Posted 09 December 2014 at 09:01 in reply to #521679 on Elf-Warrior Punch!

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good statement spudshaver

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Posted 09 December 2014 at 08:58 in reply to #521761 on $15 Modern Combo-Control

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I agree about ghost quarter but I think serene remembrance should stay due to his card draw. ghost quarter could work if he ran 2 maybe 3 if he switched his land ratio. great suggestion splooge I would not have thought of that myself.

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Posted 09 December 2014 at 05:13 in reply to #521738 on $15 Modern Combo-Control

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your deck structure is fine your ratio is a little off though and the huge problem is that you don't have elvish promenade. so your elf producing creatures would get countered or destroyed, exiled, or even bounced back to sommoning sickness before you had the chance. also no removal and not enough trample I suggest elvish promenade, craterhoof behemoth, and beat within XD i'll leave the ratio to you. I read comments be more open to suggestions it helps ya learn XD.

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Posted 09 December 2014 at 00:35 as a comment on Elf-Warrior Punch!

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