have you considered Brass Squire over Kor outfitter? Instant speed equip is kinda nice. Move your equipment around to creatures that aren't blocked so you can get procs from your swords more often? Also, if you could check out my most recent deck, it would be much appreciated. Just looking for hints and tips to give it that edge. It's a casual deck, so it is not standard legal. There's a link below if you're interested. http://www.mtgvault.com/ViewDeck.aspx?DeckID=169333
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Also, if you could check out and comment on my most recent deck, that would be awesome. I'm just looking for that one thing that maybe I missed or something. It's a casual deck, so it's not standard, but it is a lot of fun to play. From the Grave http://www.mtgvault.com/ViewDeck.aspx?DeckID=169333
Pawn of Ulamag for sure man. It would also help out with some mana ramping as well as provide more counters for your bloodthrone. Colorless mana is mana after all. I'd also stick with either Quag Vampires or Vampire Lacerator, but not both. You can pick whichever you want, but then I recomend replacing the ones you took out with Pawn of Ulamog.
Also, if you get the chance, could you please check out and comment on my deck? It's a casual deck, so it's not standard, but it's a lot of fun and has plenty of tricks up it's sleeve. http://www.mtgvault.com/ViewDeck.aspx?DeckID=169333
Surewhynot, once again, your deck building has awed me. This probably isn't the first time I've commented on a deck, but I've been following you for a while, and learning from the things you do. The interactions that you create between your cards is borderline genius, and many times sheer genius. This is another one of those decks that simply kicks ass. I just wanted to thank you for continuing to be an inspiration to people like me who love the game, but don't always know quite how to make things work.
Also, if you could check out my latest deck, and comment when you get the chance, that would be great. It's a casual build, so it's not standard, but it's a lot of fun, and pretty different in my opinion. http://www.mtgvault.com/ViewDeck.aspx?DeckID=169333
Despite what everyone says, i like the priests of norn. They just avoid bolt range, and have vigilince. And you would be surprised at just how awesome vigilence is when the creature has pseudo wither. So I say keep them. The tainted strikes are definitely good too, giving a creeping tar pit infect? Gross man. Also, do you need as many Planeswalkers as you have? I understand the 4 Jace. He is a beast. But 4 gideon? I know how awesome he is as well, but is it possible you could do just as well with 3. Opening up another spot for something like tainted strike or anther tumble magnet? I'm not really sure, I just think lowering the Mana curve would help out a bit. And, have you considered Distortion Strike? unblockable and Infect like each other, a lot.
Proxied and Play tested the deck on my own... I was very unimpressed with Grave-Scarab, It wasn't really doing anything... ever. I was also surprised to see that Harrow was almost never played, since in this deck, Realms Uncharted and Life from the Loam both pull land better. (Life from the Loam because I can dredge my deck.) So both of those got cut. In their place, I put in Butcher of Malakir and Carnage Altar. While the Butcher is expensive, Mana is not a problem in this deck. Like at all. If I have a fetch land and a life of the loam. I never miss a drop, and I'm able to pull land straight from the deck. So both cards fit better. Carnage Altar allows me to simply sacrifice a creature... (Say Golgari Thug?) and draw a card. Which means I can activate dredge if wanted, or draw the creature I put on top of my library. And, if Butcher is out, my opponents sacrifice a creature, opening the way for the horde of creatures I'm creating. That was another thing. Once a Bloodghast either hits the field or the graveyard, it doesn't go away. The same is true for the Demigod. Opening the field up via Butcher, ensures I swing through for more damage. Also, the worm token production gets ridiculous, not only from the liege, but from Worm Harvest. Pulling two 3/3 worms is a nice trade for six mana, and it just gets better, the more cards I have in my graveyard. I would either have an army of bloodghasts and Demigods just slamming into my opponent, or worms over running them. sometimes both by 7th or 8th turn. The deck is Aggressive, explosive, fast, and doesn't run out of gas unless you run out of cards. Which can happen if you go 20 turns or more...
So, I was looking at this, and I realized, that I have no way to get a Crucible of Worlds, or Zuran Orb back to my hand if I should happen to accidentally Dredge it to my graveyard... Thinking about this, I realized this is a bad thing, because I want to be able to dredge and get stuff to my graveyard, so I can then selectively pull it to my hand... This was basically the same problem I would have if someone destroyed my Crucible of Worlds after I sacrificed a lot of lands to play Worm Harvest... I'd be screwed and stopped dead in my tracks. That's when I realized, there happens to be a new creature that allows me to put artifacts in my graveyard back into my hand. So, Lo and Behold, I added Glissa, The Traitor to the list. I think, this deck has finally reached its own point of perfection. Thank you to everyone to who helped with suggestions and minor comments. They all helped inspire this work of art. (That's how I see it anyways)
Myr Turbine, Like now. Tap 5 untapped myrs, and pull any myr you want from your library to the field. With Splinter Twin in the mix, you might be able to make that happen pretty easily.
that was exactly it, which is why I pulled out the primal forcemages.
I like it. I like it a lot. You have a larger focus on black/green than I do (where I went more white/green), But our mana curves appear to be about the same. Impressive.
Also, where is the black/green Liege???? Seeing as Wurms appear to be your main win condition, pumping out extras and making them 3/3's seems like a good idea. to me anyways.
Realms Uncharted for Getting Land to both your hand and Graveyard? Or Life of the Loam to dredge retrace and land to your graveyard and help create a continuous cycle?
Bear Umbra. Even with it's cost, being able to play the cards you draw via Kor Spirit Dancer would really speed you up a lot I think.
Disgusting deck man. It appears affective, and the mana curve seems decent. I also like the Fight to the Death/Fog Patch combo
Lols!!!! that's all I have to say.
"They Certainly Are" - Goblin Offensive
Actually, Excavator will mill for 5, 5 times. so 25 cards.
Crop Rotation, why do you have it in there?
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