DedWards

1,163 Decks, 4,895 Comments, 1,228 Reputation

[[Dramatic Entrance]] is a nice way to cheat those big green worms into play a lot sooner.

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Posted 04 March 2021 at 08:51 as a comment on Tremors Mono G Ramp

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The mana ramp + mana denial is quite reliable, making these high cmc card pretty good. Dropping an [[Inferno Titan]] on turn 3 off [[Utopia Sprawl]] + [[Arbor Elf]] can be pretty scary for the opponent, especially when you had just cast [[Blood Moon]] or a [[Stone Rain]] on turn 2 to cut them off the mana they needed to answer the very early 6/6.

Ponza is one of those decks that doesn't seem to be good on paper, but in practice does surprisingly well. At least, that's my experience with the deck.

Not to bash on [[Fulminator Mage]], but I feel the deck's LD hate is good enough. Fulminator is a great card, but the double red requirement isn't that easy to reliably cast on turn 2 with this mana base. The double red is exactly why Ponza runs [[Stone Rain]] instead of [[Molten Rain]]. [[Pillage]] is a special case as it allows for a little flexibility as it can be mainboard artifact hate.

I am looking to get [[Klothys, God of Destiny]] to work into this deck.

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Posted 29 October 2020 at 14:44 in reply to #637284 on Bloodbraid Ponza

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[[Astral Cornucopia]] and [[Everflowing Chalice]] play into the proliferate plan and ramp you into playing [[Myojin of Cleansing Fire]] easier. Especially the Cornucopia as that one adds colour mana.

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Posted 29 July 2020 at 22:31 as a comment on Kaboom! Control

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I know space is an issue in combo decks relying on redundant pieces, but I feel some number of [[Umbral Mantle]] could be worked in as the 3rd type of enabler.

With [[Training Grounds]] or [[Biomancer's Familiar]] out, you get the same 1 mana to untap loop, just this time you're getting +2/+2 on the equipped creture each time you do the loop.

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Posted 22 July 2020 at 09:54 as a comment on Paradise signaler

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Using Stuffy this way is interesting. Nice way of abusing a "rules as written" and getting around the "rules as intended" :p

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Posted 17 June 2020 at 08:24 as a comment on Incinerated doll

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Pumping [[Setessan Champion]] and [[Starfield Mystic]] aren't the only ways to win. [[Doom Foretold]] can make a 2/2 Knight token and drain the opponent for 2, and [[Ethereal Absolution]] can make a small army of Spirit tokens, that are pumped by Absolution.

As for the excessive amounts of removal, most actually have other uses:

[[Oath of Kaya]] can be directed at the opponent's face.

The 2nd chapter of [[Elspeth's Nightmare]] is a "free" [[Duress]], with the 3rd chapter clearing the graveyard. Both of which can be useful, depending on the matchup.

Similarly, the 2nd chapter of [[Elspeth Conquers Death]] taxes the opponent's spells, with the 3rd reanimating any of my creatures or [[Calix, Destiny's Hand]]. In fact, reanimating Calix makes it easier to use his ulti.

Not to mention, both [[Banishing Light]] and [[Elspeth Conquers Death]]'s 1st chapter can target noncreatures, which makes them far more useful.

I am thinking of working in a pair of [[Eerie Ultimatum]] into this list. Almost all the enchantments in here have ETB effects, and getting back multiple [[Doom Foretold]] and/or [[Oath of Kaya]].

Basically, there's a lot of incremental life loss and/or token production in addition to the 2 creatures that can grow to large proportions.

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Posted 22 May 2020 at 09:38 in reply to #632399 on Standard Abzan Doooooom!

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Oath of Kaya can target anything, including planeswalkers and the opponent.
The 2nd and 3rd chapters of Elspeth's Nightmare aren't that bad (depending on match up) and can easily be sideboarded out for more specific options for games 2 and 3.

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Posted 18 March 2020 at 12:36 in reply to #629945 on Standard Abzan Doooooom!

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How to play updated for this. Thanks.

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Posted 26 January 2020 at 07:27 in reply to #629477 on Underworld Oracle Breach

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So far it has been a lot of fun to play. Only real trouble I've had is WU control, but even then a fast start into the cheaper enchantments, especially [[History of Benalia]], help me play the aggro game.

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Posted 03 January 2020 at 23:13 in reply to #629166 on Starfield of Dooooooom

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I like the idea. Reminds me of my Abzan enchantment list. You might be able to get some ideas from it:

https://www.mtgvault.com/dedwards/decks/starfield-of-dooooooom/

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Posted 02 January 2020 at 21:16 as a comment on Doom Pact

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Considering the deck name and tags, I think that the [[Young Pyromancer]] + [[Monastery Mentor]] package is too far off theme. Going by the deck name and tags, you may want to consider the following:

[[Pillar of Origins]] on Dragons and [[Sarkhan, Fireblood]] helps you ramp into the higher cost of dragons, and with mana fixing.
[[Dragon's Hoard]] ramps and mana fixes. It also gives you some card draw.
[[Haven of the Spirit Dragon]] also helps with the different mana cost of your dragons.
[[Thunderbreak Regent]] punishes the opponent for targeting any of your dragons.
[[Stormbreath Dragon]] has protection from white, so cards like [[Teferi, Time Raveler]] or [[Declaration in Stone]] can't remove it.
[[Dragonlord Kolaghan]] gives haste to all your creatures without haste.

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Posted 02 January 2020 at 21:14 as a comment on R/B Dragons

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I'm aware [[Kessig Prowler]] can transform into a 4/4 for {4}{G}, but I personally prefer [[Dryad Militant]] as my go to one mana 2/1 for green. The static ability to exile instants and sorceries, including the instant / sorcery that kills the Militant. This helps hinder decks that try to use delve cards like [[Dig Through Time]] or [[Tasigur, the Golden Fang]].

Otherwise, I like what you're doing here, though some of your cards might work better as sideboard cards, which would allow you to add more copies of other cards. Eg: put [[Witchstalker]] in sideboard and include another copy of the uncounterable [[Loxodon Smiter]].

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Posted 02 January 2020 at 20:55 as a comment on Selesnya Stompy

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Love your comment about the Tron piece. Reminds me how much I love slow rolling [[Damping Sphere]] VS Tron :p

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Posted 03 July 2019 at 13:10 as a comment on 9 Racks and 1 Spirit

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List looks solid. You're already aware of the grave hate, but I believe it's inclusion ebs with the popularity of Dredge (and now [[Hogaak, Arisen Necropolis]] decks). ie: grave hate becomes too much: these decks get shelved, grave hate lessens: these decks come back.

I was king of expecting to see [[Maelstrom Pulse]] somewhere in the 75, and am surprised not to see it. Is 3 mana too expensive?

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Posted 28 June 2019 at 11:50 as a comment on Golgari-Ish Modern Loam Pox

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A bit of both actually. While I don't currently have the Modern Horizons cards, I do have a Assault Loam deck with [[Molten Vortex]] as a backup [[Seismic Assault]]. Seismic Assault and [[Ayula's Influence]] work slightly differently, with Assault getting in direct damage and immediate results and Influence giving (potentially) repeating damage and blockers. So I feel maximizing both almost guarantees that I have the options to fit the situation.

[[Ruination Rioter]] is a possible addition, but it's fighting for [[Countryside Crusher]]'s slot. This will depend on how removal heavy / light the meta is.

The include of [[Barren Moor]]' s kin is actually the main reason I decided to "update" my Assault Loam list to this. I'd love to take a look at your Modern Loam Pox list.

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Posted 28 June 2019 at 11:16 in reply to #625815 on Ayula's Assault

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Ye, I understand. The main reasons I have for [[Virulent Sliver]] and [[Sidewinder Sliver]] are that they're 1 drops, which helps keep my curve low, which is good for an aggro list. Their effects are only secondary.

Also, I refuse to pay the stupid high price of [[Aether Vial]] and [[Cavern of Souls]].

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Posted 25 June 2019 at 07:14 in reply to #625730 on Naya Slivers

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https://www.mtgvault.com/dedwards/decks/nayan-slivers/

My take on Naya Slivers. Could be a reference point for yours.

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Posted 25 June 2019 at 05:37 as a comment on Naya Slivers

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[[Stone Rain]] is superior in a 2 colour land destruction deck because {2}{R} is easier to cast than {1}{R}{R}.
[[Pillage]] was chosen over [[Molten Rain]] because it doubles as mainboard artifact hate.
[[Mwonvuli Acid-Moss]] can fech duals like [[Stomping Ground]], and the ramp has proven far more useful than the conditional damage that [[Molten Rain]] would give.

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Posted 20 June 2019 at 12:52 in reply to #625631 on Moonless Ponza V2

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I know [[Arlinn Kord]] is on theme here, but I think mechanically [[Domri, Anarch of Bolas]] would make a better Oathbreaker. He adds mana, making things uncounterable, and the passive +1/+0 is very good.

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Posted 13 June 2019 at 10:33 as a comment on Oathbreaker: Moon Shines Red

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Have you seen the price tag on Cavern of Souls? No thank you

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Posted 12 June 2019 at 19:40 in reply to #625454 on Nayan Slivers

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