DedWards

1,163 Decks, 4,895 Comments, 1,228 Reputation

I just want to add onto good advice Muktol has given here.

First, to expand on the idea of the 4 copies / 3 copies idea he mentioned, this helps tremendously with the consistency of your deck. The more copies you have in the deck, the more often you'll draw them. Adding to this, keeping the deck as close to 60 as possible also increases these chances. As for what to cut to get to 60, a personal rule is if the card falls under "what if xxxx", it's more than likely a good card to put into the sideboard, or remove all together.

And now to expand on the addition of the goblins. In addition to all the token production and cards like [[Battle Hymn]] giving a boost of mana for the dragons, [[Skirk Prospector]] is worth consideration as an additional mana burst.

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Posted 03 July 2018 at 11:31 in reply to #615978 on Dragons and goblins(need help)

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No it isn't, but when Guilds of Ravnica comes out in October we lose Kaladesh, Aether Revolt, Amonkhet, and Hour of Devastation. October isn't that far off.

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Posted 02 July 2018 at 17:40 in reply to #615923 on Gutter Flame

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It's rotating out of Standard. It's one of the biggest hits aggro red is taking once rotation comes around.

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Posted 02 July 2018 at 10:23 in reply to #615923 on Gutter Flame

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Those cards are rotating out of Standard soon, otherwise I would use some of them.

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Posted 02 July 2018 at 10:22 in reply to #615926 on Gutter Flame

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The banning of [[Seething Song]] in Modern turned [[Dragonstorm]] from a low tier deck to not competitive at all. Really sad.

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Posted 13 June 2018 at 17:39 in reply to #615537 on Dragons of the Storm

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Maybe because I haven't had a chance to play with it yet, but I get the feeling Coco might slow this deck down a smidgen. Especially since I can't pinpoint what would need to be removed for it as each of the cards are pretty strong in their own rights. Don't get me wrong, Coco is a very strong card, just not sure I have space for it.

I would add Cavern, but that price tag would kill my wallet.

Like I said, Sideboard is under construction. Sphere is a shoe in for sure, when I get around to editing it.

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Posted 12 June 2018 at 14:58 in reply to #615512 on Elf Warrior Revolt

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So, assuming we want to go all in on the go wide and Bushwhack _ASAP_ plan, the following don't quite fit the bill:

> [[Goblin Chieftain]] - It costs 3. Good card, and can do a lot for us, but too slow at 3. Maybe a sideboard option though.
> [[Krenko, Mob Boss]] - It costs 4 and have to wait a turn to start using its affect, without assistance from something else giving haste. If it doesn't give fast impact when played, it's too slow.
> [[Curse of Stalked Prey]] - If we're Bushwhacking ASAP, extra damage over time doesn't fit the bill as we're (hopefully) winning in one attack.
> [[Infernal Plunge]] - Again, Bushwhacking ASAP, so no need for ramp. If we're ramping, we're not Bushwhacking.
> [[Goblin Piledriver]] - Can move a few copies, or all to be sideboard as tech against control. Maybe paired up with a few copies of sideboarded [[Goblin Rabblemaster]]s. I can see a few copies of [[Reckless Bushwhacker]] taking this spot, if there's space, to increase the chances of Bushwhacking ASAP.

TBH, the only reason I'd leave [[Chancellor of the Forge]] in the main deck is for the free 1/1 goblin on turn 1, otherwise I'd cut it for something like [[Dragon Fodder]] / [[Krenko's Command]] / [[Mogg War Marshal]].

I'm also not sure we need [[Goblin Guide]] in this deck. It's a good card, no doubt, but is it really necessary for this deck idea? Do we really have space for it?

This is all my personal opinion on the [[Kuldotha Rebirth]] + Bushwhacker plan. Take from it what you will, the final choice is ultimately yours.

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Posted 11 June 2018 at 22:33 in reply to #615492 on Kuldoth Bushwhac Batlecry Fire

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You have a number of not as important to the combo pieces, so it depends on how much you're willing to go all in on the combo pieces.

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Posted 11 June 2018 at 18:42 in reply to #615492 on Kuldoth Bushwhac Batlecry Fire

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I think you've misread the Chancellor's "in your opening hand" ability.

"You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, create a 1/1 red Goblin creature token with haste."

You only get to create "a" goblin, ie 1 Goblin using the "in opening hand" ability.

The second ability of the Chancellor only happens when the Chancellor itself enters the battlefield.


The rest of the deck seems OK, even if I don't like it being above 60 (and thus negatively affecting draws and opening hand).

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Posted 11 June 2018 at 14:28 as a comment on Kuldoth Bushwhac Batlecry Fire

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Ja, Elenda has the chance to get very big.

Mending is a deceptively powerful card. I got into a tough spot against an opponent running GW while testing my Gahlta big green stuff deck. The opponent cast Settle the Wreckage 6 times in one game because of Mending Shuffling everything back.

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Posted 08 June 2018 at 11:23 in reply to #615413 on Standard Aristocrats

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Depending on how heavily you want to lean on the Desert sacrificing plan, in addition to Ramunap Excavator, you may want to include Wayward Swordtooth so that you don't fall behind on your land count. Field of Ruin is also worth consideration in this plan.

As for the token production, because of Slimefoot and Fungal Plots caring specifically for Saprolings, you might want to forgo or lessen the other token types. I'm aware of how strong some of them are, but the lack of synergy has me concerned.

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Posted 08 June 2018 at 10:05 as a comment on Standard Aristocrats

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And this is why filling out the deck description is a good idea.

Might I suggest replacing some or all copies of Psionic Blast and Azorius Guildmage in favour of Sleight of Hand, Serum Visions, and the like to assist in assembling your combo?

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Posted 06 June 2018 at 09:16 in reply to #615364 on Traning to Displace Golems

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Urborg, Tomb of Yawgmoth doesn't really advance the gameplan.
Cabal Coffers isn't Modern legal.
Cabal Stronghold only works if you have 5+ BASIC swamps. ie; it gets worse the more nonbasic lands you include, and isn't as consistent as Nykthos.

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Posted 05 June 2018 at 13:44 in reply to #615351 on Devoted to the Swamp

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I've always liked the idea of the Misers reducing hand size. There is a small problem with that though. They only discard to hand size at the end of their own turn, meaning they have a full turn to deal with the rats or get use out of the cards in hand, something that's strictly worse than hard hand discarding. Also, while not common in tournament play, cards like [[Reliquary Tower]] and [[Spellbook]] exist and negate the Misers' effects.

My personal experience with [[Drainpipe Vermin]] isn't good. Similar to the Misers, the discard isn't immediate, and you don't always have the mana up to activate it. Even as a turn 1 play, the opponent has time to deal with it or play out cards that may otherwise be discarded.

[[Nezumi Shortfall]] is an interesting one, especially as Stabwhisker the Odious has a Rack like effect.

If you really want to keep the rat theme, [[Ravenous Rats]] and [[Rotting Rats]] are your best immediate, once off rats. [[Sanity Gnawers]] is a more expensive Ravenous Rats, but allows for redundancy.

[[Stronghold Rats]] is worthy of consideration. While you don't get an immediate discard effect, it's a reusable and controllable discard outlet.

Depending on the amount of self discard, [[Big Game Hunter]] might be worth considering.

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Posted 05 June 2018 at 06:35 in reply to #615311 on 8 Rat

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If you set the deck format (on the top right) to Commander, it'll give you a section above the main deck to place your Commander

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Posted 04 June 2018 at 15:00 as a comment on brawl

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Your Commander, Tatyova, isn't white. So you can't use those white cards.

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Posted 04 June 2018 at 14:58 as a comment on Drop the land! - EDH

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[[Elusive Spellfist]] might be a better in [[Spellweaver Eternal]]'s slot.

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Posted 04 June 2018 at 10:57 as a comment on Pauper Izzet prowess

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[[Elusive Spellfist]]

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Posted 04 June 2018 at 10:55 in reply to #615308 on Spider Assault

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Avatar looks a little weird here. Only good cards I can see that like to be discarded is Asylum Visitor and Raven's Crime... Also not seeing the need for red.

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Posted 04 June 2018 at 09:58 as a comment on 8 Rat

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[[Llanowar Elves]]

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Posted 04 June 2018 at 08:02 as a comment on Spider Assault

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