d3Necromaster

150 Decks, 1,040 Comments, 195 Reputation

*gives Hugs*

0
Posted 12 February 2014 at 18:34 as a comment on Red Minotaur Tribal.

Permalink

It really needs both another Brimaz and another kemba.

0
Posted 12 February 2014 at 18:33 as a comment on Brimaz's cat kingdom

Permalink

If it were me I would trade out pilfered plans and put in another anger of the gods, another psychic strike, and 2 more underworld connections. Of course that is just a small thing really the curve here is kinda wonky. Also havoc festival isn't going to help you here.

0
Posted 12 February 2014 at 18:26 as a comment on Grixis "Madman" Control

Permalink

I think that 4 birds kinda are needed given the fact that there are only 19 lands.

0
Posted 12 February 2014 at 18:17 in reply to #437317 on With Jolly Jund We Go!

Permalink

No removal? for shame. Well ok not no removal, but all your removal costs 6 or more. Except selesnya charm, which isn't mere removal. I would try to find a place for the new fight hydra, but Looking at your curve, there is no space for it.

0
Posted 12 February 2014 at 16:41 as a comment on G/W Midrange

Permalink

I don't think this deck can hack it in legacy as is, but it's playing dark ritual which is a very un-fun card. Also while it will break the bank I would strongly suggest using verdant catacombs so that you can ensure having lands in the graveyard.

0
Posted 12 February 2014 at 16:35 as a comment on Token, You Can Play Bass

Permalink

Yeva, Yeva makes vengevine really surprising.

0
Posted 12 February 2014 at 16:16 as a comment on Elemental

Permalink

Yes, now how many points have I earned for Griffindor?

1
Posted 12 February 2014 at 08:21 in reply to #436987 on Cartography

Permalink

I find your lack of removal has caused a disturbance in the force. . . just kidding its just 2 AM. It looks fine, but it could use a smidge more removal (unless poulkranos is fuflling that job consistently)

0
Posted 12 February 2014 at 08:03 as a comment on RUG Prophet of Garruk

Permalink

We will have to disagree here. Also having 4 of something means that you can only count of getting 1 of it, with a strong likelihood of getting 2. If you save a charm that means that you are holding onto Master Biomancer as a 6 drop, which could easily get you killed. Biomancer is a boss, we don't need to to have him flashing hi friends around to get that. Also if you want flash creatures I would suggest Fated Reflection, clone that biomancer. Better yet how about prophet of kruphix to give all your creatures flash and elite aracnist on which to stick your favorite counterspell, simic charm or whatever. Maybe throw in the UG God when she finally comes out. Possibly chuck in quicken and some sorceries like maybe Stolen Identity and something else like urban evolution. Throw in druid's deliverance to populate all these tokens your getting, and some mana ramp so you can get out all this insanity quickly. But that's just me and what I would do. Of course what I would do after getting phrophet of kruphix out is put in elite arcanist with fated reflection on him, so he can clone himself and give me reuseable answers to anything I could possibly want answered.

0
Posted 12 February 2014 at 08:00 in reply to #437271 on [Standard] Biomancer Flash

Permalink

yeah, almost definitely, but that is quite the overhaul and the deck name would need to be changed.

0
Posted 12 February 2014 at 06:40 in reply to #437265 on B/W/G Standard

Permalink

Artisan of forms has nothing worth copying other than the dragon. Your basically relying on your opponent to play something fancy.

0
Posted 12 February 2014 at 06:38 as a comment on [Standard] Izzet Clones

Permalink

Cool all your stuff has flash. So what? This deck doesn't seem like it could hold its own very well without a master biomancer on the field. Also since you only have 4 "creatures" in here (with flash, in other words only 4 which can be used to surprise the opponent) once they have played the deck once, they will know all the tricks it has, and just play around them. After all flashing in fancy things is nice, unless your up against something like a 5/5 double strike, or a burn deck which will just kill your creatures as soon as you flash them out, or any number of other things. My point being Flash can't take the place of substance.

0
Posted 12 February 2014 at 06:36 as a comment on [Standard] Biomancer Flash

Permalink

uhh, suggest getting sideboard in order. Also archangel works insanely well with extort. Blind obedience should be considered here.

0
Posted 12 February 2014 at 06:27 as a comment on B/W/G Standard

Permalink

What if he opens with nykthos in hand? What then? honestly I think the amount of mana ramp in here means that nykthos is just icing on this bouncy flickering cake. I do agree to a point about tempt with discovery, but i feel like that's to much ramp and not enough stuff, unless some ramp were removed from the deck to make room for it.

0
Posted 12 February 2014 at 06:08 in reply to #436960 on Gaea's Vengeance

Permalink

In mono color all you need are basics.

-1
Posted 12 February 2014 at 05:49 in reply to #436960 on Gaea's Vengeance

Permalink

uhhh, people do it all the time. It's not exactly cool, but some people think being cool is overated. You are way over-reacting here.

1
Posted 12 February 2014 at 05:48 in reply to #437240 on B/W/G Cats

Permalink

Maybe it's different where you play, but where I'm from I built a deck that costs $45 and came in second (close second place, I won game 1 then lost 2 & 3) in FNM against a guy who had play sets of dark confidant, goyf, and deathrite shaman, and play sets of shocks, verdant catacombs, etc. My point is that money will win more on average (that's why the money cards are as expensive as they are) but clever budget decks can get in there, sometimes even win.

1
Posted 12 February 2014 at 05:46 in reply to #437236 on -Modern- Baneslayer Control

Permalink

As someone who hates the powercreep caused by/ of Baneslayer, I will simply point out your deck costs over a grand.

0
Posted 12 February 2014 at 04:29 as a comment on -Modern- Baneslayer Control

Permalink

Ondu Giant does the same thing (slightly slower) for much cheaper. The titan isn't really needed here, because the curve tops out at 6. Also ETB effects are pretty diverse and solid as far as mechanics go. Taking away from the core of a deck to put in flashy things, detracts from the synergistic power of the deck. I will say that vigor doesn't do much here, but Vigor is better than titan here as he buffs up the whole team, allowing for crazy swings. A powerful end game top of the curve finisher, where as prime time is an effcient ramp spell on a fatty.

0
Posted 12 February 2014 at 04:26 in reply to #436960 on Gaea's Vengeance

Permalink

421-440 of 1,024 items