DJhotenchilada

61 Decks, 179 Comments, 37 Reputation

u should try goblin lackey and warren instigator. if ur running those then cmc 3+ is totally fine. especially siegegang commander. on turn 2/3 get in with lackey or instigator and put siege gang straight onto the field and boom u have a 3/3 and 3 tokens + whatever u had before. checkout my modern goblin deck. its awesome and i havent had many people take a look at it and most people that do usually give stupid suggestions.

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Posted 24 February 2013 at 11:11 as a comment on Eat my Goblins

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honestly as good as goblin decks can be, no offense, this is on the lower end. goblin decks have the potential to much more brutal and have the potential to have the opponent scooping up their cards on turn 3. id like u to take a look at my modern goblin deck. its a very good example of a fast goblin deck and may give u some ideas on other cards to use if u ever try to build a tournament quality goblin deck.

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Posted 22 February 2013 at 12:05 as a comment on Goblins Go Boom!

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it could definately be better. u should drop 1 aurelia and 1 firemane avenger and add a 4th ash zealot and a 4th legionnaire. also i would drop 1 spark trooper for a 4th halberdiers, and drop 1 charm and both copies of mugging in favor of searing spear. things would run a lot better and u would kill faster which is what u need most when running boros. when boros is dragged out to beyond 5-6 turns it usually cant finish off the opponent because of cards like thragtusk or sphinx's revelation.

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Posted 22 February 2013 at 11:50 as a comment on R/W Standard

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ethereal armor in sideboard might be fun :)

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Posted 19 February 2013 at 05:04 as a comment on Esper Spirits

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champion of lambholt is all right but u could use something better. my advice is to replace it with thundermaw hellkite if possible. he is amazing already and just more broken with master biomancer

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Posted 18 February 2013 at 22:15 as a comment on RUG-Range

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i need help with the sideboard. if this were standard i would know exactly what to put in, but this is modern and i dont know what be best to use for modern.

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Posted 15 February 2013 at 07:22 as a comment on Modern Goblins

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GAY!!!! Lolz. JK

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Posted 12 February 2013 at 23:52 as a comment on Mono-White Soldiers

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very nice. i can see this being tough to beat. i see u have a 4th pillar in sideboard. have u ever thought about having 1 domri switch places with it? i think it would be good to do. the format is very aggro heavy right now so i was thinking that the 4th pillar might make a reasonable difference and u could just side in the domri over the pillar against slow decks or control.

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Posted 12 February 2013 at 00:46 as a comment on Domri Jundmaster

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i think u should drop the firemane avengers. with that u could add 1 thragtusk and another lotus. that will make the curve a little higher but it shouldnt be much of a problem because u have a lot of ramp. but, if u dont want to do that, i would say u could replace the avenger with huntmaster of the fells. as for the lands... the way this deck is built i dont see wolf run getting much use. if this was my deck i would run, 3 of each shockland, 3 each of the pre-rtr dual lands, and 2 basics for each color (2 forests, 2 plains, 2 mountains) with wolf run not being a desperate must have it'll just provide a colorless mana so thats y i think it should go. however if u think it needs to stay, try something like 3 of each shockland and 4 of each regular dual land and 2 wolf runs. that should clear up your mana base a little, thus making your mulligans easier to deal with.

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Posted 11 February 2013 at 21:18 as a comment on THE BEST NAYA DECK IN STANDARD

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do u ever think domri would slow u down? i might be tempted to replace both domris with 2 thundermaw hellkites.

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Posted 08 February 2013 at 11:57 as a comment on gruul almighty

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amazing. u commented on my r/g splash deck and asked me to check this out. i never thought about a bte lightning mauler combo. thats ridiculous.

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Posted 08 February 2013 at 11:22 as a comment on gruul almighty

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sorry dude

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Posted 08 February 2013 at 10:52 as a comment on Crunch

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i suggest u ditch the populate theme and go for a deck that produces tokens fast and ends the game quickly. take a look at my token deck and u will see what i mean.

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Posted 07 February 2013 at 22:49 as a comment on Populate Tokens (standard)

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i think beastmaster needs to go altogether. fast aggro means u need to focus on your early plays. focus on low cost creatures with haste. vexing devil isnt a good fit for fast aggro. u need early threats that provide continuous pressure and most people just take the 4 from vexing devil. i would say get 4 stromkirk nobles, 4 ash zealots, and 4 strangleroot geists. those will be the guys that take care of the majority of the damage. maybe boros reckoner would be good. definately try to get a 4th silverblade paladin. u want a deck that hits hard and hits quick so he is amazing, especially with thundermaw hellkite because if u pair the paladin with the hellkite, he's almost guaranteed to get in for 10. the hellkite should be the highest costing card in the deck both in mana cost and actual value. i would say run either 2 or 3 but no more and no less. huntmaster of the fells is also crucial. i shouldnt have to explain why. id say 2 at the least. in a fast aggro deck i dont see rancor being a main board card. your noncreature spells should be solely burn spells. my suggestion is to run 4 copies of clan defiance, 4 searing spear and 2 copies of aurelia's fury. keep in mind that it doesnt have to be exactly how im say it just has to be similar. u should get kessig wolf run in there also. im going to build a deck that resembles what ive suggested. maybe that will clear things up.

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Posted 04 February 2013 at 04:16 as a comment on Beat down Naya HELP!

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my next question is do u want this to be midrange or fast aggro? the reason i ask is because some kinds of decks are better with certain colors. example, if u want to run midrange, then u want to stick with naya. a fast aggro deck is best either b/r, mono red, or r/g. however, r/g has very good fast aggro potential as well as midrange potential. probably just as much as naya and the mana base is better because u only have to worry about 2 colors. go to my profile and check out some of my decks. mainly just the types i mentioned. mono red, naya, r/g etc. looking at my decks may help u decide exactly what u want to do.

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Posted 04 February 2013 at 03:24 as a comment on Beat down Naya HELP!

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you are right about the beastmaster so just drop her. the main thing i need to know to help u the most is, are u building on a low budget, or can u get anything u would possibly need? after i know that, i can help u to the best of my ability.

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Posted 04 February 2013 at 02:40 as a comment on Beat down Naya HELP!

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pretty good. i think u should probably drop 1 gideon in favor of domri rade. domri rade would be perfect considering your ratio of creature spells to non creature spells.

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Posted 04 February 2013 at 00:12 as a comment on naya midrange

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just make the deck 99 lands :P

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Posted 04 February 2013 at 00:10 as a comment on Borborygmos Enraged

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nice build... however i hope u dont try to play in a modern tournament with this deck because bloodbraid elf just got banned in modern.

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Posted 02 February 2013 at 12:04 as a comment on Crunch

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heres a suggestion that would make the deck even better... u should drop the rakdos returns and brimstone vollies. that clears up 6 spaces. add 1 more hellkite and 1 more hellrider. then, take out the fervent cathars, and add in 4 lightning maulers and 4 pyreheart wolves. i think the wolves provide better evasion tactics than the cathar. especially considering how much removal is in the deck. give these suggestions some thought.

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Posted 02 February 2013 at 12:01 as a comment on R/B Aggro-Standard

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