d3Necromaster

150 Decks, 1,040 Comments, 195 Reputation

I guess, my casual group has this very sstrict unspoken set of rules. Any deck that can't hold its own consistently in a 6 person game isn't really part of our casual. This deck relies heavily on green buffs at instant speed, meaning you smash down one person then your out of gas. iT looks good at what it does, its just missing rancor.i

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Posted 10 January 2014 at 20:50 in reply to #426069 on Modern fast infect (under $15)

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Looks good but you don't play infect aggro in casual. iTs just not polite, be like playing time vault voltaic key in casual, funny the first time, but annoying after thati

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Posted 10 January 2014 at 20:37 as a comment on Modern fast infect (under $15)

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looks pretty janky.

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Posted 10 January 2014 at 20:28 as a comment on parfait remix

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I would consider guttershipe, it would make the deck way faster than aetherling beatdown you currently have going on. Addmittedly that is a completely different type of deck, but aggro is usually cheaper than control.

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Posted 10 January 2014 at 19:05 as a comment on HAPPY NEW YEAR!! (~$50)

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i suggested deprive because it fits on the stick, dissolve is better except you can't stick it.

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Posted 10 January 2014 at 19:01 in reply to #426017 on I came in like a wrecking draw

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2 things, 1st you need more land or to shave the deck down to 60 cards. second there is a blue 3 drop instant in avacyn restored which will probably interest you as its like a super cloudshift.

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Posted 10 January 2014 at 18:56 as a comment on Sacathon

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whats the deal with slagwurm armor?

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Posted 10 January 2014 at 18:47 as a comment on Leave ya black and blue

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You throw in so much red just for scry? Also what's with the name?

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Posted 10 January 2014 at 18:44 as a comment on Armored Pillow

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if you could replace preordain ponder and counterspell, you could make this modern. a good counterspell would be deprive. or if making things modern doesn't intrest you this deck could use some more daze.

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Posted 10 January 2014 at 18:42 as a comment on I came in like a wrecking draw

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You need to ditch some of the non sword equipment and put in removal, like dispatch. Also if your playing jitte go for gold and throw in a skull clamp.i

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Posted 10 January 2014 at 09:32 as a comment on Lethal Etchings

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needs more actual mill . . . Like i see nothing that can go on the arcanist that is a mill card. Making it more of a mill deck, with the arcanist in it.

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Posted 10 January 2014 at 09:31 as a comment on Elite Arcanist Mill

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I wish could get front page with my decks clever titles. Woe is me. Anyway nice deck i like the fact that its budget but still awesome.i

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Posted 10 January 2014 at 09:27 as a comment on Populate The World

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Looks like a pretty consistent 4 DMG per turn. Looks effective, but honestly I don't see Elspeth helping this deck win much.

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Posted 10 January 2014 at 09:24 as a comment on Moves like Ajani?

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Why you have no hold the line, 3 drop white instant?

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Posted 10 January 2014 at 09:21 as a comment on hold the line, then attack

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I do what can, and sometimes i fail to do even that. ibut its all part of the learning experience. Make the most of each tequila that comes to your town or something. Glad could help in short.

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Posted 10 January 2014 at 09:18 in reply to #425143 on Standard Grixis mill

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its aggressive as balls and has card draw to match its aggro i can see that, i just . . . have a hard time seeing it beat out esper control. does it really consistently beat mono black devotion and esper control? to be fair it looks really good off the top of my head i cant think of anything to add to it to make it better

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Posted 08 January 2014 at 08:17 as a comment on RUG Devotion

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hmmm, it makes sense conceptually, but does it play out that way? seriously you kinda need a bunch of second ssunrises/faiths rewards all at once.

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Posted 08 January 2014 at 08:11 in reply to #425403 on The Most Important Meal

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Where is the win condition all i see is endless draw power.i

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Posted 08 January 2014 at 07:31 as a comment on The Most Important Meal

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The devotion is pretty much impossible in this deck. Since it is almost entirely white with a splash of blue. Honestly not a good choice. I see where you are coming from cause . Scry per turn is good, but not worth it for that alone. The deck would be better off using the instants that scry for 1 and activate heroic.

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Posted 08 January 2014 at 06:09 in reply to #425359 on Blue + White . HEROIC PROC

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There are few green black decks not improved by fauna shaman. Doesn't matter what other colors there are fauna shaman works magic in green black.

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Posted 08 January 2014 at 02:22 in reply to #425140 on Challenge: Tortured Existence

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