dknight27

1,840 Decks, 2,576 Comments, 300 Reputation

turn 2 cloud of faeries and the jitte on turn 2 is a win

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Posted 24 May 2011 at 21:17 as a comment on leg UR control

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ajani's pridmate is a beast in here

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Posted 11 May 2011 at 15:37 as a comment on standard life

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Ajani's Mantra perhaps

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Posted 11 May 2011 at 02:38 as a comment on The lovely Mono White Lifeburst

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imagine of the opponent is playing a blightsteel shape deck, here is your turn 1. swamp, duress- take out their shape anew. then dump 2 life and extract the shape. now the opponent cant do anything and its only turn 1. enjoy

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Posted 11 May 2011 at 02:05 as a comment on standard extraction

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ive become rather fond of due respect, if used correctly its as good as silence, plus you get a card

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Posted 04 May 2011 at 20:28 as a comment on standard white control

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turn 1- inkmoth nexus
turn 2- plains and copper myr
turn 3- make the nexus a creature then tap it and the myr out to play myr superion

slam

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Posted 04 May 2011 at 06:28 as a comment on standard myr

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isochron scepter

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Posted 30 April 2011 at 22:11 as a comment on Fire and Ice

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so many lands for a quick overlord and easy search

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Posted 30 April 2011 at 08:42 as a comment on sliver overlord EDH

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i would run 38 lands so you can hopefully play your gen a little sooner, which will put this deck over the top. maybe even 39-40

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Posted 30 April 2011 at 06:47 as a comment on EDH sliver

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taken care of

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Posted 29 April 2011 at 22:28 as a comment on zur EDH

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my first EDH

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Posted 29 April 2011 at 18:52 as a comment on zur EDH

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one of the most fun combos ive ever thought of. Jin-Gitaxias, Core Augur is a god if its out on turn 1 of the new game

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Posted 28 April 2011 at 07:13 as a comment on standard karn control

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DDDDDDDIIIIIIIIIIIIISCARD

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Posted 28 April 2011 at 06:23 as a comment on legacy discard

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not sure, havnt looked into it yet

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Posted 28 April 2011 at 02:59 as a comment on standard golem

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these golems are starting to remind me of slivers. i predict the next edition will have some more of those bad boys

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Posted 28 April 2011 at 01:38 as a comment on standard golem

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today is my 2 year anniversary on the site

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Posted 27 April 2011 at 22:58 as a comment on standard charge counters

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destroy and enslave

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Posted 27 April 2011 at 22:42 as a comment on standard mono black control

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old school

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Posted 26 April 2011 at 07:02 as a comment on casual relentless rats

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that could deff work, i will think it over

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Posted 26 April 2011 at 06:04 as a comment on standard relentless rats

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Marrow-Gnawer and Door of Destinies arnt necessary in here. they are taking up valuable spots. the rats pump themselves up, doors is just redundant. gnawers abil isnt necessary at all. what you need is some discard in here to play turn 1 to make sure the opponent cant memoricide you or get too big a head start. you really only need 21 lands or so. that frees up a bunch of spots. fill em with 4 thoughtseize, 4 duress

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Posted 26 April 2011 at 05:26 as a comment on Relentless Rats

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